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/* Copyright (C) 2010 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* Win32 debug support code.
*/
#ifndef INCLUDED_WDBG
#define INCLUDED_WDBG
/**
* same as debug_printf except that some type conversions aren't supported
* (in particular, no floating point) and output is limited to 1024+1 characters.
*
* this function does not allocate memory from the CRT heap, which makes it
* safe to use from an allocation hook.
**/
LIB_API void wdbg_printf(const wchar_t* fmt, ...);
/**
* similar to ENSURE but safe to use during critical init or
* while under the heap or dbghelp locks.
**/
#define wdbg_assert(expr) STMT(if(!(expr)) debug_break();)
#endif // #ifndef INCLUDED_WDBG
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