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/* Copyright (C) 2013 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_SERIALIZEDSCRIPTTYPES
#define INCLUDED_SERIALIZEDSCRIPTTYPES
enum
{
SCRIPT_TYPE_VOID = 0,
SCRIPT_TYPE_NULL = 1,
SCRIPT_TYPE_ARRAY = 2,
SCRIPT_TYPE_OBJECT = 3, // standard Object prototype
SCRIPT_TYPE_STRING = 4,
SCRIPT_TYPE_INT = 5,
SCRIPT_TYPE_DOUBLE = 6,
SCRIPT_TYPE_BOOLEAN = 7,
SCRIPT_TYPE_BACKREF = 8,
SCRIPT_TYPE_TYPED_ARRAY = 9, // ArrayBufferView subclasses - see below
SCRIPT_TYPE_ARRAY_BUFFER = 10, // ArrayBuffer containing actual typed array data (may be shared by multiple views)
SCRIPT_TYPE_OBJECT_PROTOTYPE = 11, // user-defined prototype
SCRIPT_TYPE_OBJECT_NUMBER = 12, // standard Number class
SCRIPT_TYPE_OBJECT_STRING = 13, // standard String class
SCRIPT_TYPE_OBJECT_BOOLEAN = 14, // standard Boolean class
SCRIPT_TYPE_OBJECT_MAP = 15 // Map class
};
// ArrayBufferView subclasses (to avoid relying directly on the JSAPI enums)
enum
{
SCRIPT_TYPED_ARRAY_INT8 = 0,
SCRIPT_TYPED_ARRAY_UINT8 = 1,
SCRIPT_TYPED_ARRAY_INT16 = 2,
SCRIPT_TYPED_ARRAY_UINT16 = 3,
SCRIPT_TYPED_ARRAY_INT32 = 4,
SCRIPT_TYPED_ARRAY_UINT32 = 5,
SCRIPT_TYPED_ARRAY_FLOAT32 = 6,
SCRIPT_TYPED_ARRAY_FLOAT64 = 7,
SCRIPT_TYPED_ARRAY_UINT8_CLAMPED = 8
};
#endif // INCLUDED_SERIALIZEDSCRIPTTYPES
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