File: ToolButton.h

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/* Copyright (C) 2011 Wildfire Games.
 * This file is part of 0 A.D.
 *
 * 0 A.D. is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * 0 A.D. is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
 */

//#include "wx/tglbtn.h"

#include <map>

class ITool;
class SectionLayout;
class ToolManager;

class ToolButton : public wxButton
{
public:
	ToolButton(ToolManager& toolManager, wxWindow *parent, const wxString& label, const wxString& toolName, const wxSize& size = wxDefaultSize, long style = 0);

	void SetSelectedAppearance(bool selected);

protected:
	void OnClick(wxCommandEvent& evt);

private:
	ToolManager& m_ToolManager;
	wxString m_Tool;
	bool m_Selected;

	DECLARE_EVENT_TABLE();
};

class ToolButtonBar : public wxToolBar
{
public:
	ToolButtonBar(ToolManager& toolManager, wxWindow* parent, SectionLayout* sectionLayout, int baseID, long style);
	void AddToolButton(const wxString& shortLabel, const wxString& longLabel,
		const wxString& iconPNGFilename, const wxString& toolName, const wxString& sectionPage);

protected:
	void OnTool(wxCommandEvent& evt);

private:
	ToolManager& m_ToolManager;
	int m_Id;
	int m_Size;
	struct Button
	{
		Button() {}
		Button(const wxString& name, const wxString& sectionPage) : name(name), sectionPage(sectionPage) {}
		wxString name;
		wxString sectionPage;
	};
	std::map<int, Button> m_Buttons;
	SectionLayout* m_SectionLayout;

	DECLARE_EVENT_TABLE();
};