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/* Copyright (C) 2018 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "VisualReplay.h"
#include "graphics/GameView.h"
#include "gui/GUIManager.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/external_libraries/libsdl.h"
#include "lib/utf8.h"
#include "network/NetClient.h"
#include "network/NetServer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/Game.h"
#include "ps/GameSetup/Paths.h"
#include "ps/Mod.h"
#include "ps/Pyrogenesis.h"
#include "ps/Replay.h"
#include "ps/Util.h"
#include "scriptinterface/ScriptInterface.h"
/**
* Filter too short replays (value in seconds).
*/
const u8 minimumReplayDuration = 3;
static const OsPath tempCacheFileName = VisualReplay::GetDirectoryName() / L"replayCache_temp.json";
static const OsPath cacheFileName = VisualReplay::GetDirectoryName() / L"replayCache.json";
OsPath VisualReplay::GetDirectoryName()
{
const Paths paths(g_args);
return OsPath(paths.UserData() / "replays" / engine_version);
}
bool VisualReplay::StartVisualReplay(const OsPath& directory)
{
ENSURE(!g_NetServer);
ENSURE(!g_NetClient);
ENSURE(!g_Game);
const OsPath replayFile = VisualReplay::GetDirectoryName() / directory / L"commands.txt";
if (!FileExists(replayFile))
return false;
g_Game = new CGame(false, false);
return g_Game->StartVisualReplay(replayFile);
}
bool VisualReplay::ReadCacheFile(const ScriptInterface& scriptInterface, JS::MutableHandleObject cachedReplaysObject)
{
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
if (!FileExists(cacheFileName))
return false;
std::ifstream cacheStream(OsString(cacheFileName).c_str());
CStr cacheStr((std::istreambuf_iterator<char>(cacheStream)), std::istreambuf_iterator<char>());
cacheStream.close();
JS::RootedValue cachedReplays(cx);
if (scriptInterface.ParseJSON(cacheStr, &cachedReplays))
{
cachedReplaysObject.set(&cachedReplays.toObject());
if (JS_IsArrayObject(cx, cachedReplaysObject))
return true;
}
LOGWARNING("The replay cache file is corrupted, it will be deleted");
wunlink(cacheFileName);
return false;
}
void VisualReplay::StoreCacheFile(const ScriptInterface& scriptInterface, JS::HandleObject replays)
{
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue replaysRooted(cx, JS::ObjectValue(*replays));
std::ofstream cacheStream(OsString(tempCacheFileName).c_str(), std::ofstream::out | std::ofstream::trunc);
cacheStream << scriptInterface.StringifyJSON(&replaysRooted);
cacheStream.close();
wunlink(cacheFileName);
if (wrename(tempCacheFileName, cacheFileName))
LOGERROR("Could not store the replay cache");
}
JS::HandleObject VisualReplay::ReloadReplayCache(const ScriptInterface& scriptInterface, bool compareFiles)
{
TIMER(L"ReloadReplayCache");
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
// Maps the filename onto the index and size
typedef std::map<OsPath, std::pair<u32, off_t>> replayCacheMap;
replayCacheMap fileList;
JS::RootedObject cachedReplaysObject(cx);
if (ReadCacheFile(scriptInterface, &cachedReplaysObject))
{
// Create list of files included in the cache
u32 cacheLength = 0;
JS_GetArrayLength(cx, cachedReplaysObject, &cacheLength);
for (u32 j = 0; j < cacheLength; ++j)
{
JS::RootedValue replay(cx);
JS_GetElement(cx, cachedReplaysObject, j, &replay);
JS::RootedValue file(cx);
OsPath fileName;
double fileSize;
scriptInterface.GetProperty(replay, "directory", fileName);
scriptInterface.GetProperty(replay, "fileSize", fileSize);
fileList[fileName] = std::make_pair(j, fileSize);
}
}
JS::RootedObject replays(cx, JS_NewArrayObject(cx, 0));
DirectoryNames directories;
if (GetDirectoryEntries(GetDirectoryName(), nullptr, &directories) != INFO::OK)
return replays;
bool newReplays = false;
std::vector<u32> copyFromOldCache;
// Specifies where the next replay should be kept
u32 i = 0;
for (const OsPath& directory : directories)
{
// This cannot use IsQuitRequested(), because the current loop and that function both run in the main thread.
