File: VisualReplay.cpp

package info (click to toggle)
0ad 0.0.23.1-5
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 78,412 kB
  • sloc: cpp: 245,162; ansic: 200,249; javascript: 19,244; python: 13,754; sh: 6,104; perl: 4,620; makefile: 977; xml: 810; java: 533; ruby: 229; erlang: 46; pascal: 30; sql: 21; tcl: 4
file content (515 lines) | stat: -rw-r--r-- 15,742 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
/* Copyright (C) 2018 Wildfire Games.
 * This file is part of 0 A.D.
 *
 * 0 A.D. is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * 0 A.D. is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "precompiled.h"

#include "VisualReplay.h"
#include "graphics/GameView.h"
#include "gui/GUIManager.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/external_libraries/libsdl.h"
#include "lib/utf8.h"
#include "network/NetClient.h"
#include "network/NetServer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Game.h"
#include "ps/GameSetup/Paths.h"
#include "ps/Mod.h"
#include "ps/Pyrogenesis.h"
#include "ps/Replay.h"
#include "ps/Util.h"
#include "scriptinterface/ScriptInterface.h"

/**
 * Filter too short replays (value in seconds).
 */
const u8 minimumReplayDuration = 3;

static const OsPath tempCacheFileName = VisualReplay::GetDirectoryName() / L"replayCache_temp.json";
static const OsPath cacheFileName = VisualReplay::GetDirectoryName() / L"replayCache.json";

OsPath VisualReplay::GetDirectoryName()
{
	const Paths paths(g_args);
	return OsPath(paths.UserData() / "replays" / engine_version);
}

bool VisualReplay::StartVisualReplay(const OsPath& directory)
{
	ENSURE(!g_NetServer);
	ENSURE(!g_NetClient);
	ENSURE(!g_Game);

	const OsPath replayFile = VisualReplay::GetDirectoryName() / directory / L"commands.txt";

	if (!FileExists(replayFile))
		return false;

	g_Game = new CGame(false, false);
	return g_Game->StartVisualReplay(replayFile);
}

bool VisualReplay::ReadCacheFile(const ScriptInterface& scriptInterface, JS::MutableHandleObject cachedReplaysObject)
{
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);

	if (!FileExists(cacheFileName))
		return false;

	std::ifstream cacheStream(OsString(cacheFileName).c_str());
	CStr cacheStr((std::istreambuf_iterator<char>(cacheStream)), std::istreambuf_iterator<char>());
	cacheStream.close();

	JS::RootedValue cachedReplays(cx);
	if (scriptInterface.ParseJSON(cacheStr, &cachedReplays))
	{
		cachedReplaysObject.set(&cachedReplays.toObject());
		if (JS_IsArrayObject(cx, cachedReplaysObject))
			return true;
	}

	LOGWARNING("The replay cache file is corrupted, it will be deleted");
	wunlink(cacheFileName);
	return false;
}

void VisualReplay::StoreCacheFile(const ScriptInterface& scriptInterface, JS::HandleObject replays)
{
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);

	JS::RootedValue replaysRooted(cx, JS::ObjectValue(*replays));
	std::ofstream cacheStream(OsString(tempCacheFileName).c_str(), std::ofstream::out | std::ofstream::trunc);
	cacheStream << scriptInterface.StringifyJSON(&replaysRooted);
	cacheStream.close();

	wunlink(cacheFileName);
	if (wrename(tempCacheFileName, cacheFileName))
		LOGERROR("Could not store the replay cache");
}

JS::HandleObject VisualReplay::ReloadReplayCache(const ScriptInterface& scriptInterface, bool compareFiles)
{
	TIMER(L"ReloadReplayCache");
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);

	// Maps the filename onto the index and size
	typedef std::map<OsPath, std::pair<u32, off_t>> replayCacheMap;

	replayCacheMap fileList;

	JS::RootedObject cachedReplaysObject(cx);
	if (ReadCacheFile(scriptInterface, &cachedReplaysObject))
	{
		// Create list of files included in the cache
		u32 cacheLength = 0;
		JS_GetArrayLength(cx, cachedReplaysObject, &cacheLength);
		for (u32 j = 0; j < cacheLength; ++j)
		{
			JS::RootedValue replay(cx);
			JS_GetElement(cx, cachedReplaysObject, j, &replay);

