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/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "HeightMipmap.h"
#include "lib/bits.h"
#include "lib/timer.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/tex/tex.h"
#include "maths/MathUtil.h"
#include "ps/Filesystem.h"
#include <cmath>
CHeightMipmap::CHeightMipmap()
{
}
CHeightMipmap::~CHeightMipmap()
{
ReleaseData();
}
void CHeightMipmap::ReleaseData()
{
for (size_t i = 0; i < m_Mipmap.size(); ++i)
{
delete[] m_Mipmap[i].m_Heightmap;
m_Mipmap[i].m_MapSize = 0;
}
m_Mipmap.clear();
}
void CHeightMipmap::Update(const u16* ptr)
{
ENSURE(ptr != 0);
Update(ptr, 0, 0, m_MapSize, m_MapSize);
}
void CHeightMipmap::Update(const u16* ptr, size_t left, size_t bottom, size_t right, size_t top)
{
ENSURE(ptr != 0);
size_t mapSize = m_MapSize;
for (size_t i = 0; i < m_Mipmap.size(); ++i)
{
// update window
left = Clamp<size_t>(floorf(static_cast<float>(left) / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize - 1);
bottom = Clamp<size_t>(floorf(static_cast<float>(bottom) / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize - 1);
right = Clamp<size_t>(ceilf(static_cast<float>(right) / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize);
top = Clamp<size_t>(ceilf(static_cast<float>(top) / mapSize * m_Mipmap[i].m_MapSize), 0, m_Mipmap[i].m_MapSize);
// TODO: should verify that the bounds calculations are actually correct
// update mipmap
BilinearUpdate(m_Mipmap[i], mapSize, ptr, left, bottom, right, top);
mapSize = m_Mipmap[i].m_MapSize;
ptr = m_Mipmap[i].m_Heightmap;
}
}
void CHeightMipmap::Initialize(size_t mapSize, const u16* ptr)
{
ENSURE(ptr != 0);
ENSURE(mapSize > 0);
ReleaseData();
m_MapSize = mapSize;
size_t mipmapSize = round_down_to_pow2(mapSize);
while (mipmapSize > 1)
{
m_Mipmap.push_back(SMipmap(mipmapSize, new u16[mipmapSize*mipmapSize]));
mipmapSize >>= 1;
};
Update(ptr);
}
float CHeightMipmap::GetTrilinearGroundLevel(float x, float z, float radius) const
{
float y;
if (radius <= 0.0f) // avoid logf of non-positive value
y = 0.0f;
else
y = Clamp<float>(logf(radius * m_Mipmap[0].m_MapSize) / logf(2), 0.0f, m_Mipmap.size());
const size_t iy = static_cast<size_t>(Clamp<ssize_t>(floorf(y), 0, m_Mipmap.size() - 2));
const float fy = y - iy;
const float h0 = BilinearFilter(m_Mipmap[iy], x, z);
const float h1 = BilinearFilter(m_Mipmap[iy + 1], x, z);
return (1 - fy) * h0 + fy * h1;
}
float CHeightMipmap::BilinearFilter(const SMipmap &mipmap, float x, float z) const
{
x *= mipmap.m_MapSize;
z *= mipmap.m_MapSize;
const size_t xi = static_cast<size_t>(Clamp<ssize_t>(floor(x), 0, mipmap.m_MapSize - 2));
const size_t zi = static_cast<size_t>(Clamp<ssize_t>(floor(z), 0, mipmap.m_MapSize - 2));
const float xf = Clamp<float>(x-xi, 0.0f, 1.0f);
const float zf = Clamp<float>(z-zi, 0.0f, 1.0f);
const float h00 = mipmap.m_Heightmap[zi*mipmap.m_MapSize + xi];
const float h01 = mipmap.m_Heightmap[(zi+1)*mipmap.m_MapSize + xi];
const float h10 = mipmap.m_Heightmap[zi*mipmap.m_MapSize + (xi+1)];
const float h11 = mipmap.m_Heightmap[(zi+1)*mipmap.m_MapSize + (xi+1)];
return
(1.f - xf) * (1.f - zf) * h00 +
xf * (1.f - zf) * h10 +
(1.f - xf) * zf * h01 +
xf * zf * h11;
}
void CHeightMipmap::HalfResizeUpdate(SMipmap &out_mipmap, size_t mapSize, const u16* ptr, size_t left, size_t bottom, size_t right, size_t top)
