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/* Copyright (C) 2016 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "ps/scripting/JSInterface_VisualReplay.h"
#include "ps/CStr.h"
#include "ps/Profile.h"
#include "ps/VisualReplay.h"
void JSI_VisualReplay::StartVisualReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& directory)
{
VisualReplay::StartVisualReplay(directory);
}
bool JSI_VisualReplay::DeleteReplay(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& replayFile)
{
return VisualReplay::DeleteReplay(replayFile);
}
JS::Value JSI_VisualReplay::GetReplays(ScriptInterface::CxPrivate* pCxPrivate)
{
return VisualReplay::GetReplays(*(pCxPrivate->pScriptInterface));
}
JS::Value JSI_VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName)
{
return VisualReplay::GetReplayAttributes(pCxPrivate, directoryName);
}
bool JSI_VisualReplay::HasReplayMetadata(ScriptInterface::CxPrivate* UNUSED(pCxPrivate), const CStrW& directoryName)
{
return VisualReplay::HasReplayMetadata(directoryName);
}
JS::Value JSI_VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName)
{
return VisualReplay::GetReplayMetadata(pCxPrivate, directoryName);
}
void JSI_VisualReplay::RegisterScriptFunctions(ScriptInterface& scriptInterface)
{
scriptInterface.RegisterFunction<JS::Value, &GetReplays>("GetReplays");
scriptInterface.RegisterFunction<bool, CStrW, &DeleteReplay>("DeleteReplay");
scriptInterface.RegisterFunction<void, CStrW, &StartVisualReplay>("StartVisualReplay");
scriptInterface.RegisterFunction<JS::Value, CStrW, &GetReplayAttributes>("GetReplayAttributes");
scriptInterface.RegisterFunction<JS::Value, CStrW, &GetReplayMetadata>("GetReplayMetadata");
scriptInterface.RegisterFunction<bool, CStrW, &HasReplayMetadata>("HasReplayMetadata");
}
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