// So SDL events are not processed unless called explicitly here.
if (SDL_QuitRequested())
// Don't return, because we want to save our progress
break;
const OsPath replayFile = GetDirectoryName() / directory / L"commands.txt";
bool isNew = true;
replayCacheMap::iterator it = fileList.find(directory);
if (it != fileList.end())
{
if (compareFiles)
{
if (!FileExists(replayFile))
continue;
CFileInfo fileInfo;
GetFileInfo(replayFile, &fileInfo);
if (fileInfo.Size() == it->second.second)
isNew = false;
}
else
isNew = false;
}
if (isNew)
{
JS::RootedValue replayData(cx, LoadReplayData(scriptInterface, directory));
if (replayData.isNull())
{
if (!FileExists(replayFile))
continue;
CFileInfo fileInfo;
GetFileInfo(replayFile, &fileInfo);
scriptInterface.Eval("({})", &replayData);
scriptInterface.SetProperty(replayData, "directory", directory.string());
scriptInterface.SetProperty(replayData, "fileSize", (double)fileInfo.Size());
}
JS_SetElement(cx, replays, i++, replayData);
newReplays = true;
}
else
copyFromOldCache.push_back(it->second.first);
}
debug_printf(
"Loading %lu cached replays, removed %lu outdated entries, loaded %i new entries\n",
(unsigned long)fileList.size(), (unsigned long)(fileList.size() - copyFromOldCache.size()), i);
if (!newReplays && fileList.empty())
return replays;
// No replay was changed, so just return the cache
if (!newReplays && fileList.size() == copyFromOldCache.size())
return cachedReplaysObject;
{
// Copy the replays from the old cache that are not deleted
if (!copyFromOldCache.empty())
for (u32 j : copyFromOldCache)
{
JS::RootedValue replay(cx);
JS_GetElement(cx, cachedReplaysObject, j, &replay);
JS_SetElement(cx, replays, i++, replay);
}
}
StoreCacheFile(scriptInterface, replays);
return replays;
}
JS::Value VisualReplay::GetReplays(const ScriptInterface& scriptInterface, bool compareFiles)
{
TIMER(L"GetReplays");
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedObject replays(cx, ReloadReplayCache(scriptInterface, compareFiles));
// Only take entries with data
JS::RootedObject replaysWithoutNullEntries(cx, JS_NewArrayObject(cx, 0));
u32 replaysLength = 0;
JS_GetArrayLength(cx, replays, &replaysLength);
for (u32 j = 0, i = 0; j < replaysLength; ++j)
{
JS::RootedValue replay(cx);
JS_GetElement(cx, replays, j, &replay);
if (scriptInterface.HasProperty(replay, "attribs"))
JS_SetElement(cx, replaysWithoutNullEntries, i++, replay);
}
return JS::ObjectValue(*replaysWithoutNullEntries);
}
/**
* Move the cursor backwards until a newline was read or the beginning of the file was found.
* Either way the cursor points to the beginning of a newline.
*
* @return The current cursor position or -1 on error.
*/
inline off_t goBackToLineBeginning(std::istream* replayStream, const OsPath& fileName, off_t fileSize)
{
int currentPos;
char character;
for (int characters = 0; characters < 10000; ++characters)
{
currentPos = (int) replayStream->tellg();
// Stop when reached the beginning of the file
if (currentPos == 0)
return currentPos;
if (!replayStream->good())
{
LOGERROR("Unknown error when returning to the last line (%i of %lu) of %s", currentPos, fileSize, fileName.string8().c_str());
return -1;
}
// Stop when reached newline
replayStream->get(character);
if (character == '\n')
return currentPos;
// Otherwise go back one character.
