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/* Copyright (C) 2024 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "simulation2/system/ComponentTest.h"
#include "simulation2/serialization/StdDeserializer.h"
#include "simulation2/serialization/StdSerializer.h"
#include "ps/Filesystem.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/ScriptContext.h"
class TestComponentScripts : public CxxTest::TestSuite
{
public:
void setUp()
{
g_VFS = CreateVfs();
g_VFS->Mount(L"", DataDir() / "mods" / "mod" / "", VFS_MOUNT_MUST_EXIST);
g_VFS->Mount(L"", DataDir() / "mods" / "public" / "", VFS_MOUNT_MUST_EXIST, 1); // ignore directory-not-found errors
}
void tearDown()
{
g_VFS.reset();
}
static void load_script(const ScriptInterface& scriptInterface, const VfsPath& pathname)
{
CVFSFile file;
TS_ASSERT_EQUALS(file.Load(g_VFS, pathname), PSRETURN_OK);
CStr content = file.DecodeUTF8(); // assume it's UTF-8
TSM_ASSERT(L"Running script "+pathname.string(), scriptInterface.LoadScript(pathname, content));
}
static void Script_LoadComponentScript(const ScriptInterface& scriptInterface, const VfsPath& pathname)
{
ScriptRequest rq(scriptInterface);
CComponentManager* componentManager = scriptInterface.ObjectFromCBData<CComponentManager>(rq);
TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/components") / pathname));
}
static void Script_LoadHelperScript(const ScriptInterface& scriptInterface, const VfsPath& pathname)
{
ScriptRequest rq(scriptInterface);
CComponentManager* componentManager = scriptInterface.ObjectFromCBData<CComponentManager>(rq);
TS_ASSERT(componentManager->LoadScript(VfsPath(L"simulation/helpers") / pathname));
}
static JS::Value Script_SerializationRoundTrip(const ScriptInterface& scriptInterface, JS::HandleValue value)
{
ScriptRequest rq(scriptInterface);
JS::RootedValue val(rq.cx);
val = value;
std::stringstream stream;
CStdSerializer serializer(scriptInterface, stream);
serializer.ScriptVal("", &val);
CStdDeserializer deserializer(scriptInterface, stream);
deserializer.ScriptVal("", &val);
return val;
}
void test_global_scripts()
{
CXeromycesEngine xeromycesEngine;
if (!VfsDirectoryExists(L"globalscripts/tests/"))
{
debug_printf("Skipping globalscripts tests (can't find binaries/data/mods/public/globalscripts/tests/)\n");
return;
}
VfsPaths paths;
TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"globalscripts/tests/", L"test_*.js", paths));
for (const VfsPath& path : paths)
{
CSimContext context;
CComponentManager componentManager(context, *g_ScriptContext, true);
ScriptTestSetup(componentManager.GetScriptInterface());
ScriptRequest rq(componentManager.GetScriptInterface());
ScriptFunction::Register<Script_SerializationRoundTrip>(rq, "SerializationRoundTrip");
load_script(componentManager.GetScriptInterface(), path);
}
}
void test_scripts()
{
CXeromycesEngine xeromycesEngine;
if (!VfsFileExists(L"simulation/components/tests/setup.js"))
{
debug_printf("Skipping component scripts tests (can't find binaries/data/mods/public/simulation/components/tests/setup.js)\n");
return;
}
VfsPaths paths;
TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"simulation/components/tests/", L"test_*.js", paths));
TS_ASSERT_OK(vfs::GetPathnames(g_VFS, L"simulation/helpers/tests/", L"test_*.js", paths));
paths.push_back(VfsPath(L"simulation/components/tests/setup_test.js"));
for (const VfsPath& path : paths)
{
// Clean up previous scripts.
g_ScriptContext->ShrinkingGC();
CSimContext context;
CComponentManager componentManager(context, *g_ScriptContext, true);
ScriptTestSetup(componentManager.GetScriptInterface());
ScriptRequest rq(componentManager.GetScriptInterface());
ScriptFunction::Register<Script_LoadComponentScript>(rq, "LoadComponentScript");
ScriptFunction::Register<Script_LoadHelperScript>(rq, "LoadHelperScript");
ScriptFunction::Register<Script_SerializationRoundTrip>(rq, "SerializationRoundTrip");
componentManager.LoadComponentTypes();
load_script(componentManager.GetScriptInterface(), L"simulation/components/tests/setup.js");
load_script(componentManager.GetScriptInterface(), path);
}
}
};
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