			JS::RootedValue file(cx);
			OsPath fileName;
			double fileSize;
			scriptInterface.GetProperty(replay, "directory", fileName);
			scriptInterface.GetProperty(replay, "fileSize", fileSize);

			fileList[fileName] = std::make_pair(j, fileSize);
		}
	}

	JS::RootedObject replays(cx, JS_NewArrayObject(cx, 0));
	DirectoryNames directories;

	if (GetDirectoryEntries(GetDirectoryName(), nullptr, &directories) != INFO::OK)
		return replays;

	bool newReplays = false;
	std::vector<u32> copyFromOldCache;
	// Specifies where the next replay should be kept
	u32 i = 0;

	for (const OsPath& directory : directories)
	{
		// This cannot use IsQuitRequested(), because the current loop and that function both run in the main thread.
		// So SDL events are not processed unless called explicitly here.
		if (SDL_QuitRequested())
			// Don't return, because we want to save our progress
			break;

		const OsPath replayFile = GetDirectoryName() / directory / L"commands.txt";

		bool isNew = true;
		replayCacheMap::iterator it = fileList.find(directory);
		if (it != fileList.end())
		{
			if (compareFiles)
			{
				if (!FileExists(replayFile))
					continue;
				CFileInfo fileInfo;
				GetFileInfo(replayFile, &fileInfo);
				if (fileInfo.Size() == it->second.second)
					isNew = false;
			}
			else
				isNew = false;
		}

		if (isNew)
		{
			JS::RootedValue replayData(cx, LoadReplayData(scriptInterface, directory));
			if (replayData.isNull())
			{
				if (!FileExists(replayFile))
					continue;
				CFileInfo fileInfo;
				GetFileInfo(replayFile, &fileInfo);
				scriptInterface.Eval("({})", &replayData);
				scriptInterface.SetProperty(replayData, "directory", directory.string());
				scriptInterface.SetProperty(replayData, "fileSize", (double)fileInfo.Size());
			}
			JS_SetElement(cx, replays, i++, replayData);
			newReplays = true;
		}
		else
			copyFromOldCache.push_back(it->second.first);
	}

	debug_printf(
		"Loading %lu cached replays, removed %lu outdated entries, loaded %i new entries\n",
		(unsigned long)fileList.size(), (unsigned long)(fileList.size() - copyFromOldCache.size()), i);

	if (!newReplays && fileList.empty())
		return replays;

	// No replay was changed, so just return the cache
	if (!newReplays && fileList.size() == copyFromOldCache.size())
		return cachedReplaysObject;

	{
		// Copy the replays from the old cache that are not deleted
		if (!copyFromOldCache.empty())
			for (u32 j : copyFromOldCache)
			{
				JS::RootedValue replay(cx);
				JS_GetElement(cx, cachedReplaysObject, j, &replay);
				JS_SetElement(cx, replays, i++, replay);
			}
	}
	StoreCacheFile(scriptInterface, replays);
	return replays;
}

JS::Value VisualReplay::GetReplays(const ScriptInterface& scriptInterface, bool compareFiles)
{
	TIMER(L"GetReplays");
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);
	JS::RootedObject replays(cx, ReloadReplayCache(scriptInterface, compareFiles));
	// Only take entries with data
	JS::RootedObject replaysWithoutNullEntries(cx, JS_NewArrayObject(cx, 0));
	u32 replaysLength = 0;
	JS_GetArrayLength(cx, replays, &replaysLength);
	for (u32 j = 0, i = 0; j < replaysLength; ++j)
	{
		JS::RootedValue replay(cx);
		JS_GetElement(cx, replays, j, &replay);
		if (scriptInterface.HasProperty(replay, "attribs"))
			JS_SetElement(cx, replaysWithoutNullEntries, i++, replay);
	}
	return JS::ObjectValue(*replaysWithoutNullEntries);
}

/**
 * Move the cursor backwards until a newline was read or the beginning of the file was found.
 * Either way the cursor points to the beginning of a newline.
 *
 * @return The current cursor position or -1 on error.
 */
inline off_t goBackToLineBeginning(std::istream* replayStream, const OsPath& fileName, off_t fileSize)
{
	int currentPos;
	char character;
	for (int characters = 0; characters < 10000; ++characters)
	{
		currentPos = (int) replayStream->tellg();

