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/* Copyright (C) 2010 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef INCLUDED_WDLFCN
#define INCLUDED_WDLFCN
//
// <dlfcn.h>
//
// these have no meaning for the Windows GetProcAddress implementation,
// so they are ignored but provided for completeness.
#define RTLD_LAZY 0x01
#define RTLD_NOW 0x02
#define RTLD_GLOBAL 0x04 // semantics are unsupported, so complain if set.
#define RTLD_LOCAL 0x08
LIB_API int dlclose(void* handle);
LIB_API char* dlerror();
LIB_API void* dlopen(const char* so_name, int flags);
LIB_API void* dlsym(void* handle, const char* sym_name);
#endif // #ifndef INCLUDED_WDLFCN
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