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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef INCLUDED_ATLASWINDOWCOMMANDPROC
#define INCLUDED_ATLASWINDOWCOMMANDPROC
#include "wx/cmdproc.h"
class AtlasWindowCommandProc : public wxCommandProcessor
{
public:
bool Submit(wxCommand *command, bool storeIt = true);
// Mark the most recent command as finalized, so it won't be
// merged with any subsequent ones
void FinaliseLastCommand();
static AtlasWindowCommandProc* GetFromParentFrame(wxWindow* object);
};
#endif // INCLUDED_ATLASWINDOWCOMMANDPROC
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