1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
|
/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "lib/self_test.h"
#include "ps/Future.h"
#include <functional>
#include <type_traits>
class TestFuture : public CxxTest::TestSuite
{
public:
void test_future_basic()
{
int counter = 0;
{
Future<void> noret;
std::function<void()> task = noret.Wrap([&counter]() mutable { counter++; });
task();
TS_ASSERT_EQUALS(counter, 1);
}
{
Future<void> noret;
{
std::function<void()> task = noret.Wrap([&counter]() mutable { counter++; });
// Auto-cancels the task.
}
}
TS_ASSERT_EQUALS(counter, 1);
}
void test_future_return()
{
{
Future<int> future;
std::function<void()> task = future.Wrap([]() { return 1; });
task();
TS_ASSERT_EQUALS(future.Get(), 1);
}
// Convertible type.
{
Future<int> future;
std::function<void()> task = future.Wrap([]() -> u8 { return 1; });
task();
TS_ASSERT_EQUALS(future.Get(), 1);
}
static int destroyed = 0;
// No trivial constructor or destructor. Also not copiable.
struct NonDef
{
NonDef() = delete;
NonDef(int input) : value(input) {};
NonDef(const NonDef&) = delete;
NonDef(NonDef&& o)
{
value = o.value;
o.value = 0;
}
~NonDef() { if (value != 0) destroyed++; }
int value = 0;
};
TS_ASSERT_EQUALS(destroyed, 0);
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
task();
TS_ASSERT_EQUALS(future.Get().value, 1);
}
TS_ASSERT_EQUALS(destroyed, 1);
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
}
TS_ASSERT_EQUALS(destroyed, 1);
/**
* TODO: find a way to test this
{
Future<NonDef> future;
std::function<void()> task = future.Wrap([]() { return 1; });
future.Cancel();
future.Wait();
TS_ASSERT_THROWS(future.Get(), const Future<NonDef>::BadFutureAccess&);
}
*/
TS_ASSERT_EQUALS(destroyed, 1);
}
void test_future_moving()
{
Future<int> future;
std::function<int()> function;
// Set things up so all temporaries passed into the futures will be reset to obviously invalid memory.
std::aligned_storage_t<sizeof(Future<int>), alignof(Future<int>)> futureStorage;
std::aligned_storage_t<sizeof(std::function<int()>), alignof(std::function<int()>)> functionStorage;
Future<int>* f = &future; // CppCheck doesn't read placement new correctly, do this to silence errors.
std::function<int()>* c = &function;
f = new (&futureStorage) Future<int>{};
c = new (&functionStorage) std::function<int()>{};
*c = []() { return 7; };
std::function<void()> task = f->Wrap(std::move(*c));
future = std::move(*f);
function = std::move(*c);
// Destroy and clear the memory
f->~Future();
c->~function();
memset(&futureStorage, 0xFF, sizeof(decltype(futureStorage)));
memset(&functionStorage, 0xFF, sizeof(decltype(functionStorage)));
// Let's move the packaged task while at it.
std::function<void()> task2 = std::move(task);
task2();
TS_ASSERT_EQUALS(future.Get(), 7);
}
};
|