1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188
|
/* Copyright (C) 2013 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_GRID
#define INCLUDED_GRID
#include <cstring>
#ifdef NDEBUG
#define GRID_BOUNDS_DEBUG 0
#else
#define GRID_BOUNDS_DEBUG 1
#endif
/**
* Basic 2D array, intended for storing tile data, plus support for lazy updates
* by ICmpObstructionManager.
* @c T must be a POD type that can be initialised with 0s.
*/
template<typename T>
class Grid
{
public:
Grid() : m_W(0), m_H(0), m_Data(NULL), m_DirtyID(0)
{
}
Grid(u16 w, u16 h) : m_W(w), m_H(h), m_Data(NULL), m_DirtyID(0)
{
if (m_W || m_H)
m_Data = new T[m_W * m_H];
reset();
}
Grid(const Grid& g)
{
m_Data = NULL;
*this = g;
}
Grid& operator=(const Grid& g)
{
if (this != &g)
{
m_W = g.m_W;
m_H = g.m_H;
m_DirtyID = g.m_DirtyID;
delete[] m_Data;
if (g.m_Data)
{
m_Data = new T[m_W * m_H];
memcpy(m_Data, g.m_Data, m_W*m_H*sizeof(T));
}
else
m_Data = NULL;
}
return *this;
}
~Grid()
{
delete[] m_Data;
}
void reset()
{
if (m_Data)
memset(m_Data, 0, m_W*m_H*sizeof(T));
}
// Add two grids of the same size
void add(const Grid& g)
{
#if GRID_BOUNDS_DEBUG
ENSURE(g.m_W == m_W && g.m_H == m_H);
#endif
for (int i=0; i < m_H*m_W; ++i)
m_Data[i] += g.m_Data[i];
}
void set(int i, int j, const T& value)
{
#if GRID_BOUNDS_DEBUG
ENSURE(0 <= i && i < m_W && 0 <= j && j < m_H);
#endif
m_Data[j*m_W + i] = value;
}
T& get(int i, int j) const
{
#if GRID_BOUNDS_DEBUG
ENSURE(0 <= i && i < m_W && 0 <= j && j < m_H);
#endif
return m_Data[j*m_W + i];
}
u16 m_W, m_H;
T* m_Data;
size_t m_DirtyID; // if this is < the id maintained by ICmpObstructionManager then it needs to be updated
};
/**
* Similar to Grid, except optimised for sparse usage (the grid is subdivided into
* buckets whose contents are only initialised on demand, to save on memset cost).
*/
template<typename T>
class SparseGrid
{
NONCOPYABLE(SparseGrid);
enum { BucketBits = 4, BucketSize = 1 << BucketBits };
T* GetBucket(int i, int j)
{
size_t b = (j >> BucketBits) * m_BW + (i >> BucketBits);
if (!m_Data[b])
{
m_Data[b] = new T[BucketSize*BucketSize];
memset(m_Data[b], 0, BucketSize*BucketSize*sizeof(T));
}
return m_Data[b];
}
public:
SparseGrid(u16 w, u16 h) : m_W(w), m_H(h), m_DirtyID(0)
{
ENSURE(m_W && m_H);
m_BW = (u16)((m_W + BucketSize-1) >> BucketBits);
m_BH = (u16)((m_H + BucketSize-1) >> BucketBits);
m_Data = new T*[m_BW*m_BH];
memset(m_Data, 0, m_BW*m_BH*sizeof(T*));
}
~SparseGrid()
{
reset();
delete[] m_Data;
}
void reset()
{
for (size_t i = 0; i < (size_t)(m_BW*m_BH); ++i)
delete[] m_Data[i];
memset(m_Data, 0, m_BW*m_BH*sizeof(T*));
}
void set(int i, int j, const T& value)
{
#if GRID_BOUNDS_DEBUG
ENSURE(0 <= i && i < m_W && 0 <= j && j < m_H);
#endif
GetBucket(i, j)[(j % BucketSize)*BucketSize + (i % BucketSize)] = value;
}
T& get(int i, int j)
{
#if GRID_BOUNDS_DEBUG
ENSURE(0 <= i && i < m_W && 0 <= j && j < m_H);
#endif
return GetBucket(i, j)[(j % BucketSize)*BucketSize + (i % BucketSize)];
}
u16 m_W, m_H;
u16 m_BW, m_BH;
T** m_Data;
size_t m_DirtyID; // if this is < the id maintained by ICmpObstructionManager then it needs to be updated
};
#endif // INCLUDED_GRID
|