// Notice: -1 will set the cursor back to the most recently read character.
replayStream->seekg(-2, std::ios_base::cur);
}
LOGERROR("Infinite loop when going back to a line beginning in %s", fileName.string8().c_str());
return -1;
}
/**
* Compute game duration in seconds. Assume constant turn length.
* Find the last line that starts with "turn" by reading the file backwards.
*
* @return seconds or -1 on error
*/
inline int getReplayDuration(std::istream* replayStream, const OsPath& fileName, off_t fileSize)
{
CStr type;
// Move one character before the file-end
replayStream->seekg(-2, std::ios_base::end);
// Infinite loop protection, should never occur.
// There should be about 5 lines to read until a turn is found.
for (int linesRead = 1; linesRead < 1000; ++linesRead)
{
off_t currentPosition = goBackToLineBeginning(replayStream, fileName, fileSize);
// Read error or reached file beginning. No turns exist.
if (currentPosition < 1)
return -1;
if (!replayStream->good())
{
LOGERROR("Read error when determining replay duration at %i of %llu in %s", currentPosition - 2, fileSize, fileName.string8().c_str());
return -1;
}
// Found last turn, compute duration.
if (currentPosition + 4 < fileSize && (*replayStream >> type).good() && type == "turn")
{
u32 turn = 0, turnLength = 0;
*replayStream >> turn >> turnLength;
return (turn+1) * turnLength / 1000; // add +1 as turn numbers starts with 0
}
// Otherwise move cursor back to the character before the last newline
replayStream->seekg(currentPosition - 2, std::ios_base::beg);
}
LOGERROR("Infinite loop when determining replay duration for %s", fileName.string8().c_str());
return -1;
}
JS::Value VisualReplay::LoadReplayData(const ScriptInterface& scriptInterface, const OsPath& directory)
{
// The directory argument must not be constant, otherwise concatenating will fail
const OsPath replayFile = GetDirectoryName() / directory / L"commands.txt";
if (!FileExists(replayFile))
return JSVAL_NULL;
// Get file size and modification date
CFileInfo fileInfo;
GetFileInfo(replayFile, &fileInfo);
const off_t fileSize = fileInfo.Size();
if (fileSize == 0)
return JSVAL_NULL;
std::ifstream* replayStream = new std::ifstream(OsString(replayFile).c_str());
CStr type;
if (!(*replayStream >> type).good())
{
LOGERROR("Couldn't open %s.", replayFile.string8().c_str());
SAFE_DELETE(replayStream);
return JSVAL_NULL;
}
if (type != "start")
{
LOGWARNING("The replay %s doesn't begin with 'start'!", replayFile.string8().c_str());
SAFE_DELETE(replayStream);
return JSVAL_NULL;
}
// Parse header / first line
CStr header;
std::getline(*replayStream, header);
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue attribs(cx);
if (!scriptInterface.ParseJSON(header, &attribs))
{
LOGERROR("Couldn't parse replay header of %s", replayFile.string8().c_str());
SAFE_DELETE(replayStream);
return JSVAL_NULL;
}
// Ensure "turn" after header
if (!(*replayStream >> type).good() || type != "turn")
{
SAFE_DELETE(replayStream);
return JSVAL_NULL; // there are no turns at all
}
// Don't process files of rejoined clients
u32 turn = 1;
*replayStream >> turn;
if (turn != 0)
{
SAFE_DELETE(replayStream);
return JSVAL_NULL;
}
int duration = getReplayDuration(replayStream, replayFile, fileSize);
SAFE_DELETE(replayStream);
// Ensure minimum duration
if (duration < minimumReplayDuration)
return JSVAL_NULL;
// Return the actual data
JS::RootedValue replayData(cx);
scriptInterface.Eval("({})", &replayData);
scriptInterface.SetProperty(replayData, "directory", directory.string());
