File: pch_stdlib.h

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/* Copyright (C) 2020 Wildfire Games.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef INCLUDED_PCH_STDLIB
#define INCLUDED_PCH_STDLIB

#if !MINIMAL_PCH
// all new-form C library headers
#include <cassert>
#include <cctype>
#include <cerrno>
#include <cfloat>
//#include <ciso646> // defines e.g. "and" to "&". unnecessary and causes trouble with asm.
#include <climits>
#include <clocale>
#include <cmath>
//#include <csetjmp>	// incompatible with libpng on Debian/Ubuntu
#include <csignal>
#include <cstdarg>
#include <cstddef>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <cwchar>
#include <cwctype>
#endif // !MINIMAL_PCH

#if MINIMAL_PCH < 3
// common C++98 STL headers
#include <algorithm>
#include <iterator>
#include <list>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <vector>
#endif

#if MINIMAL_PCH < 2
// all other C++98 STL headers
#include <deque>
#include <functional>
#include <numeric>
#include <queue>
#include <stack>
#endif

#if !MINIMAL_PCH
// all other C++98 headers
#include <bitset>
#include <complex>
#include <exception>
#include <fstream>
#include <iomanip>
#include <ios>
#include <iosfwd>
#include <iostream>
#include <istream>
#include <limits>
#include <locale>
#include <new>
#include <ostream>
#include <sstream>
#include <stdexcept>
#include <streambuf>
#include <sstream>
#include <typeinfo>
#include <valarray>
#endif // !MINIMAL_PCH

#endif	// #ifndef INCLUDED_PCH_STDLIB