1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46
|
/* Copyright (C) 2015 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_MESHMANAGER
#define INCLUDED_MESHMANAGER
#include "lib/file/vfs/vfs_path.h"
#include <boost/unordered_map.hpp>
#include <memory>
class CModelDef;
typedef std::shared_ptr<CModelDef> CModelDefPtr;
class CColladaManager;
class CMeshManager
{
NONCOPYABLE(CMeshManager);
public:
CMeshManager(CColladaManager& colladaManager);
~CMeshManager();
CModelDefPtr GetMesh(const VfsPath& pathname);
private:
typedef boost::unordered_map<VfsPath, std::weak_ptr<CModelDef> > mesh_map;
mesh_map m_MeshMap;
CColladaManager& m_ColladaManager;
};
#endif
|