1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
|
//
// This file tests CxxTest global fixtures setUpWorld()/tearDownWorld()
//
#include <cxxtest/TestSuite.h>
#include <cxxtest/GlobalFixture.h>
#include <stdio.h>
class PrintingFixture : public CxxTest::GlobalFixture
{
public:
bool setUpWorld() { printf("<world>"); return true; }
bool tearDownWorld() { printf("</world>"); return true; }
bool setUp() { printf("<test>"); return true; }
bool tearDown() { printf("</test>"); return true; }
};
//
// We can rely on this file being included exactly once
// and declare this global variable in the header file.
//
static PrintingFixture printingFixture;
//
// Now define some tests
//
class FirstSuite : public CxxTest::TestSuite
{
public:
void testOne() {}
void testTwo() {}
};
class SecondSuite : public CxxTest::TestSuite
{
public:
void testOne() {}
void testTwo() {}
};
|