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/* Copyright (C) 2010 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* platform-independent debug support code.
*/
#include "precompiled.h"
#include "lib/debug.h"
#include <cstdarg>
#include <cstring>
#include <cstdio>
#include "lib/alignment.h"
#include "lib/app_hooks.h"
#include "lib/fnv_hash.h"
#include "lib/sysdep/vm.h"
#include "lib/sysdep/cpu.h" // cpu_CAS
#include "lib/sysdep/sysdep.h"
#if OS_WIN
# include "lib/sysdep/os/win/wdbg_heap.h"
#endif
static const StatusDefinition debugStatusDefinitions[] = {
{ ERR::SYM_NO_STACK_FRAMES_FOUND, L"No stack frames found" },
{ ERR::SYM_UNRETRIEVABLE_STATIC, L"Value unretrievable (stored in external module)" },
{ ERR::SYM_UNRETRIEVABLE, L"Value unretrievable" },
{ ERR::SYM_TYPE_INFO_UNAVAILABLE, L"Error getting type_info" },
{ ERR::SYM_INTERNAL_ERROR, L"Exception raised while processing a symbol" },
{ ERR::SYM_UNSUPPORTED, L"Symbol type not (fully) supported" },
{ ERR::SYM_CHILD_NOT_FOUND, L"Symbol does not have the given child" },
{ ERR::SYM_NESTING_LIMIT, L"Symbol nesting too deep or infinite recursion" },
{ ERR::SYM_SINGLE_SYMBOL_LIMIT, L"Symbol has produced too much output" },
{ INFO::SYM_SUPPRESS_OUTPUT, L"Symbol was suppressed" }
};
STATUS_ADD_DEFINITIONS(debugStatusDefinitions);
// need to shoehorn printf-style variable params into
// the OutputDebugString call.
// - don't want to split into multiple calls - would add newlines to output.
// - fixing Win32 _vsnprintf to return # characters that would be written,
// as required by C99, looks difficult and unnecessary. if any other code
// needs that, implement GNU vasprintf.
// - fixed size buffers aren't nice, but much simpler than vasprintf-style
// allocate+expand_until_it_fits. these calls are for quick debug output,
// not loads of data, anyway.
// rationale: static data instead of std::set to allow setting at any time.
// we store FNV hash of tag strings for fast comparison; collisions are
// extremely unlikely and can only result in displaying more/less text.
static const size_t MAX_TAGS = 20;
static u32 tags[MAX_TAGS];
static size_t num_tags;
void debug_filter_add(const char* tag)
{
const u32 hash = fnv_hash(tag, strlen(tag)*sizeof(tag[0]));
// make sure it isn't already in the list
for(size_t i = 0; i < MAX_TAGS; i++)
if(tags[i] == hash)
return;
// too many already?
if(num_tags == MAX_TAGS)
{
DEBUG_WARN_ERR(ERR::LOGIC); // increase MAX_TAGS
return;
}
tags[num_tags++] = hash;
}
void debug_filter_remove(const char* tag)
{
const u32 hash = fnv_hash(tag, strlen(tag)*sizeof(tag[0]));
for(size_t i = 0; i < MAX_TAGS; i++)
{
if(tags[i] == hash) // found it
{
// replace with last element (avoid holes)
tags[i] = tags[MAX_TAGS-1];
num_tags--;
// can only happen once, so we're done.
return;
}
}
}
void debug_filter_clear()
{
std::fill(tags, tags+MAX_TAGS, 0);
}
bool debug_filter_allows(const char* text)
{
size_t i;
for(i = 0; ; i++)
{
// no | found => no tag => should always be displayed
if(text[i] == ' ' || text[i] == '\0')
return true;
if(text[i] == '|' && i != 0)
break;
}
const u32 hash = fnv_hash(text, i*sizeof(text[0]));
// check if entry allowing this tag is found
for(i = 0; i < MAX_TAGS; i++)
if(tags[i] == hash)
return true;
return false;
}
#undef debug_printf // allowing #defining it out
void debug_printf(const char* fmt, ...)