{
// specialized, faster version of BilinearUpdate for powers of 2
ENSURE(out_mipmap.m_MapSize != 0);
if (out_mipmap.m_MapSize * 2 != mapSize)
debug_warn(L"wrong size");
// valid update window
ENSURE(left < out_mipmap.m_MapSize);
ENSURE(bottom < out_mipmap.m_MapSize);
ENSURE(right > left && right <= out_mipmap.m_MapSize);
ENSURE(top > bottom && top <= out_mipmap.m_MapSize);
for (size_t dstZ = bottom; dstZ < top; ++dstZ)
{
for (size_t dstX = left; dstX < right; ++dstX)
{
size_t srcX = dstX << 1;
size_t srcZ = dstZ << 1;
u16 h00 = ptr[srcX + 0 + srcZ * mapSize];
u16 h10 = ptr[srcX + 1 + srcZ * mapSize];
u16 h01 = ptr[srcX + 0 + (srcZ + 1) * mapSize];
u16 h11 = ptr[srcX + 1 + (srcZ + 1) * mapSize];
out_mipmap.m_Heightmap[dstX + dstZ * out_mipmap.m_MapSize] = (h00 + h10 + h01 + h11) / 4;
}
}
}
void CHeightMipmap::BilinearUpdate(SMipmap &out_mipmap, size_t mapSize, const u16* ptr, size_t left, size_t bottom, size_t right, size_t top)
{
ENSURE(out_mipmap.m_MapSize != 0);
// filter should have full coverage
ENSURE(out_mipmap.m_MapSize <= mapSize && out_mipmap.m_MapSize * 2 >= mapSize);
// valid update window
ENSURE(left < out_mipmap.m_MapSize);
ENSURE(bottom < out_mipmap.m_MapSize);
ENSURE(right > left && right <= out_mipmap.m_MapSize);
ENSURE(top > bottom && top <= out_mipmap.m_MapSize);
if (out_mipmap.m_MapSize * 2 == mapSize)
{
// optimized for powers of 2
HalfResizeUpdate(out_mipmap, mapSize, ptr, left, bottom, right, top);
}
else
{
for (size_t dstZ = bottom; dstZ < top; ++dstZ)
{
for (size_t dstX = left; dstX < right; ++dstX)
{
const float x = ((float)dstX / (float)out_mipmap.m_MapSize) * mapSize;
const float z = ((float)dstZ / (float)out_mipmap.m_MapSize) * mapSize;
const size_t srcX = Clamp<size_t>(x, 0, mapSize - 2);
const size_t srcZ = Clamp<size_t>(z, 0, mapSize - 2);
const float fx = Clamp<float>(x - srcX, 0.0f, 1.0f);
const float fz = Clamp<float>(z - srcZ, 0.0f, 1.0f);
const float h00 = ptr[srcX + 0 + srcZ * mapSize];
const float h10 = ptr[srcX + 1 + srcZ * mapSize];
const float h01 = ptr[srcX + 0 + (srcZ + 1) * mapSize];
const float h11 = ptr[srcX + 1 + (srcZ + 1) * mapSize];
out_mipmap.m_Heightmap[dstX + dstZ * out_mipmap.m_MapSize] = (u16)
((1.f - fx) * (1.f - fz) * h00 +
fx * (1.f - fz) * h10 +
(1.f - fx) * fz * h01 +
fx * fz * h11);
}
}
}
}
void CHeightMipmap::DumpToDisk(const VfsPath& filename) const
{
const size_t w = m_MapSize;
const size_t h = m_MapSize * 2;
const size_t bpp = 8;
int flags = TEX_GREY|TEX_TOP_DOWN;
const size_t img_size = w * h * bpp/8;
const size_t hdr_size = tex_hdr_size(filename);
std::shared_ptr<u8> buf;
AllocateAligned(buf, hdr_size+img_size, maxSectorSize);
void* img = buf.get() + hdr_size;
Tex t;
WARN_IF_ERR(t.wrap(w, h, bpp, flags, buf, hdr_size));
memset(img, 0x00, img_size);
size_t yoff = 0;
for (size_t i = 0; i < m_Mipmap.size(); ++i)
{
size_t size = m_Mipmap[i].m_MapSize;
u16* heightmap = m_Mipmap[i].m_Heightmap;
ENSURE(size+yoff <= h);
for (size_t y = 0; y < size; ++y)
{
for (size_t x = 0; x < size; ++x)
{
u16 val = heightmap[x + y*size];
((u8*)img)[x + (y+yoff)*w] = val >> 8;
}
}
yoff += size;
}
DynArray da;
WARN_IF_ERR(t.encode(filename.Extension(), &da));
g_VFS->CreateFile(filename, DummySharedPtr(da.base), da.pos);
ignore_result(da_free(&da));
}
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