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/* Copyright (C) 2011 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
//#include "wx/tglbtn.h"
#include <map>
class ITool;
class SectionLayout;
class ToolManager;
class ToolButton : public wxButton
{
public:
ToolButton(ToolManager& toolManager, wxWindow *parent, const wxString& label, const wxString& toolName, const wxSize& size = wxDefaultSize, long style = 0);
void SetSelectedAppearance(bool selected);
protected:
void OnClick(wxCommandEvent& evt);
private:
ToolManager& m_ToolManager;
wxString m_Tool;
bool m_Selected;
DECLARE_EVENT_TABLE();
};
class ToolButtonBar : public wxToolBar
{
public:
ToolButtonBar(ToolManager& toolManager, wxWindow* parent, SectionLayout* sectionLayout, int baseID, long style);
void AddToolButton(const wxString& shortLabel, const wxString& longLabel,
const wxString& iconPNGFilename, const wxString& toolName, const wxString& sectionPage);
protected:
void OnTool(wxCommandEvent& evt);
private:
ToolManager& m_ToolManager;
int m_Id;
int m_Size;
struct Button
{
Button() {}
Button(const wxString& name, const wxString& sectionPage) : name(name), sectionPage(sectionPage) {}
wxString name;
wxString sectionPage;
};
std::map<int, Button> m_Buttons;
SectionLayout* m_SectionLayout;
DECLARE_EVENT_TABLE();
};
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