File: CGUIHotkey.h

package info (click to toggle)
0ad 0.27.1-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 173,296 kB
  • sloc: cpp: 194,003; javascript: 19,098; ansic: 15,066; python: 6,328; sh: 1,699; perl: 1,575; java: 533; xml: 482; php: 192; makefile: 99
file content (45 lines) | stat: -rw-r--r-- 1,446 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
/* Copyright (C) 2023 Wildfire Games.
 * This file is part of 0 A.D.
 *
 * 0 A.D. is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * 0 A.D. is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with 0 A.D.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef INCLUDED_CGUIHOTKEY
#define INCLUDED_CGUIHOTKEY

#include "gui/CGUISetting.h"
#include "scriptinterface/ScriptForward.h"
#include "ps/CStr.h"

class IGUIObject;
class ScriptRequest;

/**
 * Manages a hotkey setting for a GUI object.
 */
class CGUIHotkey : public CGUISimpleSetting<CStr>
{
public:
	CGUIHotkey(IGUIObject* pObject, const CStr& Name) : CGUISimpleSetting<CStr>(pObject, Name)
	{}
	NONCOPYABLE(CGUIHotkey);
	CGUIHotkey(CGUIHotkey&&) = default;
	CGUIHotkey& operator=(CGUIHotkey&&) = delete;

	bool DoFromString(const CStrW& value) override;
	bool DoFromJSVal(const ScriptRequest& rq, JS::HandleValue value) override;
	void OnSettingChange(const CStr& setting, bool sendMessage) override;
};

#endif // INCLUDED_CGUIHOTKEY