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/* Copyright (C) 2022 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_VFS.h"
#include "lib/file/vfs/vfs_util.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "ps/Filesystem.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/JSON.h"
#include <sstream>
namespace JSI_VFS
{
// Only allow engine compartments to read files they may be concerned about.
#define PathRestriction_GUI {L""}
#define PathRestriction_Simulation {L"simulation/"}
#define PathRestriction_Maps {L"simulation/", L"maps/"}
// shared error handling code
#define JS_CHECK_FILE_ERR(err)\
/* this is liable to happen often, so don't complain */\
if (err == ERR::VFS_FILE_NOT_FOUND)\
{\
return 0; \
}\
/* unknown failure. We output an error message. */\
else if (err < 0)\
LOGERROR("Unknown failure in VFS %i", err );
/* else: success */
// Tests whether the current script context is allowed to read from the given directory
bool PathRestrictionMet(const ScriptRequest& rq, const std::vector<CStrW>& validPaths, const CStrW& filePath)
{
for (const CStrW& validPath : validPaths)
if (filePath.find(validPath) == 0)
return true;
CStrW allowedPaths;
for (std::size_t i = 0; i < validPaths.size(); ++i)
{
if (i != 0)
allowedPaths += L", ";
allowedPaths += L"\"" + validPaths[i] + L"\"";
}
ScriptException::Raise(rq, "This part of the engine may only read from %s!", utf8_from_wstring(allowedPaths).c_str());
return false;
}
// state held across multiple BuildDirEntListCB calls; init by BuildDirEntList.
struct BuildDirEntListState
{
const ScriptRequest& rq;
JS::PersistentRootedObject filename_array;
int cur_idx;
BuildDirEntListState(const ScriptRequest& rq)
: rq(rq),
filename_array(rq.cx),
cur_idx(0)
{
filename_array = JS::NewArrayObject(rq.cx, JS::HandleValueArray::empty());
}
};
// called for each matching directory entry; add its full pathname to array.
static Status BuildDirEntListCB(const VfsPath& pathname, const CFileInfo& UNUSED(fileINfo), uintptr_t cbData)
{
BuildDirEntListState* s = (BuildDirEntListState*)cbData;
JS::RootedObject filenameArrayObj(s->rq.cx, s->filename_array);
JS::RootedValue val(s->rq.cx);
Script::ToJSVal(s->rq, &val, CStrW(pathname.string()) );
JS_SetElement(s->rq.cx, filenameArrayObj, s->cur_idx++, val);
return INFO::OK;
}
// Return an array of pathname strings, one for each matching entry in the
// specified directory.
// filter_string: default "" matches everything; otherwise, see vfs_next_dirent.
// recurse: should subdirectories be included in the search? default false.
JS::Value BuildDirEntList(const ScriptRequest& rq, const std::vector<CStrW>& validPaths, const std::wstring& path, const std::wstring& filterStr, bool recurse)
{
if (!PathRestrictionMet(rq, validPaths, path))
return JS::NullValue();
// convert to const wchar_t*; if there's no filter, pass 0 for speed
// (interpreted as: "accept all files without comparing").
const wchar_t* filter = 0;
if (!filterStr.empty())
filter = filterStr.c_str();
int flags = recurse ? vfs::DIR_RECURSIVE : 0;
// build array in the callback function
BuildDirEntListState state(rq);
vfs::ForEachFile(g_VFS, path, BuildDirEntListCB, (uintptr_t)&state, filter, flags);
return JS::ObjectValue(*state.filename_array);
}
// Return true iff the file exits
bool FileExists(const ScriptRequest& rq, const std::vector<CStrW>& validPaths, const CStrW& filename)
{
return PathRestrictionMet(rq, validPaths, filename) && g_VFS->GetFileInfo(filename, 0) == INFO::OK;
}
// Return time [seconds since 1970] of the last modification to the specified file.
double GetFileMTime(const std::wstring& filename)
{
CFileInfo fileInfo;
Status err = g_VFS->GetFileInfo(filename, &fileInfo);
JS_CHECK_FILE_ERR(err);
return (double)fileInfo.MTime();
}
// Return current size of file.
unsigned int GetFileSize(const std::wstring& filename)
{
CFileInfo fileInfo;
Status err = g_VFS->GetFileInfo(filename, &fileInfo);
JS_CHECK_FILE_ERR(err);
return (unsigned int)fileInfo.Size();
}
// Return file contents in a string. Assume file is UTF-8 encoded text.
JS::Value ReadFile(const ScriptRequest& rq, const std::wstring& filename)
{
CVFSFile file;
if (file.Load(g_VFS, filename) != PSRETURN_OK)
return JS::NullValue();
CStr contents = file.DecodeUTF8(); // assume it's UTF-8
// Fix CRLF line endings. (This function will only ever be used on text files.)
contents.Replace("\r\n", "\n");
// Decode as UTF-8
JS::RootedValue ret(rq.cx);
Script::ToJSVal(rq, &ret, contents.FromUTF8());
return ret;
}
// Return file contents as an array of lines. Assume file is UTF-8 encoded text.
