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/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_L10n.h"
#include "i18n/L10n.h"
#include "lib/utf8.h"
#include "ps/ConfigDB.h"
// Returns a translation of the specified English string into the current language.
std::wstring JSI_L10n::Translate(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring sourceString)
{
return wstring_from_utf8(L10n::Instance().Translate(utf8_from_wstring(sourceString)));
}
// Returns a translation of the specified English string, for the specified context.
std::wstring JSI_L10n::TranslateWithContext(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string context, std::wstring sourceString)
{
return wstring_from_utf8(L10n::Instance().TranslateWithContext(context, utf8_from_wstring(sourceString)));
}
// Return a translated version of the given strings (singular and plural) depending on an integer value.
std::wstring JSI_L10n::TranslatePlural(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring singularSourceString, std::wstring pluralSourceString, int number)
{
return wstring_from_utf8(L10n::Instance().TranslatePlural(utf8_from_wstring(singularSourceString), utf8_from_wstring(pluralSourceString), number));
}
// Return a translated version of the given strings (singular and plural) depending on an integer value, for the specified context.
std::wstring JSI_L10n::TranslatePluralWithContext(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string context, std::wstring singularSourceString, std::wstring pluralSourceString, int number)
{
return wstring_from_utf8(L10n::Instance().TranslatePluralWithContext(context, utf8_from_wstring(singularSourceString), utf8_from_wstring(pluralSourceString), number));
}
// Return a translated version of the given string, localizing it line by line.
std::wstring JSI_L10n::TranslateLines(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::wstring sourceString)
{
return wstring_from_utf8(L10n::Instance().TranslateLines(utf8_from_wstring(sourceString)));
}
// Return a translated version of the items in the specified array.
std::vector<std::wstring> JSI_L10n::TranslateArray(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::vector<std::wstring> sourceArray)
{
std::vector<std::wstring> translatedArray;
for (std::vector<std::wstring>::iterator iterator = sourceArray.begin(); iterator != sourceArray.end(); ++iterator)
{
translatedArray.push_back(wstring_from_utf8(L10n::Instance().Translate(utf8_from_wstring(*iterator))));
}
return translatedArray;
}
std::wstring JSI_L10n::GetFallbackToAvailableDictLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetFallbackToAvailableDictLocale(locale);
}
// Return a localized version of a time given in milliseconds.
std::wstring JSI_L10n::FormatMillisecondsIntoDateString(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), UDate milliseconds, std::wstring formatString)
{
return wstring_from_utf8(L10n::Instance().FormatMillisecondsIntoDateString(milliseconds, utf8_from_wstring(formatString)));
}
// Return a localized version of the given decimal number.
std::wstring JSI_L10n::FormatDecimalNumberIntoString(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), double number)
{
return wstring_from_utf8(L10n::Instance().FormatDecimalNumberIntoString(number));
}
std::vector<std::string> JSI_L10n::GetSupportedLocaleBaseNames(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return L10n::Instance().GetSupportedLocaleBaseNames();
}
std::vector<std::wstring> JSI_L10n::GetSupportedLocaleDisplayNames(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return L10n::Instance().GetSupportedLocaleDisplayNames();
}
std::string JSI_L10n::GetCurrentLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return L10n::Instance().GetCurrentLocaleString();
}
bool JSI_L10n::UseLongStrings(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return L10n::Instance().UseLongStrings();
}
std::vector<std::string> JSI_L10n::GetAllLocales(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
return L10n::Instance().GetAllLocales();
}
std::string JSI_L10n::GetDictionaryLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string configLocale)
{
return L10n::Instance().GetDictionaryLocale(configLocale);
}
std::vector<std::wstring> JSI_L10n::GetDictionariesForLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetDictionariesForLocale(locale);
}
std::string JSI_L10n::GetLocaleLanguage(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetLocaleLanguage(locale);
}
std::string JSI_L10n::GetLocaleBaseName(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetLocaleBaseName(locale);
}
std::string JSI_L10n::GetLocaleCountry(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetLocaleCountry(locale);
}
std::string JSI_L10n::GetLocaleScript(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().GetLocaleScript(locale);
}
bool JSI_L10n::ValidateLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().ValidateLocale(locale);
}
bool JSI_L10n::SaveLocale(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), std::string locale)
{
return L10n::Instance().SaveLocale(locale);
}
void JSI_L10n::ReevaluateCurrentLocaleAndReload(ScriptInterface::CxPrivate* UNUSED(pCxPrivate))
{
L10n::Instance().ReevaluateCurrentLocaleAndReload();
}
void JSI_L10n::RegisterScriptFunctions(ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction<std::wstring, std::wstring, &Translate>("Translate");
scriptInterface.RegisterFunction<std::wstring, std::string, std::wstring, &TranslateWithContext>("TranslateWithContext");
scriptInterface.RegisterFunction<std::wstring, std::wstring, std::wstring, int, &TranslatePlural>("TranslatePlural");
scriptInterface.RegisterFunction<std::wstring, std::string, std::wstring, std::wstring, int, &TranslatePluralWithContext>("TranslatePluralWithContext");
scriptInterface.RegisterFunction<std::wstring, std::wstring, &TranslateLines>("TranslateLines");
scriptInterface.RegisterFunction<std::vector<std::wstring>, std::vector<std::wstring>, &TranslateArray>("TranslateArray");
scriptInterface.RegisterFunction<std::wstring, UDate, std::wstring, &FormatMillisecondsIntoDateString>("FormatMillisecondsIntoDateString");
scriptInterface.RegisterFunction<std::wstring, double, &FormatDecimalNumberIntoString>("FormatDecimalNumberIntoString");
scriptInterface.RegisterFunction<std::vector<std::string>, &GetSupportedLocaleBaseNames>("GetSupportedLocaleBaseNames");
scriptInterface.RegisterFunction<std::vector<std::wstring>, &GetSupportedLocaleDisplayNames>("GetSupportedLocaleDisplayNames");
scriptInterface.RegisterFunction<std::string, &GetCurrentLocale>("GetCurrentLocale");
scriptInterface.RegisterFunction<std::vector<std::string>, &GetAllLocales>("GetAllLocales");
scriptInterface.RegisterFunction<std::string, std::string, &GetDictionaryLocale>("GetDictionaryLocale");
scriptInterface.RegisterFunction<std::vector<std::wstring>, std::string, &GetDictionariesForLocale>("GetDictionariesForLocale");
scriptInterface.RegisterFunction<bool, &UseLongStrings>("UseLongStrings");
scriptInterface.RegisterFunction<std::string, std::string, &GetLocaleLanguage>("GetLocaleLanguage");
scriptInterface.RegisterFunction<std::string, std::string, &GetLocaleBaseName>("GetLocaleBaseName");
scriptInterface.RegisterFunction<std::string, std::string, &GetLocaleCountry>("GetLocaleCountry");
scriptInterface.RegisterFunction<std::string, std::string, &GetLocaleScript>("GetLocaleScript");
scriptInterface.RegisterFunction<std::wstring, std::string, &GetFallbackToAvailableDictLocale>("GetFallbackToAvailableDictLocale");
scriptInterface.RegisterFunction<bool, std::string, &ValidateLocale>("ValidateLocale");
scriptInterface.RegisterFunction<bool, std::string, &SaveLocale>("SaveLocale");
scriptInterface.RegisterFunction<void, &ReevaluateCurrentLocaleAndReload>("ReevaluateCurrentLocaleAndReload");
}
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