{
char buf[16384];
va_list ap;
va_start(ap, fmt);
const int numChars = vsprintf_s(buf, ARRAY_SIZE(buf), fmt, ap);
if (numChars < 0)
debug_break(); // poor man's assert - avoid infinite loop because ENSURE also uses debug_printf
va_end(ap);
debug_puts_filtered(buf);
}
void debug_puts_filtered(const char* text)
{
if(debug_filter_allows(text))
debug_puts(text);
}
//-----------------------------------------------------------------------------
Status debug_WriteCrashlog(const wchar_t* text)
{
// (avoid infinite recursion and/or reentering this function if it
// fails/reports an error)
enum State
{
IDLE,
BUSY,
FAILED
};
// note: the initial state is IDLE. we rely on zero-init because
// initializing local static objects from constants may happen when
// this is first called, which isn't thread-safe. (see C++ 6.7.4)
cassert(IDLE == 0);
static volatile intptr_t state;
if(!cpu_CAS(&state, IDLE, BUSY))
return ERR::REENTERED; // NOWARN
OsPath pathname = ah_get_log_dir()/"crashlog.txt";
FILE* f = sys_OpenFile(pathname, "w");
if(!f)
{
state = FAILED; // must come before DEBUG_DISPLAY_ERROR
DEBUG_DISPLAY_ERROR(L"Unable to open crashlog.txt for writing (please ensure the log directory is writable)");
return ERR::FAIL; // NOWARN (the above text is more helpful than a generic error code)
}
fputwc(0xFEFF, f); // BOM
fwprintf(f, L"%ls\n", text);
fwprintf(f, L"\n\n====================================\n\n");
// allow user to bundle whatever information they want
ah_bundle_logs(f);
fclose(f);
state = IDLE;
return INFO::OK;
}
//-----------------------------------------------------------------------------
// error message
//-----------------------------------------------------------------------------
// (NB: this may appear obscene, but deep stack traces have been
// observed to take up > 256 KiB)
static const size_t messageSize = 512*KiB;
void debug_FreeErrorMessage(ErrorMessageMem* emm)
{
vm::Free(emm->pa_mem, messageSize);
}
// a stream with printf-style varargs and the possibility of
// writing directly to the output buffer.
class PrintfWriter
{
public:
PrintfWriter(wchar_t* buf, size_t maxChars)
: m_pos(buf), m_charsLeft(maxChars)
{
}
bool operator()(const wchar_t* fmt, ...) WPRINTF_ARGS(2)
{
va_list ap;
va_start(ap, fmt);
const int len = vswprintf(m_pos, m_charsLeft, fmt, ap);
va_end(ap);
if(len < 0)
return false;
m_pos += len;
m_charsLeft -= len;
return true;
}
wchar_t* Position() const
{
return m_pos;
}
size_t CharsLeft() const
{
return m_charsLeft;
}
void CountAddedChars()
{
const size_t len = wcslen(m_pos);
m_pos += len;
m_charsLeft -= len;
}
private:
wchar_t* m_pos;
size_t m_charsLeft;
};
// split out of debug_DisplayError because it's used by the self-test.
const wchar_t* debug_BuildErrorMessage(
const wchar_t* description,
const wchar_t* filename, int line, const char* func,
void* context, const wchar_t* lastFuncToSkip,
ErrorMessageMem* emm)
{
// retrieve errno (might be relevant) before doing anything else
// that might overwrite it.
wchar_t description_buf[100] = L"?";
wchar_t os_error[100] = L"?";
Status errno_equiv = StatusFromErrno(); // NOWARN
if(errno_equiv != ERR::FAIL) // meaningful translation
StatusDescription(errno_equiv, description_buf, ARRAY_SIZE(description_buf));
sys_StatusDescription(0, os_error, ARRAY_SIZE(os_error));
// rationale: see ErrorMessageMem
emm->pa_mem = vm::Allocate(messageSize);
wchar_t* const buf = (wchar_t*)emm->pa_mem;
if(!buf)
return L"(insufficient memory to generate error message)";
PrintfWriter writer(buf, messageSize / sizeof(wchar_t));
// header
if(!writer(
L"%ls\r\n"
L"Location: %ls:%d (%hs)\r\n"
L"\r\n"
L"Call stack:\r\n"
L"\r\n",
description, filename, line, func
))
{
fail:
return L"(error while formatting error message)";
}
// append stack trace
Status ret = debug_DumpStack(writer.Position(), writer.CharsLeft(), context, lastFuncToSkip);
if(ret == ERR::REENTERED)
{
if(!writer(
L"While generating an error report, we encountered a second "
L"problem. Please be sure to report both this and the subsequent "
L"error messages."
