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/*
* Seven Kingdoms: Ancient Adversaries
*
* Copyright 1997,1998 Enlight Software Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
//Filename : COLOR.H
//Description : Game Color Definition
#ifndef __COLOR_H
#define __COLOR_H
//--------- Define color codes ----------//
#define VGA_RED 0xA0
#define VGA_LIGHT_BLUE 0xA4
#define VGA_DARK_BLUE 0xC4
#define VGA_LIGHT_GREEN 0xA8
#define VGA_DARK_GREEN 0xC8
#define VGA_PURPLE 0xAC
#define VGA_ORANGE 0xD0
#define VGA_YELLOW 0xB4
#define VGA_BROWN 0xB8
#define VGA_GRAY 0x90
#define V_BLACK 0x00 // single color only
#define V_WHITE 0x9F
#define V_RED VGA_RED+1
#define V_LIGHT_BLUE VGA_LIGHT_BLUE+1
#define V_DARK_BLUE VGA_DARK_BLUE+1
#define V_LIGHT_GREEN VGA_LIGHT_GREEN+1
#define V_DARK_GREEN VGA_DARK_GREEN+3
#define V_PURPLE VGA_PURPLE+1
#define V_ORANGE VGA_ORANGE
#define V_YELLOW VGA_YELLOW
#define V_BROWN VGA_BROWN+2
#define V_BACKGROUND 0xFF // background color, pixels of this color are not put in VGAputIcon
//---------- Define Game Colors --------------//
#define OWN_SELECT_FRAME_COLOR V_YELLOW
#define ENEMY_SELECT_FRAME_COLOR V_RED
#define UNEXPLORED_COLOR V_BLACK
#define SITE_COLOR V_BLACK
#define WALL_COLOR VGA_GRAY+6
#define HILL_COLOR VGA_BROWN+3
#define FIRE_COLOR V_RED
#define TORNADO_COLOR1 VGA_GRAY+7
#define TORNADO_COLOR2 VGA_GRAY+8
#define INDEPENDENT_NATION_COLOR V_WHITE
//---------------------------------------------//
#endif
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