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/*
* Seven Kingdoms: Ancient Adversaries
*
* Copyright 1997,1998 Enlight Software Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef __OGAMHALL_H
#define __OGAMHALL_H
//Filename : OGAMHALL.H
//Description : Hall of Fame
#include <OSaveGameInfo.h>
//-------- Define struct HallFameEntry ----------//
enum { HALL_FAME_NUM = 6 }; // No. of Hall of Fame entries
#pragma pack(1)
struct HallFameEntry // Hall of Fame
{
char player_name[HUMAN_NAME_LEN+1];
char race_id;
short start_year;
short end_year;
int score;
int population;
short difficulty_rating;
public:
void disp_info(int,int,int);
void record_data(int);
};
#pragma pack()
class HallOfFame {
public:
HallOfFame();
void init();
void deinit();
const char* const get_last_savegame_file_name() const {return last_savegame_file_name;}
void set_last_savegame_file_name(const char* fileName);
int add_hall_of_fame(int totalScore);
void disp_hall_of_fame();
private:
int read_hall_of_fame();
int write_hall_of_fame(); // it may be called by group_res.gen_group() in writting default name
private:
HallFameEntry hall_fame_array[HALL_FAME_NUM];
// In a slight (historical) abuse of responsibility, HALLFAME.DAT contains the last savegame name. SaveGameArray maintains it during runtime, however.
char last_savegame_file_name[SaveGameInfo::MAX_FILE_PATH+1];
};
extern HallOfFame hall_of_fame;
#endif // !__OGAMHALL_H
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