1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
|
/* Copyright (C) 2015 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "OggData.h"
#if CONFIG2_AUDIO
#include "ps/CLogger.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "soundmanager/SoundManager.h"
COggData::COggData()
: m_Format(0), m_Frequency(0), m_OneShot(false), m_BuffersUsed(0)
{
}
COggData::~COggData()
{
AL_CHECK;
if (ogg)
ogg->Close();
AL_CHECK;
if ( m_BuffersUsed > 0 )
alDeleteBuffers(m_BuffersUsed, &m_Buffer[0]);
AL_CHECK;
m_BuffersUsed = 0;
}
void COggData::SetFormatAndFreq(int form, ALsizei freq)
{
m_Format = form;
m_Frequency = freq;
}
bool COggData::IsStereo()
{
return m_Format == AL_FORMAT_STEREO16;
}
bool COggData::InitOggFile(const VfsPath& itemPath)
{
CSoundManager* sndManager = (CSoundManager*)g_SoundManager;
if (!sndManager)
return false;
int buffersToStart = sndManager->GetBufferCount();
if (OpenOggNonstream(g_VFS, itemPath, ogg) != INFO::OK)
return false;
m_FileFinished = false;
SetFormatAndFreq(ogg->Format(), ogg->SamplingRate());
SetFileName(itemPath);
AL_CHECK;
alGenBuffers(buffersToStart, m_Buffer);
ALenum err = alGetError();
if (err != AL_NO_ERROR)
{
LOGERROR("Failed to create initial buffer. OpenAL error: %s\n", alGetString(err));
return false;
}
m_BuffersUsed = FetchDataIntoBuffer(buffersToStart, m_Buffer);
if (m_FileFinished)
{
m_OneShot = true;
if (m_BuffersUsed < buffersToStart)
{
alDeleteBuffers(buffersToStart - m_BuffersUsed, &m_Buffer[m_BuffersUsed]);
}
}
AL_CHECK;
return true;
}
ALsizei COggData::GetBufferCount()
{
return m_BuffersUsed;
}
bool COggData::IsFileFinished()
{
return m_FileFinished;
}
void COggData::ResetFile()
{
ogg->ResetFile();
m_FileFinished = false;
}
bool COggData::IsOneShot()
{
return m_OneShot;
}
int COggData::FetchDataIntoBuffer(int count, ALuint* buffers)
{
CSoundManager* sndManager = (CSoundManager*)g_SoundManager;
if (!sndManager)
return 0;
long bufferSize = sndManager->GetBufferSize();
u8* pcmout = new u8[bufferSize + 5000];
int buffersWritten = 0;
for (int i = 0; i < count && !m_FileFinished; ++i)
{
memset(pcmout, 0, bufferSize + 5000);
Status totalRet = ogg->GetNextChunk(pcmout, bufferSize);
m_FileFinished = ogg->atFileEOF();
if (totalRet > 0)
{
buffersWritten++;
alBufferData(buffers[i], m_Format, pcmout, (ALsizei)totalRet, (int)m_Frequency);
}
}
delete[] pcmout;
return buffersWritten;
}
ALuint COggData::GetBuffer()
{
return m_Buffer[0];
}
ALuint* COggData::GetBufferPtr()
{
return m_Buffer;
}
#endif // CONFIG2_AUDIO
|