))
goto fail;
}
else if(ret != INFO::OK)
{
wchar_t error_buf[100] = {'?'};
if(!writer(
L"(error while dumping stack: %ls)",
StatusDescription(ret, error_buf, ARRAY_SIZE(error_buf))
))
goto fail;
}
else // success
{
writer.CountAddedChars();
}
// append errno
if(!writer(
L"\r\n"
L"errno = %d (%ls)\r\n"
L"OS error = %ls\r\n",
errno, description_buf, os_error
))
goto fail;
return buf;
}
//-----------------------------------------------------------------------------
// display error messages
//-----------------------------------------------------------------------------
// translates and displays the given strings in a dialog.
// this is typically only used when debug_DisplayError has failed or
// is unavailable because that function is much more capable.
// implemented via sys_display_msg; see documentation there.
void debug_DisplayMessage(const wchar_t* caption, const wchar_t* msg)
{
sys_display_msg(ah_translate(caption), ah_translate(msg));
}
// when an error has come up and user clicks Exit, we don't want any further
// errors (e.g. caused by atexit handlers) to come up, possibly causing an
// infinite loop. hiding errors isn't good, but we assume that whoever clicked
// exit really doesn't want to see any more messages.
static atomic_bool isExiting;
// this logic is applicable to any type of error. special cases such as
// suppressing certain expected WARN_ERRs are done there.
static bool ShouldSuppressError(atomic_bool* suppress)
{
if(isExiting)
return true;
if(!suppress)
return false;
if(*suppress == DEBUG_SUPPRESS)
return true;
return false;
}
static ErrorReactionInternal CallDisplayError(const wchar_t* text, size_t flags)
{
// first try app hook implementation
ErrorReactionInternal er = ah_display_error(text, flags);
// .. it's only a stub: default to normal implementation
if(er == ERI_NOT_IMPLEMENTED)
er = sys_display_error(text, flags);
return er;
}
static ErrorReaction PerformErrorReaction(ErrorReactionInternal er, size_t flags, atomic_bool* suppress)
{
const bool shouldHandleBreak = (flags & DE_MANUAL_BREAK) == 0;
switch(er)
{
case ERI_CONTINUE:
return ER_CONTINUE;
case ERI_BREAK:
// handle "break" request unless the caller wants to (doing so here
// instead of within the dlgproc yields a correct call stack)
if(shouldHandleBreak)
{
debug_break();
return ER_CONTINUE;
}
else
return ER_BREAK;
case ERI_SUPPRESS:
(void)cpu_CAS(suppress, 0, DEBUG_SUPPRESS);
return ER_CONTINUE;
case ERI_EXIT:
isExiting = 1; // see declaration
COMPILER_FENCE;
#if OS_WIN
// prevent (slow) heap reporting since we're exiting abnormally and
// thus probably leaking like a sieve.
wdbg_heap_Enable(false);
#endif
exit(EXIT_FAILURE);
case ERI_NOT_IMPLEMENTED:
default:
debug_break(); // not expected to be reached
return ER_CONTINUE;
}
}
ErrorReaction debug_DisplayError(const wchar_t* description,
size_t flags, void* context, const wchar_t* lastFuncToSkip,
const wchar_t* pathname, int line, const char* func,
atomic_bool* suppress)
{
// "suppressing" this error means doing nothing and returning ER_CONTINUE.
if(ShouldSuppressError(suppress))
return ER_CONTINUE;
// fix up params
// .. translate
description = ah_translate(description);
// .. caller supports a suppress flag; set the corresponding flag so that
// the error display implementation enables the Suppress option.