JS::Value ReadFileLines(const ScriptRequest& rq, const std::wstring& filename)
{
CVFSFile file;
if (file.Load(g_VFS, filename) != PSRETURN_OK)
return JS::NullValue();
CStr contents = file.DecodeUTF8(); // assume it's UTF-8
// Fix CRLF line endings. (This function will only ever be used on text files.)
contents.Replace("\r\n", "\n");
// split into array of strings (one per line)
std::stringstream ss(contents);
JS::RootedValue line_array(rq.cx);
Script::CreateArray(rq, &line_array);
std::string line;
int cur_line = 0;
while (std::getline(ss, line))
{
// Decode each line as UTF-8
JS::RootedValue val(rq.cx);
Script::ToJSVal(rq, &val, CStr(line).FromUTF8());
Script::SetPropertyInt(rq, line_array, cur_line++, val);
}
return line_array;
}
// Return file contents parsed as a JS Object
JS::Value ReadJSONFile(const ScriptInterface& scriptInterface, const std::vector<CStrW>& validPaths, const CStrW& filePath)
{
ScriptRequest rq(scriptInterface);
if (!PathRestrictionMet(rq, validPaths, filePath))
return JS::NullValue();
JS::RootedValue out(rq.cx);
Script::ReadJSONFile(rq, filePath, &out);
return out;
}
// Save given JS Object to a JSON file
void WriteJSONFile(const ScriptInterface& scriptInterface, const std::wstring& filePath, JS::HandleValue val1)
{
ScriptRequest rq(scriptInterface);
// TODO: This is a workaround because we need to pass a MutableHandle to StringifyJSON.
JS::RootedValue val(rq.cx, val1);
std::string str(Script::StringifyJSON(rq, &val, false));
VfsPath path(filePath);
WriteBuffer buf;
buf.Append(str.c_str(), str.length());
if (g_VFS->CreateFile(path, buf.Data(), buf.Size()) == INFO::OK)
{
OsPath realPath;
g_VFS->GetRealPath(path, realPath, false);
debug_printf("FILES| JSON data written to '%s'\n", realPath.string8().c_str());
}
else
debug_printf("FILES| Failed to write JSON data to '%s'\n", path.string8().c_str());
}
bool DeleteCampaignSave(const CStrW& filePath)
{
OsPath realPath;
if (filePath.Left(16) != L"saves/campaigns/" || filePath.Right(12) != L".0adcampaign")
return false;
return VfsFileExists(filePath) &&
g_VFS->GetRealPath(filePath, realPath) == INFO::OK &&
g_VFS->RemoveFile(filePath) == INFO::OK &&
wunlink(realPath) == 0;
}
#define VFS_ScriptFunctions(context)\
JS::Value Script_ReadJSONFile_##context(const ScriptInterface& scriptInterface, const std::wstring& filePath)\
{\
return ReadJSONFile(scriptInterface, PathRestriction_##context, filePath);\
}\
JS::Value Script_ListDirectoryFiles_##context(const ScriptInterface& scriptInterface, const std::wstring& path, const std::wstring& filterStr, bool recurse)\
{\
return BuildDirEntList(scriptInterface, PathRestriction_##context, path, filterStr, recurse);\
}\
bool Script_FileExists_##context(const ScriptInterface& scriptInterface, const std::wstring& filePath)\
{\
return FileExists(scriptInterface, PathRestriction_##context, filePath);\
}\
VFS_ScriptFunctions(GUI);
VFS_ScriptFunctions(Simulation);
VFS_ScriptFunctions(Maps);
#undef VFS_ScriptFunctions
void RegisterScriptFunctions_ReadWriteAnywhere(const ScriptRequest& rq)
{
ScriptFunction::Register<&Script_ListDirectoryFiles_GUI>(rq, "ListDirectoryFiles");
ScriptFunction::Register<&Script_FileExists_GUI>(rq, "FileExists");
ScriptFunction::Register<&GetFileMTime>(rq, "GetFileMTime");
ScriptFunction::Register<&GetFileSize>(rq, "GetFileSize");
ScriptFunction::Register<&ReadFile>(rq, "ReadFile");
ScriptFunction::Register<&ReadFileLines>(rq, "ReadFileLines");
ScriptFunction::Register<&Script_ReadJSONFile_GUI>(rq, "ReadJSONFile");
ScriptFunction::Register<&WriteJSONFile>(rq, "WriteJSONFile");
ScriptFunction::Register<&DeleteCampaignSave>(rq, "DeleteCampaignSave");
}
void RegisterScriptFunctions_ReadOnlySimulation(const ScriptRequest& rq)
{
ScriptFunction::Register<&Script_ListDirectoryFiles_Simulation>(rq, "ListDirectoryFiles");
ScriptFunction::Register<&Script_FileExists_Simulation>(rq, "FileExists");
ScriptFunction::Register<&Script_ReadJSONFile_Simulation>(rq, "ReadJSONFile");
}
void RegisterScriptFunctions_ReadOnlySimulationMaps(const ScriptRequest& rq)
{
ScriptFunction::Register<&Script_ListDirectoryFiles_Maps>(rq, "ListDirectoryFiles");
ScriptFunction::Register<&Script_FileExists_Maps>(rq, "FileExists");
ScriptFunction::Register<&Script_ReadJSONFile_Maps>(rq, "ReadJSONFile");
}
}
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