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/* Bcj2Enc.c -- BCJ2 Encoder converter for x86 code (Branch CALL/JUMP variant2)
2023-04-02 : Igor Pavlov : Public domain */
#include "Precomp.h"
/* #define SHOW_STAT */
#ifdef SHOW_STAT
#include <stdio.h>
#define PRF2(s) printf("%s ip=%8x tempPos=%d src= %8x\n", s, (unsigned)p->ip64, p->tempPos, (unsigned)(p->srcLim - p->src));
#else
#define PRF2(s)
#endif
#include "Bcj2.h"
#include "CpuArch.h"
#define kTopValue ((UInt32)1 << 24)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
void Bcj2Enc_Init(CBcj2Enc *p)
{
unsigned i;
p->state = BCJ2_ENC_STATE_ORIG;
p->finishMode = BCJ2_ENC_FINISH_MODE_CONTINUE;
p->context = 0;
p->flushRem = 5;
p->isFlushState = 0;
p->cache = 0;
p->range = 0xffffffff;
p->low = 0;
p->cacheSize = 1;
p->ip64 = 0;
p->fileIp64 = 0;
p->fileSize64_minus1 = BCJ2_ENC_FileSizeField_UNLIMITED;
p->relatLimit = BCJ2_ENC_RELAT_LIMIT_DEFAULT;
// p->relatExcludeBits = 0;
p->tempPos = 0;
for (i = 0; i < sizeof(p->probs) / sizeof(p->probs[0]); i++)
p->probs[i] = kBitModelTotal >> 1;
}
// Z7_NO_INLINE
Z7_FORCE_INLINE
static BoolInt Bcj2_RangeEnc_ShiftLow(CBcj2Enc *p)
{
const UInt32 low = (UInt32)p->low;
const unsigned high = (unsigned)
#if defined(Z7_MSC_VER_ORIGINAL) \
&& defined(MY_CPU_X86) \
&& defined(MY_CPU_LE) \
&& !defined(MY_CPU_64BIT)
// we try to rid of __aullshr() call in MSVS-x86
(((const UInt32 *)&p->low)[1]); // [1] : for little-endian only
#else
(p->low >> 32);
#endif
if (low < (UInt32)0xff000000 || high != 0)
{
Byte *buf = p->bufs[BCJ2_STREAM_RC];
do
{
if (buf == p->lims[BCJ2_STREAM_RC])
{
p->state = BCJ2_STREAM_RC;
p->bufs[BCJ2_STREAM_RC] = buf;
return True;
}
*buf++ = (Byte)(p->cache + high);
p->cache = 0xff;
}
while (--p->cacheSize);
p->bufs[BCJ2_STREAM_RC] = buf;
p->cache = (Byte)(low >> 24);
}
p->cacheSize++;
p->low = low << 8;
return False;
}
/*
We can use 2 alternative versions of code:
1) non-marker version:
Byte CBcj2Enc::context
Byte temp[8];
Last byte of marker (e8/e9/[0f]8x) can be written to temp[] buffer.
Encoder writes last byte of marker (e8/e9/[0f]8x) to dest, only in conjunction
with writing branch symbol to range coder in same Bcj2Enc_Encode_2() call.
2) marker version:
UInt32 CBcj2Enc::context
Byte CBcj2Enc::temp[4];
MARKER_FLAG in CBcj2Enc::context shows that CBcj2Enc::context contains finded marker.
it's allowed that
one call of Bcj2Enc_Encode_2() writes last byte of marker (e8/e9/[0f]8x) to dest,
and another call of Bcj2Enc_Encode_2() does offset conversion.
So different values of (fileIp) and (fileSize) are possible
in these different Bcj2Enc_Encode_2() calls.
Also marker version requires additional if((v & MARKER_FLAG) == 0) check in main loop.
So we use non-marker version.
*/
/*
Corner cases with overlap in multi-block.
before v23: there was one corner case, where converted instruction
could start in one sub-stream and finish in next sub-stream.
If multi-block (solid) encoding is used,
and BCJ2_ENC_FINISH_MODE_END_BLOCK is used for each sub-stream.
and (0f) is last byte of previous sub-stream
and (8x) is first byte of current sub-stream
then (0f 8x) pair is treated as marker by BCJ2 encoder and decoder.
BCJ2 encoder can converts 32-bit offset for that (0f 8x) cortage,
if that offset meets limit requirements.
If encoder allows 32-bit offset conversion for such overlap case,
then the data in 3 uncompressed BCJ2 streams for some sub-stream
can depend from data of previous sub-stream.
That corner case is not big problem, and it's rare case.
Since v23.00 we do additional check to prevent conversions in such overlap cases.
