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# 0 A.D. Introductory Information
[](https://jenkins.wildfiregames.com/job/0ad-freebsd/job/main/)
[](https://jenkins.wildfiregames.com/job/0ad-linux/job/main/)
[](https://jenkins.wildfiregames.com/job/0ad-macos/job/main/)
[](https://jenkins.wildfiregames.com/job/0ad-windows/job/main/)
[](https://gitea.wildfiregames.com/0ad/0ad/actions?workflow=checkrefs.yml)
[](https://gitea.wildfiregames.com/0ad/0ad/actions?workflow=pre-commit.yml)
[](https://jenkins.wildfiregames.com/job/0ad-bundles)
[](https://docs.wildfiregames.com/)
[](https://gitea.wildfiregames.com/0ad/0ad/wiki/NightlyBuild)
0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.
This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.
There are several ways to contact us and find more information:
- Web site: https://play0ad.com/
- Forums: https://www.wildfiregames.com/forum/
- Gitea (development info, bug tracker): https://gitea.wildfiregames.com/
- IRC: #0ad on irc.quakenet.org
## Running precompiled binaries on Windows
A precompiled, ready-to-play development version of the game is available from
a checkout of the `nightly-build` SVN repository. If you are using the git
repository, you have to follow [the steps below](#compiling-the-game-from-source-code).
In a checkout of the `nightly-build` SVN repository, open the "binaries\system" folder.
- To launch the game: Run pyrogenesis.exe
- To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"
## Compiling the game from source code
The instructions for compiling the game on Windows, Linux and OS X are at
[BuildInstructions](https://gitea.wildfiregames.com/0ad/0ad/wiki/BuildInstructions).
## Reporting problems
Bugs should be reported on Gitea. For information on reporting problems
and finding logs, see [ReportingErrors](https://gitea.wildfiregames.com/0ad/0ad/wiki/ReportingErrors).
## Contributing Code
If you want to help out programming for the game, have a look at
[GettingStartedProgrammers](https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStartedProgrammers)
or contact us on #0ad-dev on irc.quakenet.org
## Contributing Artwork
If you want to make artwork for the game, have a look at
[For Artists](https://gitea.wildfiregames.com/0ad/0ad/wiki#for-artists)
or visit [the forums](https://www.wildfiregames.com/forum).
## Translating
You can help translating the game at https://www.transifex.com/projects/p/0ad
for more information, see [Localization](https://gitea.wildfiregames.com/0ad/0ad/wiki/Localization)
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