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// Windows/FileFind.h
#ifndef ZIP7_INC_WINDOWS_FILE_FIND_H
#define ZIP7_INC_WINDOWS_FILE_FIND_H
#ifndef _WIN32
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#endif
#include "../Common/MyLinux.h"
#include "../Common/MyString.h"
#include "../Common/MyWindows.h"
#include "Defs.h"
#include "FileIO.h"
namespace NWindows {
namespace NFile {
namespace NFind {
// bool DoesFileExist(CFSTR name, bool followLink);
bool DoesFileExist_Raw(CFSTR name);
bool DoesFileExist_FollowLink(CFSTR name);
bool DoesDirExist(CFSTR name, bool followLink);
inline bool DoesDirExist(CFSTR name)
{ return DoesDirExist(name, false); }
inline bool DoesDirExist_FollowLink(CFSTR name)
{ return DoesDirExist(name, true); }
// it's always _Raw
bool DoesFileOrDirExist(CFSTR name);
DWORD GetFileAttrib(CFSTR path);
#ifdef _WIN32
namespace NAttributes
{
inline bool IsReadOnly(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_READONLY) != 0; }
inline bool IsHidden(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_HIDDEN) != 0; }
inline bool IsSystem(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_SYSTEM) != 0; }
inline bool IsDir(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_DIRECTORY) != 0; }
inline bool IsArchived(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_ARCHIVE) != 0; }
inline bool IsCompressed(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_COMPRESSED) != 0; }
inline bool IsEncrypted(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_ENCRYPTED) != 0; }
inline UInt32 Get_PosixMode_From_WinAttrib(DWORD attrib)
{
UInt32 v = IsDir(attrib) ? MY_LIN_S_IFDIR : MY_LIN_S_IFREG;
/* 21.06: as WSL we allow write permissions (0222) for directories even for (FILE_ATTRIBUTE_READONLY).
So extracting at Linux will be allowed to write files inside (0777) directories. */
v |= ((IsReadOnly(attrib) && !IsDir(attrib)) ? 0555 : 0777);
return v;
}
}
#else
UInt32 Get_WinAttribPosix_From_PosixMode(UInt32 mode);
#endif
class CFileInfoBase
{
#ifdef _WIN32
bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); }
#endif
public:
UInt64 Size;
CFiTime CTime;
CFiTime ATime;
CFiTime MTime;
#ifdef _WIN32
DWORD Attrib;
bool IsAltStream;
bool IsDevice;
/*
#ifdef UNDER_CE
DWORD ObjectID;
#else
UINT32 ReparseTag;
#endif
*/
#else
dev_t dev; /* ID of device containing file */
ino_t ino;
mode_t mode;
nlink_t nlink;
uid_t uid; /* user ID of owner */
gid_t gid; /* group ID of owner */
dev_t rdev; /* device ID (defined, if S_ISCHR(mode) || S_ISBLK(mode)) */
// bool Use_lstat;
#endif
CFileInfoBase() { ClearBase(); }
void ClearBase() throw();
bool SetAs_StdInFile();
#ifdef _WIN32
bool Fill_From_ByHandleFileInfo(CFSTR path);
void SetAsDir() { Attrib = FILE_ATTRIBUTE_DIRECTORY; } // |= (FILE_ATTRIBUTE_UNIX_EXTENSION + (S_IFDIR << 16));
bool IsArchived() const { return MatchesMask(FILE_ATTRIBUTE_ARCHIVE); }
bool IsCompressed() const { return MatchesMask(FILE_ATTRIBUTE_COMPRESSED); }
bool IsDir() const { return MatchesMask(FILE_ATTRIBUTE_DIRECTORY); }
bool IsEncrypted() const { return MatchesMask(FILE_ATTRIBUTE_ENCRYPTED); }
bool IsHidden() const { return MatchesMask(FILE_ATTRIBUTE_HIDDEN); }
bool IsNormal() const { return MatchesMask(FILE_ATTRIBUTE_NORMAL); }
bool IsOffline() const { return MatchesMask(FILE_ATTRIBUTE_OFFLINE); }
bool IsReadOnly() const { return MatchesMask(FILE_ATTRIBUTE_READONLY); }
bool HasReparsePoint() const { return MatchesMask(FILE_ATTRIBUTE_REPARSE_POINT); }
bool IsSparse() const { return MatchesMask(FILE_ATTRIBUTE_SPARSE_FILE); }
bool IsSystem() const { return MatchesMask(FILE_ATTRIBUTE_SYSTEM); }
bool IsTemporary() const { return MatchesMask(FILE_ATTRIBUTE_TEMPORARY); }
UInt32 GetWinAttrib() const { return Attrib; }
UInt32 GetPosixAttrib() const
{
return NAttributes::Get_PosixMode_From_WinAttrib(Attrib);
}
bool Has_Attrib_ReparsePoint() const { return (Attrib & FILE_ATTRIBUTE_REPARSE_POINT) != 0; }
#else
UInt32 GetPosixAttrib() const { return mode; }
UInt32 GetWinAttrib() const { return Get_WinAttribPosix_From_PosixMode(mode); }
bool IsDir() const { return S_ISDIR(mode); }
void SetAsDir() { mode = S_IFDIR | 0777; }
void SetFrom_stat(const struct stat &st);
bool IsReadOnly() const
{
// does linux support writing to ReadOnly files?