*/
/*
Bcj2Enc_Encode_2() output variables at exit:
{
if (Bcj2Enc_Encode_2() exits with (p->state == BCJ2_ENC_STATE_ORIG))
{
it means that encoder needs more input data.
if (p->srcLim == p->src) at exit, then
{
(p->finishMode != BCJ2_ENC_FINISH_MODE_END_STREAM)
all input data were read and processed, and we are ready for
new input data.
}
else
{
(p->srcLim != p->src)
(p->finishMode == BCJ2_ENC_FINISH_MODE_CONTINUE)
The encoder have found e8/e9/0f_8x marker,
and p->src points to last byte of that marker,
Bcj2Enc_Encode_2() needs more input data to get totally
5 bytes (last byte of marker and 32-bit branch offset)
as continuous array starting from p->src.
(p->srcLim - p->src < 5) requirement is met after exit.
So non-processed resedue from p->src to p->srcLim is always less than 5 bytes.
}
}
}
*/
Z7_NO_INLINE
static void Bcj2Enc_Encode_2(CBcj2Enc *p)
{
if (!p->isFlushState)
{
const Byte *src;
UInt32 v;
{
const unsigned state = p->state;
if (BCJ2_IS_32BIT_STREAM(state))
{
Byte *cur = p->bufs[state];
if (cur == p->lims[state])
return;
SetBe32a(cur, p->tempTarget)
p->bufs[state] = cur + 4;
}
}
p->state = BCJ2_ENC_STATE_ORIG; // for main reason of exit
src = p->src;
v = p->context;
// #define WRITE_CONTEXT p->context = v; // for marker version
#define WRITE_CONTEXT p->context = (Byte)v;
#define WRITE_CONTEXT_AND_SRC p->src = src; WRITE_CONTEXT
for (;;)
{
// const Byte *src;
// UInt32 v;
CBcj2Enc_ip_unsigned ip;
if (p->range < kTopValue)
{
// to reduce register pressure and code size: we save and restore local variables.
WRITE_CONTEXT_AND_SRC
if (Bcj2_RangeEnc_ShiftLow(p))
return;
p->range <<= 8;
src = p->src;
v = p->context;
}
// src = p->src;
// #define MARKER_FLAG ((UInt32)1 << 17)
// if ((v & MARKER_FLAG) == 0) // for marker version
{
const Byte *srcLim;
Byte *dest = p->bufs[BCJ2_STREAM_MAIN];
{
const SizeT remSrc = (SizeT)(p->srcLim - src);
SizeT rem = (SizeT)(p->lims[BCJ2_STREAM_MAIN] - dest);
if (rem >= remSrc)
rem = remSrc;
srcLim = src + rem;
}
/* p->context contains context of previous byte:
bits [0 : 7] : src[-1], if (src) was changed in this call
bits [8 : 31] : are undefined for non-marker version
*/
// v = p->context;
#define NUM_SHIFT_BITS 24
#define CONV_FLAG ((UInt32)1 << 16)
#define ONE_ITER { \
b = src[0]; \
*dest++ = (Byte)b; \
v = (v << NUM_SHIFT_BITS) | b; \
if (((b + (0x100 - 0xe8)) & 0xfe) == 0) break; \
if (((v - (((UInt32)0x0f << (NUM_SHIFT_BITS)) + 0x80)) & \
((((UInt32)1 << (4 + NUM_SHIFT_BITS)) - 0x1) << 4)) == 0) break; \
src++; if (src == srcLim) { break; } }
if (src != srcLim)
for (;;)
{
/* clang can generate ineffective code with setne instead of two jcc instructions.
