File: path.h

package info (click to toggle)
0ad 0.0.23.1-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 78,292 kB
  • sloc: cpp: 245,166; ansic: 200,249; python: 13,754; sh: 6,104; perl: 4,620; makefile: 977; xml: 810; java: 533; ruby: 229; erlang: 46; pascal: 30; sql: 21; tcl: 4
file content (321 lines) | stat: -rw-r--r-- 8,440 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
/* Copyright (C) 2017 Wildfire Games.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * Path string class, similar to boost::filesystem::basic_path.
 */

// notes:
// - this module is independent of lib/file so that it can be used from
//   other code without pulling in the entire file manager.
// - there is no restriction on buffer lengths except the underlying OS.
//   input buffers must not exceed PATH_MAX chars, while outputs
//   must hold at least that much.
// - unless otherwise mentioned, all functions are intended to work with
//   native and VFS paths.
//   when reading, both '/' and SYS_DIR_SEP are accepted; '/' is written.

#ifndef INCLUDED_PATH
#define INCLUDED_PATH

#if CONFIG_ENABLE_BOOST
# include "boost/functional/hash.hpp"
#endif

#include "lib/utf8.h"

#include <cstring>

namespace ERR
{
	const Status PATH_CHARACTER_ILLEGAL   = -100300;
	const Status PATH_CHARACTER_UNSAFE    = -100301;
	const Status PATH_NOT_FOUND           = -100302;
	const Status PATH_MIXED_SEPARATORS    = -100303;
}

/**
 * is s2 a subpath of s1, or vice versa? (equal counts as subpath)
 *
 * @param s1, s2 comparand strings
 * @return bool
 **/
LIB_API bool path_is_subpath(const wchar_t* s1, const wchar_t* s2);

/**
 * Get the path component of a path.
 * Skips over all characters up to the last dir separator, if any.
 *
 * @param path Input path.
 * @return pointer to path component within \<path\>.
 **/
LIB_API const wchar_t* path_name_only(const wchar_t* path);


// NB: there is a need for 'generic' paths (e.g. for Trace entry / archive pathnames).
// converting between specialized variants via c_str would be inefficient, and the
// Os/VfsPath typedefs are hopefully sufficient to avoid errors.
class Path
{
public:
	typedef std::wstring String;

	Path()
	{
		DetectSeparator();
	}

	Path(const char* p)
		: path((const unsigned char*)p, (const unsigned char*)p+strlen(p))
		// interpret bytes as unsigned; makes no difference for ASCII,
		// and ensures OsPath on Unix will only contain values 0 <= c < 0x100
	{
		DetectSeparator();
	}

	Path(const wchar_t* p)
		: path(p, p+wcslen(p))
	{
		DetectSeparator();
	}

	Path(const std::string& s)
		: path((const unsigned char*)s.c_str(), (const unsigned char*)s.c_str()+s.length())
	{
		DetectSeparator();
	}

	Path(const std::wstring& s)
		: path(s)
	{
		DetectSeparator();
	}

	Path& operator=(const Path& rhs)
	{
		path = rhs.path;
		DetectSeparator();	// (warns if separators differ)
		return *this;
	}

	bool empty() const
	{
		return path.empty();
	}

	const String& string() const
	{
		return path;
	}

	/**
	 * Return a UTF-8 version of the path, in a human-readable but potentially
	 * lossy form. It is *not* safe to take this string and construct a new
	 * Path object from it (it may fail for some non-ASCII paths) - it should
	 * only be used for displaying paths to users.
	 */
	std::string string8() const
	{
		Status err;
#if !OS_WIN
		// On Unix, assume paths consisting of 8-bit charactes saved in this wide string.
		std::string spath(path.begin(), path.end());

		// Return it if it's valid UTF-8
		wstring_from_utf8(spath, &err);
		if(err == INFO::OK)
			return spath;

