File: CGUISeries.h

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/* Copyright (C) 2019 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
*/


#ifndef INCLUDED_CGUISERIES
#define INCLUDED_CGUISERIES

#include "maths/Vector2D.h"

#include <vector>

class CGUISeries
{
public:
	NONCOPYABLE(CGUISeries);
	MOVABLE(CGUISeries);
	CGUISeries() = default;

	std::vector<std::vector<CVector2D>> m_Series;
};

#endif // INCLUDED_CGUISERIES