we can use 2 iterations and external (unsigned b) to avoid that ineffective code genaration. */
unsigned b;
ONE_ITER
ONE_ITER
}
ip = p->ip64 + (CBcj2Enc_ip_unsigned)(SizeT)(dest - p->bufs[BCJ2_STREAM_MAIN]);
p->bufs[BCJ2_STREAM_MAIN] = dest;
p->ip64 = ip;
if (src == srcLim)
{
WRITE_CONTEXT_AND_SRC
if (src != p->srcLim)
{
p->state = BCJ2_STREAM_MAIN;
return;
}
/* (p->src == p->srcLim)
(p->state == BCJ2_ENC_STATE_ORIG) */
if (p->finishMode != BCJ2_ENC_FINISH_MODE_END_STREAM)
return;
/* (p->finishMode == BCJ2_ENC_FINISH_MODE_END_STREAM */
// (p->flushRem == 5);
p->isFlushState = 1;
break;
}
src++;
// p->src = src;
}
// ip = p->ip; // for marker version
/* marker was found */
/* (v) contains marker that was found:
bits [NUM_SHIFT_BITS : NUM_SHIFT_BITS + 7]
: value of src[-2] : xx/xx/0f
bits [0 : 7] : value of src[-1] : e8/e9/8x
*/
{
{
#if NUM_SHIFT_BITS != 24
v &= ~(UInt32)CONV_FLAG;
#endif
// UInt32 relat = 0;
if ((SizeT)(p->srcLim - src) >= 4)
{
/*
if (relat != 0 || (Byte)v != 0xe8)
BoolInt isBigOffset = True;
*/
const UInt32 relat = GetUi32(src);
/*
#define EXCLUDE_FLAG ((UInt32)1 << 4)
#define NEED_CONVERT(rel) ((((rel) + EXCLUDE_FLAG) & (0 - EXCLUDE_FLAG * 2)) != 0)
if (p->relatExcludeBits != 0)
{
const UInt32 flag = (UInt32)1 << (p->relatExcludeBits - 1);
isBigOffset = (((relat + flag) & (0 - flag * 2)) != 0);
}
// isBigOffset = False; // for debug
*/
ip -= p->fileIp64;
// Use the following if check, if (ip) is 64-bit:
if (ip > (((v + 0x20) >> 5) & 1)) // 23.00 : we eliminate milti-block overlap for (Of 80) and (e8/e9)
if ((CBcj2Enc_ip_unsigned)((CBcj2Enc_ip_signed)ip + 4 + (Int32)relat) <= p->fileSize64_minus1)
if (((UInt32)(relat + p->relatLimit) >> 1) < p->relatLimit)
v |= CONV_FLAG;
}
else if (p->finishMode == BCJ2_ENC_FINISH_MODE_CONTINUE)
{
// (p->srcLim - src < 4)
// /*
// for non-marker version
p->ip64--; // p->ip = ip - 1;
p->bufs[BCJ2_STREAM_MAIN]--;
src--;
v >>= NUM_SHIFT_BITS;
// (0 < p->srcLim - p->src <= 4)
// */
// v |= MARKER_FLAG; // for marker version
/* (p->state == BCJ2_ENC_STATE_ORIG) */
WRITE_CONTEXT_AND_SRC
return;
}
{
const unsigned c = ((v + 0x17) >> 6) & 1;
CBcj2Prob *prob = p->probs + (unsigned)
(((0 - c) & (Byte)(v >> NUM_SHIFT_BITS)) + c + ((v >> 5) & 1));
/*
((Byte)v == 0xe8 ? 2 + ((Byte)(v >> 8)) :
((Byte)v < 0xe8 ? 0 : 1)); // ((v >> 5) & 1));
*/
const unsigned ttt = *prob;
const UInt32 bound = (p->range >> kNumBitModelTotalBits) * ttt;
if ((v & CONV_FLAG) == 0)
{
// static int yyy = 0; yyy++; printf("\n!needConvert = %d\n", yyy);
// v = (Byte)v; // for marker version
p->range = bound;
*prob = (CBcj2Prob)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits));
// WRITE_CONTEXT_AND_SRC
continue;
}
p->low += bound;
p->range -= bound;
*prob = (CBcj2Prob)(ttt - (ttt >> kNumMoveBits));
}
// p->context = src[3];
{
// const unsigned cj = ((Byte)v == 0xe8 ? BCJ2_STREAM_CALL : BCJ2_STREAM_JUMP);
const unsigned cj = (((v + 0x57) >> 6) & 1) + BCJ2_STREAM_CALL;
ip = p->ip64;
v = GetUi32(src); // relat
ip += 4;
p->ip64 = ip;
src += 4;
// p->src = src;
{
const UInt32 absol = (UInt32)ip + v;
Byte *cur = p->bufs[cj];
v >>= 24;
// WRITE_CONTEXT
if (cur == p->lims[cj])
{
p->state = cj;
p->tempTarget = absol;
WRITE_CONTEXT_AND_SRC
return;
}
SetBe32a(cur, absol)
p->bufs[cj] = cur + 4;
}
}
}
}
} // end of loop
}
for (; p->flushRem != 0; p->flushRem--)
if (Bcj2_RangeEnc_ShiftLow(p))
return;
p->state = BCJ2_ENC_STATE_FINISHED;
}
/*
BCJ2 encoder needs look ahead for up to 4 bytes in (src) buffer.
