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/** BEGIN COPYRIGHT BLOCK
* Copyright (C) 2001 Sun Microsystems, Inc. Used by permission.
* Copyright (C) 2020 Red Hat, Inc.
* All rights reserved.
*
* License: GPL (version 3 or any later version).
* See LICENSE for details.
* END COPYRIGHT BLOCK **/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/* ********************************************************
eventq-deprecated.c - Event queue/scheduling system.
There are 3 publicly-accessible entry points:
slapi_eq_once(): cause an event to happen exactly once
slapi_eq_repeat(): cause an event to happen repeatedly
slapi_eq_cancel(): cancel a pending event
There is also an initialization point which must be
called by the server to initialize the event queue system:
eq_start(), and an entry point used to shut down the system:
eq_stop().
These functions are now deprecated in favor of the functions
in eventq.c which use MONOTONIC clocks instead of REALTIME
clocks.
*********************************************************** */
#include "slap.h"
#include "prlock.h"
#include "prcvar.h"
#include "prinit.h"
/*
* Private definition of slapi_eq_context. Only this
* module (eventq.c) should know about the layout of
* this structure.
*/
typedef struct _slapi_eq_context
{
time_t ec_when;
time_t ec_interval;
slapi_eq_fn_t ec_fn;
void *ec_arg;
Slapi_Eq_Context ec_id;
struct _slapi_eq_context *ec_next;
} slapi_eq_context;
/*
* Definition of the event queue.
*/
typedef struct _event_queue
{
PRLock *eq_lock;
PRCondVar *eq_cv;
slapi_eq_context *eq_queue;
} event_queue;
/*
* The event queue itself.
*/
static event_queue eqs = {0};
static event_queue *eq = &eqs;
/*
* Thread ID of the main thread loop
*/
static PRThread *eq_loop_tid = NULL;
/*
* Flags used to control startup/shutdown of the event queue
*/
static int eq_running = 0;
static int eq_stopped = 0;
static int eq_initialized = 0;
PRLock *ss_lock = NULL;
PRCondVar *ss_cv = NULL;
PRCallOnceType init_once = {0};
/* Forward declarations */
static slapi_eq_context *eq_new(slapi_eq_fn_t fn, void *arg, time_t when, unsigned long interval);
static void eq_enqueue(slapi_eq_context *newec);
static slapi_eq_context *eq_dequeue(time_t now);
static PRStatus eq_create(void);
/* ******************************************************** */
/*
* slapi_eq_once: cause an event to happen exactly once.
*
* Arguments:
* fn: the function to call
* arg: an argument to pass to the called function
* when: the time that the function should be called
* Returns:
* slapi_eq_context - a handle to an opaque object which
* the caller can use to refer to this particular scheduled
* event.
*/
Slapi_Eq_Context
slapi_eq_once(slapi_eq_fn_t fn, void *arg, time_t when)
{
slapi_eq_context *tmp;
PR_ASSERT(eq_initialized);
if (!eq_stopped) {
Slapi_Eq_Context id;
tmp = eq_new(fn, arg, when, 0UL);
id = tmp->ec_id;
eq_enqueue(tmp);
/* After this point, <tmp> may have */
/* been freed, depending on the thread */
/* scheduling. Too bad */
slapi_log_err(SLAPI_LOG_HOUSE, NULL,
"added one-time event id %p at time %ld\n",
id, when);
return (id);
}
return NULL; /* JCM - Not sure if this should be 0 or something else. */
}
/*
* slapi_eq_repeat: cause an event to happen repeatedly.
*
* Arguments:
* fn: the function to call
* arg: an argument to pass to the called function
* when: the time that the function should first be called
* interval: the amount of time (in milliseconds) between
* successive calls to the function
* Returns:
* slapi_eq_context - a handle to an opaque object which
* the caller can use to refer to this particular scheduled
*/
Slapi_Eq_Context
slapi_eq_repeat(slapi_eq_fn_t fn, void *arg, time_t when, unsigned long interval)
{
slapi_eq_context *tmp;
PR_ASSERT(eq_initialized);
if (!eq_stopped) {
tmp = eq_new(fn, arg, when, interval);
eq_enqueue(tmp);
slapi_log_err(SLAPI_LOG_HOUSE, NULL,
"added repeating event id %p at time %ld, interval %lu\n",
tmp->ec_id, when, interval);
return (tmp->ec_id);
}
return NULL; /* JCM - Not sure if this should be 0 or something else. */
}
/*
* slapi_eq_cancel: cancel a pending event.