		// Stop when reached the beginning of the file
		if (currentPos == 0)
			return currentPos;

		if (!replayStream->good())
		{
			LOGERROR("Unknown error when returning to the last line (%i of %lu) of %s", currentPos, fileSize, fileName.string8().c_str());
			return -1;
		}

		// Stop when reached newline
		replayStream->get(character);
		if (character == '\n')
			return currentPos;

		// Otherwise go back one character.
		// Notice: -1 will set the cursor back to the most recently read character.
		replayStream->seekg(-2, std::ios_base::cur);
	}

	LOGERROR("Infinite loop when going back to a line beginning in %s", fileName.string8().c_str());
	return -1;
}

/**
 * Compute game duration in seconds. Assume constant turn length.
 * Find the last line that starts with "turn" by reading the file backwards.
 *
 * @return seconds or -1 on error
 */
inline int getReplayDuration(std::istream* replayStream, const OsPath& fileName, off_t fileSize)
{
	CStr type;

	// Move one character before the file-end
	replayStream->seekg(-2, std::ios_base::end);

	// Infinite loop protection, should never occur.
	// There should be about 5 lines to read until a turn is found.
	for (int linesRead = 1; linesRead < 1000; ++linesRead)
	{
		off_t currentPosition = goBackToLineBeginning(replayStream, fileName, fileSize);

		// Read error or reached file beginning. No turns exist.
		if (currentPosition < 1)
			return -1;

		if (!replayStream->good())
		{
			LOGERROR("Read error when determining replay duration at %i of %llu in %s", currentPosition - 2, fileSize, fileName.string8().c_str());
			return -1;
		}

		// Found last turn, compute duration.
		if (currentPosition + 4 < fileSize && (*replayStream >> type).good() && type == "turn")
		{
			u32 turn = 0, turnLength = 0;
			*replayStream >> turn >> turnLength;
			return (turn+1) * turnLength / 1000; // add +1 as turn numbers starts with 0
		}

		// Otherwise move cursor back to the character before the last newline
		replayStream->seekg(currentPosition - 2, std::ios_base::beg);
	}

	LOGERROR("Infinite loop when determining replay duration for %s", fileName.string8().c_str());
	return -1;
}

JS::Value VisualReplay::LoadReplayData(const ScriptInterface& scriptInterface, const OsPath& directory)
{
	// The directory argument must not be constant, otherwise concatenating will fail
	const OsPath replayFile = GetDirectoryName() / directory / L"commands.txt";

	if (!FileExists(replayFile))
		return JSVAL_NULL;

	// Get file size and modification date
	CFileInfo fileInfo;
	GetFileInfo(replayFile, &fileInfo);
	const off_t fileSize = fileInfo.Size();

	if (fileSize == 0)
		return JSVAL_NULL;

	std::ifstream* replayStream = new std::ifstream(OsString(replayFile).c_str());

	CStr type;
	if (!(*replayStream >> type).good())
	{
		LOGERROR("Couldn't open %s.", replayFile.string8().c_str());
		SAFE_DELETE(replayStream);
		return JSVAL_NULL;
	}

	if (type != "start")
	{
		LOGWARNING("The replay %s doesn't begin with 'start'!", replayFile.string8().c_str());
		SAFE_DELETE(replayStream);
		return JSVAL_NULL;
	}

	// Parse header / first line
	CStr header;
	std::getline(*replayStream, header);
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);
	JS::RootedValue attribs(cx);
	if (!scriptInterface.ParseJSON(header, &attribs))
	{
		LOGERROR("Couldn't parse replay header of %s", replayFile.string8().c_str());
		SAFE_DELETE(replayStream);
		return JSVAL_NULL;
	}

	// Ensure "turn" after header
	if (!(*replayStream >> type).good() || type != "turn")
	{
		SAFE_DELETE(replayStream);
		return JSVAL_NULL; // there are no turns at all
	}

	// Don't process files of rejoined clients
	u32 turn = 1;
	*replayStream >> turn;
	if (turn != 0)
	{
		SAFE_DELETE(replayStream);
		return JSVAL_NULL;
	}

	int duration = getReplayDuration(replayStream, replayFile, fileSize);

	SAFE_DELETE(replayStream);

	// Ensure minimum duration
	if (duration < minimumReplayDuration)
		return JSVAL_NULL;

