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/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/self_test.h"
// usually defined by main.cpp, used by engine's scripting/ScriptFunctions.cpp,
// must be included here to placate linker.
void kill_mainloop()
{
}
void restart_mainloop_in_atlas()
{
}
void restart_engine()
{
}
// just so that cxxtestgen doesn't complain "No tests defined"
class TestDummy : public CxxTest::TestSuite
{
public:
void test_dummy()
{
}
};
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