File: IXmppClient.h

package info (click to toggle)
0ad 0.0.17-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 51,248 kB
  • ctags: 46,933
  • sloc: cpp: 223,208; ansic: 31,240; python: 16,343; perl: 4,083; sh: 1,011; makefile: 915; xml: 733; java: 621; ruby: 229; erlang: 53; sql: 40
file content (63 lines) | stat: -rw-r--r-- 2,721 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
/* Copyright (C) 2014 Wildfire Games.
 * This file is part of 0 A.D.
 *
 * 0 A.D. is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * 0 A.D. is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef IXMPPCLIENT_H
#define IXMPPCLIENT_H

class ScriptInterface;
class CScriptVal;
class CScriptValRooted;

class IXmppClient
{
public:
	static IXmppClient* create(const std::string& sUsername, const std::string& sPassword, const std::string& sRoom, const std::string& sNick, const int historyRequestSize = 0, bool regOpt = false);
	virtual ~IXmppClient() {}

	virtual void connect() = 0;
	virtual void disconnect() = 0;
	virtual void recv() = 0;
	virtual void SendIqGetGameList() = 0;
	virtual void SendIqGetBoardList() = 0;
	virtual void SendIqGetRatingList() = 0;
	virtual void SendIqGetProfile(const std::string& player) = 0;
	virtual void SendIqGameReport(ScriptInterface& scriptInterface, CScriptVal data) = 0;
	virtual void SendIqRegisterGame(ScriptInterface& scriptInterface, CScriptVal data) = 0;
	virtual void SendIqUnregisterGame() = 0;
	virtual void SendIqChangeStateGame(const std::string& nbp, const std::string& players) = 0;
	virtual void SetNick(const std::string& nick) = 0;
	virtual void GetNick(std::string& nick) = 0;
	virtual void kick(const std::string& nick, const std::string& reason) = 0;
	virtual void ban(const std::string& nick, const std::string& reason) = 0;
	virtual void SetPresence(const std::string& presence) = 0;
	virtual void GetPresence(const std::string& nickname, std::string& presence) = 0;
	virtual void GetRole(const std::string& nickname, std::string& role) = 0;
	virtual void GetSubject(std::string& subject) = 0;

	virtual CScriptValRooted GUIGetPlayerList(ScriptInterface& scriptInterface) = 0;
	virtual CScriptValRooted GUIGetGameList(ScriptInterface& scriptInterface) = 0;
	virtual CScriptValRooted GUIGetBoardList(ScriptInterface& scriptInterface) = 0;
	virtual CScriptValRooted GUIGetProfile(ScriptInterface& scriptInterface) = 0;

	virtual CScriptValRooted GuiPollMessage(ScriptInterface& scriptInterface) = 0;
	virtual void SendMUCMessage(const std::string& message) = 0;
};

extern IXmppClient *g_XmppClient;
extern bool g_rankedGame;

#endif // XMPPCLIENT_H