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/* Copyright (C) 2014 Wildfire Games.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef INCLUDED_WVERSION
#define INCLUDED_WVERSION
/**
* @return CurrentVersion string from registry
**/
extern const wchar_t* wversion_String();
// (same format as WINVER)
const size_t WVERSION_2K = 0x0500;
const size_t WVERSION_XP = 0x0501;
const size_t WVERSION_XP64 = 0x0502;
const size_t WVERSION_VISTA = 0x0600;
const size_t WVERSION_7 = 0x0601;
const size_t WVERSION_8 = 0x0602;
const size_t WVERSION_8_1 = 0x0603;
const size_t WVERSION_10 = 0x0604;
/**
* @return one of the above WVERSION* values
**/
LIB_API size_t wversion_Number();
/**
* @return short textual representation of the version
**/
extern const wchar_t* wversion_Family();
#endif // #ifndef INCLUDED_WVERSION
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