		// Otherwise assume ISO-8859-1 and let utf8_from_wstring treat each character as a Unicode code point.
#endif
		// On Windows, paths are UTF-16 strings. We don't support non-BMP characters so we can assume it's simply a wstring.
		return utf8_from_wstring(path, &err);
	}

	bool operator<(const Path& rhs) const
	{
		return path < rhs.path;
	}

	bool operator==(const Path& rhs) const
	{
		return path == rhs.path;
	}

	bool operator!=(const Path& rhs) const
	{
		return !operator==(rhs);
	}

	bool IsDirectory() const
	{
		if(empty())	// (ensure length()-1 is safe)
			return true;	// (the VFS root directory is represented as an empty string)
		return path[path.length()-1] == separator;
	}

	Path Parent() const
	{
		const size_t idxSlash = path.find_last_of(separator);
		if(idxSlash == String::npos)
			return L"";
		return path.substr(0, idxSlash);
	}

	Path Filename() const
	{
		const size_t idxSlash = path.find_last_of(separator);
		if(idxSlash == String::npos)
			return path;
		return path.substr(idxSlash+1);
	}

	Path Basename() const
	{
		const Path filename = Filename();
		const size_t idxDot = filename.string().find_last_of('.');
		if(idxDot == String::npos)
			return filename;
		return filename.string().substr(0, idxDot);
	}

	// (Path return type allows callers to use our operator==)
	Path Extension() const
	{
		const Path filename = Filename();
		const size_t idxDot = filename.string().find_last_of('.');
		if(idxDot == String::npos)
			return Path();
		return filename.string().substr(idxDot);
	}

	Path ChangeExtension(Path extension) const
	{
		return Parent() / Path(Basename().string() + extension.string());
	}

	Path operator/(Path rhs) const
	{
		Path ret = *this;
		if(ret.path.empty())	// (empty paths assume '/')
			ret.separator = rhs.separator;
		if(!ret.IsDirectory())
			ret.path += ret.separator;

		if(rhs.path.find((ret.separator == '/')? '\\' : '/') != String::npos)
		{
			PrintToDebugOutput();
			rhs.PrintToDebugOutput();
			DEBUG_WARN_ERR(ERR::PATH_MIXED_SEPARATORS);
		}
		ret.path += rhs.path;
		return ret;
	}

	/**
	 * Return the path before the common part of both paths
	 * @param other Indicates the start of the path which should be removed
	 * @note other should be a VfsPath, while this should be an OsPath
	 */
	Path BeforeCommon(Path other) const
	{
		Path ret = *this;
		if(ret.empty() || other.empty())
			return L"";

		// Convert the separator to allow for string comparison
		if(other.separator != ret.separator)
			replace(other.path.begin(), other.path.end(), other.separator, ret.separator);

		const size_t idx = ret.path.rfind(other.path);
		if(idx == String::npos)
			return L"";

		return path.substr(0, idx);
	}

	static Status Validate(String::value_type c);

private:
	void PrintToDebugOutput() const
	{
		debug_printf("Path %s, separator %c\n", string8().c_str(), (char)separator);
	}

	void DetectSeparator()
	{
		const size_t idxBackslash = path.find('\\');

		if(path.find('/') != String::npos && idxBackslash != String::npos)
		{
			PrintToDebugOutput();
			DEBUG_WARN_ERR(ERR::PATH_MIXED_SEPARATORS);
		}

		// (default to '/' for empty strings)
		separator = (idxBackslash == String::npos)? '/' : '\\';
	}

	String path;

	// note: ideally, path strings would only contain '/' or even SYS_DIR_SEP.
	// however, Windows-specific code (e.g. the sound driver detection)
	// uses these routines with '\\' strings. the boost::filesystem approach of
	// converting them all to '/' and then back via external_file_string is
	// annoying and inefficient. we allow either type of separators,
	// appending whichever was first encountered. when modifying the path,
	// we ensure the same separator is used.
	wchar_t separator;
};

static inline std::wostream& operator<<(std::wostream& s, const Path& path)
{
	s << path.string();
	return s;
}

static inline std::wistream& operator>>(std::wistream& s, Path& path)
{
	Path::String string;
	s >> string;
	path = Path(string);
	return s;
}

#if CONFIG_ENABLE_BOOST

namespace boost {

template<>
struct hash<Path> : std::unary_function<Path, std::size_t>
{
	std::size_t operator()(const Path& path) const
	{
		return hash_value(path.string());
	}
};

}

#endif	// #if CONFIG_ENABLE_BOOST

#endif	// #ifndef INCLUDED_PATH