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#!/bin/sh
die()
{
echo ERROR: "$*"
exit 1
}
OS=${OS:="$(uname -s)"}
cd "$(dirname "$0")" || die
# Now in build/workspaces/ (where we assume this script resides)
# Parse command-line options:
premake_args=""
with_system_premake5=false
for i in "$@"; do
case $i in
--with-system-premake5) with_system_premake5=true ;;
# Assume any other --options are for Premake
--*) premake_args="${premake_args} $i" ;;
esac
done
if [ "$OS" = "Darwin" ]; then
# Set minimal SDK version
: "${MIN_OSX_VERSION:=10.12}"
: "${WX_CONFIG:=$(realpath ../../libraries/macos/wxwidgets/bin/wx-config)}"
export MIN_OSX_VERSION WX_CONFIG
fi
# Now build Premake or use system's.
cd ../premake || die
premake_command="premake5"
if [ "$with_system_premake5" = "false" ]; then
premake_command="../../libraries/source/premake-core/bin/premake5"
fi
echo
# If we're in bash then make HOSTTYPE available to Premake, for primitive arch-detection
export HOSTTYPE="$HOSTTYPE"
# Now run Premake to create the makefiles
echo "Premake args: ${premake_args}"
if [ "$OS" != "Darwin" ]; then
# shellcheck disable=SC2086
${premake_command} --file="premake5.lua" --outpath="../workspaces/gcc/" ${premake_args} gmake2 || die "Premake failed"
else
# shellcheck disable=SC2086
${premake_command} --file="premake5.lua" --outpath="../workspaces/gcc/" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} gmake2 || die "Premake failed"
# Also generate xcode workspaces if on OS X
# shellcheck disable=SC2086
${premake_command} --file="premake5.lua" --outpath="../workspaces/xcode4" --macosx-version-min="${MIN_OSX_VERSION}" ${premake_args} xcode4 || die "Premake failed"
fi
# test_root.cpp gets generated by cxxtestgen and passing different arguments to premake could require a regeneration of this file.
# It doesn't depend on anything in the makefiles, so make won't notice that the prebuild command for creating test_root.cpp needs to be triggered.
# We force this by deleting the file.
rm -f ../../source/test_root.cpp
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