So base function Bcj2Enc_Encode_2()
in BCJ2_ENC_FINISH_MODE_CONTINUE mode can return with
(p->state == BCJ2_ENC_STATE_ORIG && p->src < p->srcLim)
Bcj2Enc_Encode() solves that look ahead problem by using p->temp[] buffer.
so if (p->state == BCJ2_ENC_STATE_ORIG) after Bcj2Enc_Encode(),
then (p->src == p->srcLim).
And the caller's code is simpler with Bcj2Enc_Encode().
*/
Z7_NO_INLINE
void Bcj2Enc_Encode(CBcj2Enc *p)
{
PRF2("\n----")
if (p->tempPos != 0)
{
/* extra: number of bytes that were copied from (src) to (temp) buffer in this call */
unsigned extra = 0;
/* We will touch only minimal required number of bytes in input (src) stream.
So we will add input bytes from (src) stream to temp[] with step of 1 byte.
We don't add new bytes to temp[] before Bcj2Enc_Encode_2() call
in first loop iteration because
- previous call of Bcj2Enc_Encode() could use another (finishMode),
- previous call could finish with (p->state != BCJ2_ENC_STATE_ORIG).
the case with full temp[] buffer (p->tempPos == 4) is possible here.
*/
for (;;)
{
// (0 < p->tempPos <= 5) // in non-marker version
/* p->src : the current src data position including extra bytes
that were copied to temp[] buffer in this call */
const Byte *src = p->src;
const Byte *srcLim = p->srcLim;
const EBcj2Enc_FinishMode finishMode = p->finishMode;
if (src != srcLim)
{
/* if there are some src data after the data copied to temp[],
then we use MODE_CONTINUE for temp data */
p->finishMode = BCJ2_ENC_FINISH_MODE_CONTINUE;
}
p->src = p->temp;
p->srcLim = p->temp + p->tempPos;
PRF2(" ")
Bcj2Enc_Encode_2(p);
{
const unsigned num = (unsigned)(p->src - p->temp);
const unsigned tempPos = p->tempPos - num;
unsigned i;
p->tempPos = tempPos;
for (i = 0; i < tempPos; i++)
p->temp[i] = p->temp[(SizeT)i + num];
// tempPos : number of bytes in temp buffer
p->src = src;
p->srcLim = srcLim;
p->finishMode = finishMode;
if (p->state != BCJ2_ENC_STATE_ORIG)
{
// (p->tempPos <= 4) // in non-marker version
/* if (the reason of exit from Bcj2Enc_Encode_2()
is not BCJ2_ENC_STATE_ORIG),
then we exit from Bcj2Enc_Encode() with same reason */
// optional code begin : we rollback (src) and tempPos, if it's possible:
if (extra >= tempPos)
extra = tempPos;
p->src = src - extra;
p->tempPos = tempPos - extra;
// optional code end : rollback of (src) and tempPos
return;
}
/* (p->tempPos <= 4)
(p->state == BCJ2_ENC_STATE_ORIG)
so encoder needs more data than in temp[] */
if (src == srcLim)
return; // src buffer has no more input data.
/* (src != srcLim)
so we can provide more input data from src for Bcj2Enc_Encode_2() */
if (extra >= tempPos)
{
/* (extra >= tempPos) means that temp buffer contains
only data from src buffer of this call.
So now we can encode without temp buffer */
p->src = src - tempPos; // rollback (src)
p->tempPos = 0;
break;
}
// we append one additional extra byte from (src) to temp[] buffer:
p->temp[tempPos] = *src;
p->tempPos = tempPos + 1;
// (0 < p->tempPos <= 5) // in non-marker version
p->src = src + 1;
extra++;
}
}
}
PRF2("++++")
// (p->tempPos == 0)
Bcj2Enc_Encode_2(p);
PRF2("====")
if (p->state == BCJ2_ENC_STATE_ORIG)
{
const Byte *src = p->src;
const Byte *srcLim = p->srcLim;
const unsigned rem = (unsigned)(srcLim - src);
/* (rem <= 4) here.
if (p->src != p->srcLim), then
- we copy non-processed bytes from (p->src) to temp[] buffer,
- we set p->src equal to p->srcLim.
*/
if (rem)
{
unsigned i = 0;
p->src = srcLim;
p->tempPos = rem;
// (0 < p->tempPos <= 4)
do
p->temp[i] = src[i];
while (++i != rem);
}
// (p->tempPos <= 4)
// (p->src == p->srcLim)
}
}
#undef PRF2
#undef CONV_FLAG
#undef MARKER_FLAG
#undef WRITE_CONTEXT
#undef WRITE_CONTEXT_AND_SRC
#undef ONE_ITER
#undef NUM_SHIFT_BITS
#undef kTopValue
#undef kNumBitModelTotalBits
#undef kBitModelTotal
#undef kNumMoveBits
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