if(suppress)
flags |= DE_ALLOW_SUPPRESS;
if(flags & DE_NO_DEBUG_INFO)
{
// in non-debug-info mode, simply display the given description
// and then return immediately
ErrorReactionInternal er = CallDisplayError(description, flags);
return PerformErrorReaction(er, flags, suppress);
}
// .. deal with incomplete file/line info
if(!pathname || pathname[0] == '\0')
pathname = L"unknown";
if(line <= 0)
line = 0;
if(!func || func[0] == '\0')
func = "?";
// .. _FILE__ evaluates to the full path (albeit without drive letter)
// which is rather long. we only display the base name for clarity.
const wchar_t* filename = path_name_only(pathname);
// display in output window; double-click will navigate to error location.
debug_printf("%s(%d): %s\n", utf8_from_wstring(filename).c_str(), line, utf8_from_wstring(description).c_str());
ErrorMessageMem emm;
const wchar_t* text = debug_BuildErrorMessage(description, filename, line, func, context, lastFuncToSkip, &emm);
(void)debug_WriteCrashlog(text);
ErrorReactionInternal er = CallDisplayError(text, flags);
// note: debug_break-ing here to make sure the app doesn't continue
// running is no longer necessary. debug_DisplayError now determines our
// window handle and is modal.
// must happen before PerformErrorReaction because that may exit.
debug_FreeErrorMessage(&emm);
return PerformErrorReaction(er, flags, suppress);
}
// is errorToSkip valid? (also guarantees mutual exclusion)
enum SkipStatus
{
INVALID, VALID, BUSY
};
static intptr_t skipStatus = INVALID;
static Status errorToSkip;
static size_t numSkipped;
void debug_SkipErrors(Status err)
{
if(cpu_CAS(&skipStatus, INVALID, BUSY))
{
errorToSkip = err;
numSkipped = 0;
COMPILER_FENCE;
skipStatus = VALID; // linearization point
}
else
DEBUG_WARN_ERR(ERR::REENTERED);
}
size_t debug_StopSkippingErrors()
{
if(cpu_CAS(&skipStatus, VALID, BUSY))
{
const size_t ret = numSkipped;
COMPILER_FENCE;
skipStatus = INVALID; // linearization point
return ret;
}
else
{
DEBUG_WARN_ERR(ERR::REENTERED);
return 0;
}
}
static bool ShouldSkipError(Status err)
{
if(cpu_CAS(&skipStatus, VALID, BUSY))
{
numSkipped++;
const bool ret = (err == errorToSkip);
COMPILER_FENCE;
skipStatus = VALID;
return ret;
}
return false;
}
ErrorReaction debug_OnError(Status err, atomic_bool* suppress, const wchar_t* file, int line, const char* func)
{
CACHE_ALIGNED(u8) context[DEBUG_CONTEXT_SIZE];
(void)debug_CaptureContext(context);
if(ShouldSkipError(err))
return ER_CONTINUE;
const wchar_t* lastFuncToSkip = L"debug_OnError";
wchar_t buf[400];
wchar_t err_buf[200]; StatusDescription(err, err_buf, ARRAY_SIZE(err_buf));
swprintf_s(buf, ARRAY_SIZE(buf), L"Function call failed: return value was %lld (%ls)", (long long)err, err_buf);
return debug_DisplayError(buf, DE_MANUAL_BREAK, context, lastFuncToSkip, file,line,func, suppress);
}
ErrorReaction debug_OnAssertionFailure(const wchar_t* expr, atomic_bool* suppress, const wchar_t* file, int line, const char* func)
{
CACHE_ALIGNED(u8) context[DEBUG_CONTEXT_SIZE];
(void)debug_CaptureContext(context);
const std::wstring lastFuncToSkip = L"debug_OnAssertionFailure";
wchar_t buf[400];
swprintf_s(buf, ARRAY_SIZE(buf), L"Assertion failed: \"%ls\"", expr);
return debug_DisplayError(buf, DE_MANUAL_BREAK, context, lastFuncToSkip.c_str(), file,line,func, suppress);
}
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