File: test_ScriptInterface.h

package info (click to toggle)
0ad 0.0.21-2~bpo8%2B1
  • links: PTS, VCS
  • area: main
  • in suites: jessie-backports
  • size: 54,068 kB
  • sloc: cpp: 230,527; ansic: 23,115; python: 13,559; perl: 2,499; sh: 948; xml: 776; makefile: 696; java: 533; ruby: 229; erlang: 53; sql: 21
file content (257 lines) | stat: -rw-r--r-- 8,511 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
/* Copyright (C) 2015 Wildfire Games.
 * This file is part of 0 A.D.
 *
 * 0 A.D. is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * 0 A.D. is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "lib/self_test.h"

#include "scriptinterface/ScriptInterface.h"

#include "ps/CLogger.h"

#include <boost/random/linear_congruential.hpp>

class TestScriptInterface : public CxxTest::TestSuite
{
public:
	void test_loadscript_basic()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);
		TestLogger logger;
		TS_ASSERT(script.LoadScript(L"test.js", "var x = 1+1;"));
		TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "JavaScript error");
		TS_ASSERT_STR_NOT_CONTAINS(logger.GetOutput(), "JavaScript warning");
	}

	void test_loadscript_error()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);
		TestLogger logger;
		TS_ASSERT(!script.LoadScript(L"test.js", "1+"));
		TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "JavaScript error: test.js line 1\nSyntaxError: expected expression, got end of script");
	}

	void test_loadscript_strict_warning()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);
		TestLogger logger;
		// in strict mode, this inside a function doesn't point to the global object
		TS_ASSERT(script.LoadScript(L"test.js", "var isStrict = (function() { return !this; })();warn('isStrict is '+isStrict);"));
		TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "WARNING: isStrict is true");
	}

	void test_loadscript_strict_error()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);
		TestLogger logger;
		TS_ASSERT(!script.LoadScript(L"test.js", "with(1){}"));
		TS_ASSERT_STR_CONTAINS(logger.GetOutput(), "JavaScript error: test.js line 1\nSyntaxError: strict mode code may not contain \'with\' statements");
	}

	void test_clone_basic()
	{
		ScriptInterface script1("Test", "Test", g_ScriptRuntime);
		ScriptInterface script2("Test", "Test", g_ScriptRuntime);

		JSContext* cx1 = script1.GetContext();
		JSAutoRequest rq1(cx1);
		JS::RootedValue obj1(cx1);
		TS_ASSERT(script1.Eval("({'x': 123, 'y': [1, 1.5, '2', 'test', undefined, null, true, false]})", &obj1));

		{
			JSContext* cx2 = script2.GetContext();
			JSAutoRequest rq2(cx2);
			
			JS::RootedValue obj2(cx2, script2.CloneValueFromOtherContext(script1, obj1));

			std::string source;
			TS_ASSERT(script2.CallFunction(obj2, "toSource", source));
			TS_ASSERT_STR_EQUALS(source, "({x:123, y:[1, 1.5, \"2\", \"test\", (void 0), null, true, false]})");
		}
	}

	void test_clone_getters()
	{
		// The tests should be run with JS_SetGCZeal so this can try to find GC bugs
		ScriptInterface script1("Test", "Test", g_ScriptRuntime);
		ScriptInterface script2("Test", "Test", g_ScriptRuntime);

		JSContext* cx1 = script1.GetContext();
		JSAutoRequest rq1(cx1);
		
		JS::RootedValue obj1(cx1);
		TS_ASSERT(script1.Eval("var s = '?'; var v = ({get x() { return 123 }, 'y': {'w':{get z() { delete v.y; delete v.n; v = null; s += s; return 4 }}}, 'n': 100}); v", &obj1));

		{
			JSContext* cx2 = script2.GetContext();
			JSAutoRequest rq2(cx2);
			
			JS::RootedValue obj2(cx2, script2.CloneValueFromOtherContext(script1, obj1));

			std::string source;
			TS_ASSERT(script2.CallFunction(obj2, "toSource", source));
			TS_ASSERT_STR_EQUALS(source, "({x:123, y:{w:{z:4}}})");
		}
	}

	void test_clone_cyclic()
	{
		ScriptInterface script1("Test", "Test", g_ScriptRuntime);
		ScriptInterface script2("Test", "Test", g_ScriptRuntime);

		JSContext* cx1 = script1.GetContext();
		JSAutoRequest rq1(cx1);
		
		JS::RootedValue obj1(cx1);
		TS_ASSERT(script1.Eval("var x = []; x[0] = x; ({'a': x, 'b': x})", &obj1));

		{
			JSContext* cx2 = script2.GetContext();
			JSAutoRequest rq(cx2);
			JS::RootedValue obj2(cx2, script2.CloneValueFromOtherContext(script1, obj1));

			// Use JSAPI function to check if the values of the properties "a", "b" are equals a.x[0]
			JS::RootedValue prop_a(cx2);
			JS::RootedValue prop_b(cx2);
			JS::RootedValue prop_x1(cx2);
			TS_ASSERT(script2.GetProperty(obj2, "a", &prop_a));
			TS_ASSERT(script2.GetProperty(obj2, "b", &prop_b));
			TS_ASSERT(prop_a.isObject());
			TS_ASSERT(prop_b.isObject());
			TS_ASSERT(script2.GetProperty(prop_a, "0", &prop_x1));
			TS_ASSERT_EQUALS(prop_x1.get(), prop_a.get());
			TS_ASSERT_EQUALS(prop_x1.get(), prop_b.get());
		}
	}
	