* Arguments:
* ctx: the context of the event which should be de-scheduled
*/
int
slapi_eq_cancel(Slapi_Eq_Context ctx)
{
slapi_eq_context **p, *tmp = NULL;
int found = 0;
PR_ASSERT(eq_initialized);
if (!eq_stopped) {
PR_Lock(eq->eq_lock);
p = &(eq->eq_queue);
while (!found && *p != NULL) {
if ((*p)->ec_id == ctx) {
tmp = *p;
*p = (*p)->ec_next;
slapi_ch_free((void **)&tmp);
found = 1;
} else {
p = &((*p)->ec_next);
}
}
PR_Unlock(eq->eq_lock);
}
slapi_log_err(SLAPI_LOG_HOUSE, NULL,
"cancellation of event id %p requested: %s\n",
ctx, found ? "cancellation succeeded" : "event not found");
return found;
}
/*
* Construct a new ec structure
*/
static slapi_eq_context *
eq_new(slapi_eq_fn_t fn, void *arg, time_t when, unsigned long interval)
{
slapi_eq_context *retptr = (slapi_eq_context *)slapi_ch_calloc(1, sizeof(slapi_eq_context));
retptr->ec_fn = fn;
retptr->ec_arg = arg;
/*
* retptr->ec_when = when < now ? now : when;
* we used to amke this check, but it make no sense: when queued, if when
* has expired, we'll be executed anyway. save the cycles, and just set
* ec_when.
*/
retptr->ec_when = when;
retptr->ec_interval = interval == 0UL ? 0UL : (interval + 999) / 1000;
retptr->ec_id = (Slapi_Eq_Context)retptr;
return retptr;
}
/*
* Add a new event to the event queue.
*/
static void
eq_enqueue(slapi_eq_context *newec)
{
slapi_eq_context **p;
PR_ASSERT(NULL != newec);
PR_Lock(eq->eq_lock);
/* Insert <newec> in order (sorted by start time) in the list */
for (p = &(eq->eq_queue); *p != NULL; p = &((*p)->ec_next)) {
if ((*p)->ec_when > newec->ec_when) {
break;
}
}
if (NULL != *p) {
newec->ec_next = *p;
} else {
newec->ec_next = NULL;
}
*p = newec;
PR_NotifyCondVar(eq->eq_cv); /* wake up scheduler thread */
PR_Unlock(eq->eq_lock);
}
/*
* If there is an event in the queue scheduled at time
* <now> or before, dequeue it and return a pointer
* to it. Otherwise, return NULL.
*/
static slapi_eq_context *
eq_dequeue(time_t now)
{
slapi_eq_context *retptr = NULL;
PR_Lock(eq->eq_lock);
if (NULL != eq->eq_queue && eq->eq_queue->ec_when <= now) {
retptr = eq->eq_queue;
eq->eq_queue = retptr->ec_next;
}
PR_Unlock(eq->eq_lock);
return retptr;
}
/*
* Call all events which are due to run.
* Note that if we've missed a schedule
* opportunity, we don't try to catch up
* by calling the function repeatedly.
*/
static void
eq_call_all(void)
{
slapi_eq_context *p;
time_t curtime = slapi_current_utc_time();
while ((p = eq_dequeue(curtime)) != NULL) {
/* Call the scheduled function */
p->ec_fn(p->ec_when, p->ec_arg);
slapi_log_err(SLAPI_LOG_HOUSE, NULL,
"Event id %p called at %ld (scheduled for %ld)\n",
p->ec_id, curtime, p->ec_when);
if (0UL != p->ec_interval) {
/* This is a repeating event. Requeue it. */
do {
p->ec_when += p->ec_interval;
} while (p->ec_when < curtime);
eq_enqueue(p);
} else {
slapi_ch_free((void **)&p);
}
}
}
/*
* The main event queue loop.
*/
static void
eq_loop(void *arg __attribute__((unused)))
{
while (eq_running) {
time_t curtime = slapi_current_utc_time();
PRIntervalTime timeout;
int until;
PR_Lock(eq->eq_lock);
while (!((NULL != eq->eq_queue) && (eq->eq_queue->ec_when <= curtime))) {
if (!eq_running) {
PR_Unlock(eq->eq_lock);
goto bye;
}
/* Compute new timeout */
if (NULL != eq->eq_queue) {
until = eq->eq_queue->ec_when - curtime;
timeout = PR_SecondsToInterval(until);
} else {
timeout = PR_INTERVAL_NO_TIMEOUT;
}
PR_WaitCondVar(eq->eq_cv, timeout);
curtime = slapi_current_utc_time();
}
/* There is some work to do */
PR_Unlock(eq->eq_lock);
eq_call_all();
}
bye:
eq_stopped = 1;
PR_Lock(ss_lock);
PR_NotifyAllCondVar(ss_cv);
PR_Unlock(ss_lock);
}
/*
* Allocate and initialize the event queue structures.
