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/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef XXXMPPCLIENT_H
#define XXXMPPCLIENT_H
#include "IXmppClient.h"
#include <deque>
#include "glooxwrapper/glooxwrapper.h"
#include "scriptinterface/ScriptVal.h"
class ScriptInterface;
namespace glooxwrapper
{
class Client;
struct CertInfo;
}
class XmppClient : public IXmppClient, public glooxwrapper::ConnectionListener, public glooxwrapper::MUCRoomHandler, public glooxwrapper::IqHandler, public glooxwrapper::RegistrationHandler, public glooxwrapper::MessageHandler, public glooxwrapper::Jingle::SessionHandler
{
NONCOPYABLE(XmppClient);
private:
// Components
glooxwrapper::Client* m_client;
glooxwrapper::MUCRoom* m_mucRoom;
glooxwrapper::Registration* m_registration;
glooxwrapper::SessionManager* m_sessionManager;
// Account infos
std::string m_username;
std::string m_password;
std::string m_server;
std::string m_room;
std::string m_nick;
std::string m_xpartamuppId;
std::string m_echelonId;
// State
gloox::CertStatus m_certStatus;
bool m_initialLoadComplete;
bool m_isConnected;
public:
// Basic
XmppClient(const std::string& sUsername, const std::string& sPassword, const std::string& sRoom, const std::string& sNick, const int historyRequestSize = 0, const bool regOpt = false);
virtual ~XmppClient();
// Network
void connect();
void disconnect();
bool isConnected();
void recv();
void SendIqGetBoardList();
void SendIqGetProfile(const std::string& player);
void SendIqGameReport(const ScriptInterface& scriptInterface, JS::HandleValue data);
void SendIqRegisterGame(const ScriptInterface& scriptInterface, JS::HandleValue data);
void SendIqUnregisterGame();
void SendIqChangeStateGame(const std::string& nbp, const std::string& players);
void SendIqLobbyAuth(const std::string& to, const std::string& token);
void SetNick(const std::string& nick);
void GetNick(std::string& nick);
void kick(const std::string& nick, const std::string& reason);
void ban(const std::string& nick, const std::string& reason);
void SetPresence(const std::string& presence);
void GetPresence(const std::string& nickname, std::string& presence);
void GetRole(const std::string& nickname, std::string& role);
void GetSubject(std::string& subject);
void GUIGetPlayerList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret);
void GUIGetGameList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret);
void GUIGetBoardList(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret);
void GUIGetProfile(const ScriptInterface& scriptInterface, JS::MutableHandleValue ret);
void SendStunEndpointToHost(StunClient::StunEndpoint* stunEndpoint, const std::string& hostJID);
protected:
/* Xmpp handlers */
/* MUC handlers */
virtual void handleMUCParticipantPresence(glooxwrapper::MUCRoom*, const glooxwrapper::MUCRoomParticipant, const glooxwrapper::Presence&);
virtual void handleMUCError(glooxwrapper::MUCRoom*, gloox::StanzaError);
virtual void handleMUCMessage(glooxwrapper::MUCRoom* room, const glooxwrapper::Message& msg, bool priv);
virtual void handleMUCSubject(glooxwrapper::MUCRoom*, const glooxwrapper::string& nick, const glooxwrapper::string& subject);
/* MUC handlers not supported by glooxwrapper */
// virtual bool handleMUCRoomCreation(glooxwrapper::MUCRoom*) {return false;}
// virtual void handleMUCInviteDecline(glooxwrapper::MUCRoom*, const glooxwrapper::JID&, const std::string&) {}
// virtual void handleMUCInfo(glooxwrapper::MUCRoom*, int, const std::string&, const glooxwrapper::DataForm*) {}
// virtual void handleMUCItems(glooxwrapper::MUCRoom*, const std::list<gloox::Disco::Item*, std::allocator<gloox::Disco::Item*> >&) {}
/* Log handler */
virtual void handleLog(gloox::LogLevel level, gloox::LogArea area, const std::string& message);
/* ConnectionListener handlers*/
virtual void onConnect();
virtual void onDisconnect(gloox::ConnectionError e);
virtual bool onTLSConnect(const glooxwrapper::CertInfo& info);
/* Iq Handlers */
virtual bool handleIq(const glooxwrapper::IQ& iq);
virtual void handleIqID(const glooxwrapper::IQ&, int) {}
/* Registration Handlers */
virtual void handleRegistrationFields(const glooxwrapper::JID& /*from*/, int fields, glooxwrapper::string instructions );
virtual void handleRegistrationResult(const glooxwrapper::JID& /*from*/, gloox::RegistrationResult result);
virtual void handleAlreadyRegistered(const glooxwrapper::JID& /*from*/);
virtual void handleDataForm(const glooxwrapper::JID& /*from*/, const glooxwrapper::DataForm& /*form*/);
virtual void handleOOB(const glooxwrapper::JID& /*from*/, const glooxwrapper::OOB& oob);
/* Message Handler */
virtual void handleMessage(const glooxwrapper::Message& msg, glooxwrapper::MessageSession* session);
/* Session Handler */
virtual void handleSessionAction(gloox::Jingle::Action action, glooxwrapper::Jingle::Session* UNUSED(session), const glooxwrapper::Jingle::Session::Jingle* jingle);
virtual void handleSessionInitiation(const glooxwrapper::Jingle::Session::Jingle* jingle);
// Helpers
void GetPresenceString(const gloox::Presence::PresenceType p, std::string& presence) const;
void GetRoleString(const gloox::MUCRoomRole r, std::string& role) const;
std::string TLSErrorToString(gloox::CertStatus status) const;
std::string StanzaErrorToString(gloox::StanzaError err) const;
std::string ConnectionErrorToString(gloox::ConnectionError err) const;
std::string RegistrationResultToString(gloox::RegistrationResult res) const;
std::time_t ComputeTimestamp(const glooxwrapper::Message& msg) const;
public:
/* Messages */
struct GUIMessage
{
std::string type;
std::string level;
std::string property1_name;
std::string property1_value;
std::string property2_name;
std::string property2_value;
std::time_t time;
};
JS::Value GuiMessageToJSVal(const ScriptInterface& scriptInterface, const GUIMessage& message, const bool historic);
JS::Value GuiPollNewMessage(const ScriptInterface& scriptInterface);
JS::Value GuiPollHistoricMessages(const ScriptInterface& scriptInterface);
void SendMUCMessage(const std::string& message);
void ClearPresenceUpdates();
protected:
void CreateGUIMessage(
const std::string& type,
const std::string& level = "",
const std::string& property1_name = "",
const std::string& property1_value = "",
const std::string& property2_name = "",
const std::string& property2_value = "",
const std::time_t time = std::time(nullptr));
private:
/// Map of players
std::map<std::string, std::vector<std::string> > m_PlayerMap;
/// List of games
std::vector<const glooxwrapper::Tag*> m_GameList;
/// List of rankings
std::vector<const glooxwrapper::Tag*> m_BoardList;
/// Profile data
std::vector<const glooxwrapper::Tag*> m_Profile;
/// Queue of messages for the GUI
std::deque<GUIMessage> m_GuiMessageQueue;
/// Cache of all GUI messages received since the login
std::vector<GUIMessage> m_HistoricGuiMessages;
/// Current room subject/topic.
std::string m_Subject;
};
#endif // XMPPCLIENT_H
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