	/**
	 * This test is mainly to make sure that all required template overloads get instantiated at least once so that compiler errors
	 * in these functions are revealed instantly (but it also tests the basic functionality of these functions).
	 */
	void test_rooted_templates()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);

		JSContext* cx = script.GetContext();
		JSAutoRequest rq(cx);
		
		JS::RootedValue val(cx);
		JS::RootedValue out(cx);
		TS_ASSERT(script.Eval("({ "
			"'0':0,"
			"inc:function() { this[0]++; return this[0]; }, "
			"setTo:function(nbr) { this[0] = nbr; }, "
			"add:function(nbr) { this[0] += nbr; return this[0]; } "
			"})"
			, &val));

		JS::RootedValue nbrVal(cx, JS::NumberValue(3));
		int nbr = 0;
		
		// CallFunctionVoid JS::RootedValue& parameter overload
		script.CallFunctionVoid(val, "setTo", nbrVal);

		// CallFunction JS::RootedValue* out parameter overload
		script.CallFunction(val, "inc", &out);
		
		ScriptInterface::FromJSVal(cx, out, nbr);
		TS_ASSERT_EQUALS(4, nbr);
		
		// CallFunction const JS::RootedValue& parameter overload
		script.CallFunction(val, "add", nbrVal, nbr);
		TS_ASSERT_EQUALS(7, nbr);

		// GetProperty JS::RootedValue* overload
		nbr = 0;
		script.GetProperty(val, "0", &out);
		ScriptInterface::FromJSVal(cx, out, nbr);
		TS_ASSERT_EQUALS(nbr, 7);

		// GetPropertyInt JS::RootedValue* overload
		nbr = 0;
		script.GetPropertyInt(val, 0, &out);
		ScriptInterface::FromJSVal(cx, out, nbr);
		TS_ASSERT_EQUALS(nbr, 7);

		handle_templates_test(script, val, &out, nbrVal);
	}

	void handle_templates_test(ScriptInterface& script, JS::HandleValue val, JS::MutableHandleValue out, JS::HandleValue nbrVal)
	{
		int nbr = 0;

		// CallFunctionVoid JS::HandleValue parameter overload
		script.CallFunctionVoid(val, "setTo", nbrVal);

		// CallFunction JS::MutableHandleValue out parameter overload
		script.CallFunction(val, "inc", out);
		
		ScriptInterface::FromJSVal(script.GetContext(), out, nbr);
		TS_ASSERT_EQUALS(4, nbr);
		
		// CallFunction const JS::HandleValue& parameter overload
		script.CallFunction(val, "add", nbrVal, nbr);
		TS_ASSERT_EQUALS(7, nbr);

		// GetProperty JS::MutableHandleValue overload
		nbr = 0;
		script.GetProperty(val, "0", out);
		ScriptInterface::FromJSVal(script.GetContext(), out, nbr);
		TS_ASSERT_EQUALS(nbr, 7);

		// GetPropertyInt JS::MutableHandleValue overload
		nbr = 0;
		script.GetPropertyInt(val, 0, out);
		ScriptInterface::FromJSVal(script.GetContext(), out, nbr);
		TS_ASSERT_EQUALS(nbr, 7);
	}

	void test_random()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);

		double d1, d2;
		TS_ASSERT(script.Eval("Math.random()", d1));
		TS_ASSERT(script.Eval("Math.random()", d2));
		TS_ASSERT_DIFFERS(d1, d2);

		boost::rand48 rng;
		script.ReplaceNondeterministicRNG(rng);
		rng.seed((u64)0);
		TS_ASSERT(script.Eval("Math.random()", d1));
		TS_ASSERT(script.Eval("Math.random()", d2));
		TS_ASSERT_DIFFERS(d1, d2);
		rng.seed((u64)0);
		TS_ASSERT(script.Eval("Math.random()", d2));
		TS_ASSERT_EQUALS(d1, d2);
	}

	void test_json()
	{
		ScriptInterface script("Test", "Test", g_ScriptRuntime);
		JSContext* cx = script.GetContext();
		JSAutoRequest rq(cx);

		std::string input = "({'x':1,'z':[2,'3\\u263A\\ud800'],\"y\":true})";
		JS::RootedValue val(cx);
		TS_ASSERT(script.Eval(input.c_str(), &val));

		std::string stringified = script.StringifyJSON(&val);
		TS_ASSERT_STR_EQUALS(stringified, "{\n  \"x\": 1,\n  \"z\": [\n    2,\n    \"3\xE2\x98\xBA\xEF\xBF\xBD\"\n  ],\n  \"y\": true\n}");

		TS_ASSERT(script.ParseJSON(stringified, &val));
		TS_ASSERT_STR_EQUALS(script.ToString(&val), "({x:1, z:[2, \"3\\u263A\\uFFFD\"], y:true})");
	}
};