	// Return the actual data
	JS::RootedValue replayData(cx);
	scriptInterface.Eval("({})", &replayData);
	scriptInterface.SetProperty(replayData, "directory", directory.string());
	scriptInterface.SetProperty(replayData, "fileSize", (double)fileSize);
	scriptInterface.SetProperty(replayData, "attribs", attribs);
	scriptInterface.SetProperty(replayData, "duration", duration);
	return replayData;
}

bool VisualReplay::DeleteReplay(const OsPath& replayDirectory)
{
	if (replayDirectory.empty())
		return false;

	const OsPath directory = GetDirectoryName() / replayDirectory;
	return DirectoryExists(directory) && DeleteDirectory(directory) == INFO::OK;
}

JS::Value VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const OsPath& directoryName)
{
	// Create empty JS object
	JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
	JSAutoRequest rq(cx);
	JS::RootedValue attribs(cx);
	pCxPrivate->pScriptInterface->Eval("({})", &attribs);

	// Return empty object if file doesn't exist
	const OsPath replayFile = GetDirectoryName() / directoryName / L"commands.txt";
	if (!FileExists(replayFile))
		return attribs;

	// Open file
	std::istream* replayStream = new std::ifstream(OsString(replayFile).c_str());
	CStr type, line;
	ENSURE((*replayStream >> type).good() && type == "start");

	// Read and return first line
	std::getline(*replayStream, line);
	pCxPrivate->pScriptInterface->ParseJSON(line, &attribs);
	SAFE_DELETE(replayStream);;
	return attribs;
}

void VisualReplay::AddReplayToCache(const ScriptInterface& scriptInterface, const CStrW& directoryName)
{
	TIMER(L"AddReplayToCache");
	JSContext* cx = scriptInterface.GetContext();
	JSAutoRequest rq(cx);

	JS::RootedValue replayData(cx, LoadReplayData(scriptInterface, OsPath(directoryName)));
	if (replayData.isNull())
		return;

	JS::RootedObject cachedReplaysObject(cx);
	if (!ReadCacheFile(scriptInterface, &cachedReplaysObject))
		cachedReplaysObject = JS_NewArrayObject(cx, 0);

	u32 cacheLength = 0;
	JS_GetArrayLength(cx, cachedReplaysObject, &cacheLength);
	JS_SetElement(cx, cachedReplaysObject, cacheLength, replayData);

	StoreCacheFile(scriptInterface, cachedReplaysObject);
}

void VisualReplay::SaveReplayMetadata(ScriptInterface* scriptInterface)
{
	JSContext* cx = scriptInterface->GetContext();
	JSAutoRequest rq(cx);

	JS::RootedValue metadata(cx);
	JS::RootedValue global(cx, scriptInterface->GetGlobalObject());

	if (!scriptInterface->CallFunction(global, "getReplayMetadata", &metadata))
	{
		LOGERROR("Could not save replay metadata!");
		return;
	}

	// Get the directory of the currently active replay
	const OsPath fileName = g_Game->GetReplayLogger().GetDirectory() / L"metadata.json";
	CreateDirectories(fileName.Parent(), 0700);

	std::ofstream stream (OsString(fileName).c_str(), std::ofstream::out | std::ofstream::trunc);
	stream << scriptInterface->StringifyJSON(&metadata, false);
	stream.close();
	debug_printf("Saved replay metadata to %s\n", fileName.string8().c_str());
}

bool VisualReplay::HasReplayMetadata(const OsPath& directoryName)
{
	const OsPath filePath(GetDirectoryName() / directoryName / L"metadata.json");

	if (!FileExists(filePath))
		return false;

	CFileInfo fileInfo;
	GetFileInfo(filePath, &fileInfo);

	return fileInfo.Size() > 0;
}

JS::Value VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const OsPath& directoryName)
{
	if (!HasReplayMetadata(directoryName))
		return JSVAL_NULL;

	JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
	JSAutoRequest rq(cx);
	JS::RootedValue metadata(cx);

	std::ifstream* stream = new std::ifstream(OsString(GetDirectoryName() / directoryName / L"metadata.json").c_str());
	ENSURE(stream->good());
	CStr line;
	std::getline(*stream, line);
	stream->close();
	SAFE_DELETE(stream);
	pCxPrivate->pScriptInterface->ParseJSON(line, &metadata);

	return metadata;
}