scriptInterface.SetProperty(replayData, "fileSize", (double)fileSize);
scriptInterface.SetProperty(replayData, "attribs", attribs);
scriptInterface.SetProperty(replayData, "duration", duration);
return replayData;
}
bool VisualReplay::DeleteReplay(const OsPath& replayDirectory)
{
if (replayDirectory.empty())
return false;
const OsPath directory = GetDirectoryName() / replayDirectory;
return DirectoryExists(directory) && DeleteDirectory(directory) == INFO::OK;
}
JS::Value VisualReplay::GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const OsPath& directoryName)
{
// Create empty JS object
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue attribs(cx);
pCxPrivate->pScriptInterface->Eval("({})", &attribs);
// Return empty object if file doesn't exist
const OsPath replayFile = GetDirectoryName() / directoryName / L"commands.txt";
if (!FileExists(replayFile))
return attribs;
// Open file
std::istream* replayStream = new std::ifstream(OsString(replayFile).c_str());
CStr type, line;
ENSURE((*replayStream >> type).good() && type == "start");
// Read and return first line
std::getline(*replayStream, line);
pCxPrivate->pScriptInterface->ParseJSON(line, &attribs);
SAFE_DELETE(replayStream);;
return attribs;
}
void VisualReplay::AddReplayToCache(const ScriptInterface& scriptInterface, const CStrW& directoryName)
{
TIMER(L"AddReplayToCache");
JSContext* cx = scriptInterface.GetContext();
JSAutoRequest rq(cx);
JS::RootedValue replayData(cx, LoadReplayData(scriptInterface, OsPath(directoryName)));
if (replayData.isNull())
return;
JS::RootedObject cachedReplaysObject(cx);
if (!ReadCacheFile(scriptInterface, &cachedReplaysObject))
cachedReplaysObject = JS_NewArrayObject(cx, 0);
u32 cacheLength = 0;
JS_GetArrayLength(cx, cachedReplaysObject, &cacheLength);
JS_SetElement(cx, cachedReplaysObject, cacheLength, replayData);
StoreCacheFile(scriptInterface, cachedReplaysObject);
}
void VisualReplay::SaveReplayMetadata(ScriptInterface* scriptInterface)
{
JSContext* cx = scriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue metadata(cx);
JS::RootedValue global(cx, scriptInterface->GetGlobalObject());
if (!scriptInterface->CallFunction(global, "getReplayMetadata", &metadata))
{
LOGERROR("Could not save replay metadata!");
return;
}
// Get the directory of the currently active replay
const OsPath fileName = g_Game->GetReplayLogger().GetDirectory() / L"metadata.json";
CreateDirectories(fileName.Parent(), 0700);
std::ofstream stream (OsString(fileName).c_str(), std::ofstream::out | std::ofstream::trunc);
stream << scriptInterface->StringifyJSON(&metadata, false);
stream.close();
debug_printf("Saved replay metadata to %s\n", fileName.string8().c_str());
}
bool VisualReplay::HasReplayMetadata(const OsPath& directoryName)
{
const OsPath filePath(GetDirectoryName() / directoryName / L"metadata.json");
if (!FileExists(filePath))
return false;
CFileInfo fileInfo;
GetFileInfo(filePath, &fileInfo);
return fileInfo.Size() > 0;
}
JS::Value VisualReplay::GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const OsPath& directoryName)
{
if (!HasReplayMetadata(directoryName))
return JSVAL_NULL;
JSContext* cx = pCxPrivate->pScriptInterface->GetContext();
JSAutoRequest rq(cx);
JS::RootedValue metadata(cx);
std::ifstream* stream = new std::ifstream(OsString(GetDirectoryName() / directoryName / L"metadata.json").c_str());
ENSURE(stream->good());
CStr line;
std::getline(*stream, line);
stream->close();
SAFE_DELETE(stream);
pCxPrivate->pScriptInterface->ParseJSON(line, &metadata);
return metadata;
}
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