if ((mode & 0222) == 0) // S_IWUSR in p7zip
return true;
return false;
}
bool IsPosixLink() const { return S_ISLNK(mode); }
#endif
bool IsOsSymLink() const
{
#ifdef _WIN32
return HasReparsePoint();
#else
return IsPosixLink();
#endif
}
};
struct CFileInfo: public CFileInfoBase
{
FString Name;
#if defined(_WIN32) && !defined(UNDER_CE)
// FString ShortName;
#endif
bool IsDots() const throw();
bool Find(CFSTR path, bool followLink = false);
bool Find_FollowLink(CFSTR path) { return Find(path, true); }
#ifdef _WIN32
// bool Fill_From_ByHandleFileInfo(CFSTR path);
// bool FollowReparse(CFSTR path, bool isDir);
#else
bool Find_DontFill_Name(CFSTR path, bool followLink = false);
#endif
};
#ifdef _WIN32
class CFindFileBase MY_UNCOPYABLE
{
protected:
HANDLE _handle;
public:
bool IsHandleAllocated() const { return _handle != INVALID_HANDLE_VALUE; }
CFindFileBase(): _handle(INVALID_HANDLE_VALUE) {}
~CFindFileBase() { Close(); }
bool Close() throw();
};
class CFindFile: public CFindFileBase
{
public:
bool FindFirst(CFSTR wildcard, CFileInfo &fileInfo);
bool FindNext(CFileInfo &fileInfo);
};
#if defined(_WIN32) && !defined(UNDER_CE)
struct CStreamInfo
{
UString Name;
UInt64 Size;
UString GetReducedName() const; // returns ":Name"
// UString GetReducedName2() const; // returns "Name"
bool IsMainStream() const throw();
};
class CFindStream: public CFindFileBase
{
public:
bool FindFirst(CFSTR filePath, CStreamInfo &streamInfo);
bool FindNext(CStreamInfo &streamInfo);
};
class CStreamEnumerator MY_UNCOPYABLE
{
CFindStream _find;
FString _filePath;
bool NextAny(CFileInfo &fileInfo, bool &found);
public:
CStreamEnumerator(const FString &filePath): _filePath(filePath) {}
bool Next(CStreamInfo &streamInfo, bool &found);
};
#endif // defined(_WIN32) && !defined(UNDER_CE)
class CEnumerator MY_UNCOPYABLE
{
CFindFile _findFile;
FString _wildcard;
bool NextAny(CFileInfo &fileInfo);
public:
void SetDirPrefix(const FString &dirPrefix);
bool Next(CFileInfo &fileInfo);
bool Next(CFileInfo &fileInfo, bool &found);
};
class CFindChangeNotification MY_UNCOPYABLE
{
HANDLE _handle;
public:
operator HANDLE () { return _handle; }
bool IsHandleAllocated() const
{
/* at least on win2000/XP (undocumented):
if pathName is "" or NULL,
FindFirstChangeNotification() could return NULL.
So we check for INVALID_HANDLE_VALUE and NULL.
*/
return _handle != INVALID_HANDLE_VALUE && _handle != NULL;
}
CFindChangeNotification(): _handle(INVALID_HANDLE_VALUE) {}
~CFindChangeNotification() { Close(); }
bool Close() throw();
HANDLE FindFirst(CFSTR pathName, bool watchSubtree, DWORD notifyFilter);
bool FindNext() { return BOOLToBool(::FindNextChangeNotification(_handle)); }
};
#ifndef UNDER_CE
bool MyGetLogicalDriveStrings(CObjectVector<FString> &driveStrings);
#endif
typedef CFileInfo CDirEntry;
#else // WIN32
struct CDirEntry
{
ino_t iNode;
#if !defined(_AIX) && !defined(__sun)
Byte Type;
#endif
FString Name;
/*
#if !defined(_AIX) && !defined(__sun)
bool IsDir() const
{
// (Type == DT_UNKNOWN) on some systems
return Type == DT_DIR;
}
#endif
*/
bool IsDots() const throw();
};
class CEnumerator MY_UNCOPYABLE
{
DIR *_dir;
FString _wildcard;
bool NextAny(CDirEntry &fileInfo, bool &found);
public:
CEnumerator(): _dir(NULL) {}
~CEnumerator();
void SetDirPrefix(const FString &dirPrefix);
bool Next(CDirEntry &fileInfo, bool &found);
bool Fill_FileInfo(const CDirEntry &de, CFileInfo &fileInfo, bool followLink) const;
bool DirEntry_IsDir(const CDirEntry &de, bool followLink) const
{
#if !defined(_AIX) && !defined(__sun)
if (de.Type == DT_DIR)
return true;
if (de.Type != DT_UNKNOWN)
return false;
#endif
CFileInfo fileInfo;
if (Fill_FileInfo(de, fileInfo, followLink))
{
return fileInfo.IsDir();
}
return false; // change it
}
};
/*
inline UInt32 Get_WinAttrib_From_PosixMode(UInt32 mode)
{
UInt32 attrib = S_ISDIR(mode) ?
FILE_ATTRIBUTE_DIRECTORY :
FILE_ATTRIBUTE_ARCHIVE;
if ((st.st_mode & 0222) == 0) // check it !!!
attrib |= FILE_ATTRIBUTE_READONLY;
return attrib;
}
*/
// UInt32 Get_WinAttrib_From_stat(const struct stat &st);
#endif // WIN32
}}}
#endif
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