*/
static PRStatus
eq_create(void)
{
PR_ASSERT(NULL == eq->eq_lock);
if ((eq->eq_lock = PR_NewLock()) == NULL) {
slapi_log_err(SLAPI_LOG_ERR, "eq_create", "PR_NewLock failed\n");
exit(1);
}
if ((eq->eq_cv = PR_NewCondVar(eq->eq_lock)) == NULL) {
slapi_log_err(SLAPI_LOG_ERR, "eq_create", "PR_NewCondVar failed\n");
exit(1);
}
if ((ss_lock = PR_NewLock()) == NULL) {
slapi_log_err(SLAPI_LOG_ERR, "eq_create", "PR_NewLock failed\n");
exit(1);
}
if ((ss_cv = PR_NewCondVar(ss_lock)) == NULL) {
slapi_log_err(SLAPI_LOG_ERR, "eq_create", "PR_NewCondVar failed\n");
exit(1);
}
eq->eq_queue = NULL;
eq_initialized = 1;
return PR_SUCCESS;
}
/*
* eq_start: start the event queue system.
*
* This should be called exactly once. It will start a
* thread which wakes up periodically and schedules events.
*/
void
eq_start()
{
PR_ASSERT(eq_initialized);
eq_running = 1;
if ((eq_loop_tid = PR_CreateThread(PR_USER_THREAD, (VFP)eq_loop,
NULL, PR_PRIORITY_NORMAL, PR_GLOBAL_THREAD, PR_JOINABLE_THREAD,
SLAPD_DEFAULT_THREAD_STACKSIZE)) == NULL) {
slapi_log_err(SLAPI_LOG_ERR, "eq_start", "eq_loop PR_CreateThread failed\n");
exit(1);
}
slapi_log_err(SLAPI_LOG_HOUSE, NULL, "event queue services have started\n");
}
/*
* eq_init: initialize the event queue system.
*
* This function should be called early in server startup.
* Once it has been called, the event queue will queue
* events, but will not fire any events. Once all of the
* server plugins have been started, the eq_start()
* function should be called, and events will then start
* to fire.
*/
void
eq_init()
{
if (!eq_initialized) {
if (PR_SUCCESS != PR_CallOnce(&init_once, eq_create)) {
slapi_log_err(SLAPI_LOG_ERR, "eq_init", "eq_create failed\n");
}
}
}
/*
* eq_stop: shut down the event queue system.
* Does not return until event queue is fully
* shut down.
*/
void
eq_stop()
{
slapi_eq_context *p, *q;
if (NULL == eq || NULL == eq->eq_lock) { /* never started */
eq_stopped = 1;
return;
}
eq_stopped = 0;
eq_running = 0;
/*
* Signal the eq thread function to stop, and wait until
* it acknowledges by setting eq_stopped.
*/
while (!eq_stopped) {
PR_Lock(eq->eq_lock);
PR_NotifyAllCondVar(eq->eq_cv);
PR_Unlock(eq->eq_lock);
PR_Lock(ss_lock);
PR_WaitCondVar(ss_cv, PR_MillisecondsToInterval(100));
PR_Unlock(ss_lock);
}
(void)PR_JoinThread(eq_loop_tid);
/*
* XXXggood we don't free the actual event queue data structures.
* This is intentional, to allow enqueueing/cancellation of events
* even after event queue services have shut down (these are no-ops).
* The downside is that the event queue can't be stopped and restarted
* easily.
*/
PR_Lock(eq->eq_lock);
p = eq->eq_queue;
while (p != NULL) {
q = p->ec_next;
slapi_ch_free((void **)&p);
/* Some ec_arg could get leaked here in shutdown (e.g., replica_name)
* This can be fixed by specifying a flag when the context is queued.
* [After 6.2]
*/
p = q;
}
PR_Unlock(eq->eq_lock);
slapi_log_err(SLAPI_LOG_HOUSE, NULL, "event queue services have shut down\n");
}
/*
* return arg (ec_arg) only if the context is in the event queue
*/
void *
slapi_eq_get_arg(Slapi_Eq_Context ctx)
{
slapi_eq_context **p;
PR_ASSERT(eq_initialized);
if (eq && !eq_stopped) {
PR_Lock(eq->eq_lock);
p = &(eq->eq_queue);
while (p && *p != NULL) {
if ((*p)->ec_id == ctx) {
PR_Unlock(eq->eq_lock);
return (*p)->ec_arg;
} else {
p = &((*p)->ec_next);
}
}
PR_Unlock(eq->eq_lock);
}
return NULL;
}
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