File: cachechars.3

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.de F
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.if !"\\$1"" \&\\$1 \\$2 \\$3 \\$4 \\$5 \\$6
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.if !"\\$1"" \&\\$1 \\$2 \\$3 \\$4 \\$5 \\$6
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.BR "\\$1" "\\$2" "\\$3" "\\$4" "\\$5" "\\$6"
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.BR "\\$1" "\\$2" "\\$3" "\\$4" "\\$5" "\\$6"
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.ft B
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.\" This is gross but it avoids relying on internal implementation details
.\" of the -man macros.
.de TF
.IP "" \w'\fB\\$1\ \ \fP'u
.PD0
..
.de EX
.CW
.nf
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.de EE
.fi
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.\" delete above this point if your system has F, L, FR, LR, CW and TF macros
.TH CACHECHARS 3G
.SH NAME
cachechars, Subfont, Cachesubf, Fontchar, Font  \- font utilities
.SH SYNOPSIS
.nf
.B
#include <libc.h>
.B
#include <libg.h>
.PP
.ta \w'\fLCacheinfo 'u
.PP
.B
int  cachechars(Font *f, char **s, XChar2b *c, int n, int *widp, ushort *fp)
.fi
.SH DESCRIPTION
A
.I Font
may contain too many characters to hold in memory
simultaneously.
The graphics library and X server
cooperate to solve this problem by maintaining a cache of recently used
character images.
The details of this cooperation need not be known by most programs:
.I xtbinit
and its associated
.I *p9font
X resource,
.I rdfontfile,
.I charwidth,
.I string,
and
.I ffree
are sufficient for most purposes.
The routines described below are used internally by the graphics library
to maintain the font cache.
.PP
A
.B Subfont
may be considered to be a set of images for a contiguous range of characters,
stored as a single bitmap
with the characters
placed side-by-side on a common baseline.
It is described by the following data structures.
.IP
.EX
.ta 6n +\w'Fontchar 'u +\w'bottom;   'u
typedef
struct Fontchar {
	ushort	cwidth;	/* width of glyph */
	uchar	top;	/* first non-zero scan-line */
	uchar	bottom;	/* last non-zero scan-line */
	char	left;	/* offset of baseline */
	uchar	width;	/* advance to next char's origin */
} Fontchar;

typedef
struct Subfont {
	short	minrow;	/* first character row in font (for X subfonts) */
	short	mincol;	/* first character col in font (for X subfonts) */
	short	minchar;	/* first char code in font (for X subfonts) */
	short	maxchar;	/* last char code in font (for X subfonts) */
	short	width;	/* number of chars in row (for X subfonts) */
	short	n;	/* number of chars in subfont */
	unsigned char height;	/* height of bitmap */
	char	ascent;	/* top of bitmap to baseline */
	Fontchar	*info;	/* n+1 character descriptors */
	int	id;	/* of font */
} Subfont;

.EE
.PP
The actual bitmap for each character is stored on the server
but the metrics associated with character
.I c
are cached locally in
.B
subfont->info[\fIc\fP]\fR.
When a character is displayed at
.B Point
.B p
in a bitmap,
the character rectangle is placed at
.BI (p.x+ i ->left,
.B p.y)
and the next character of the string is displayed at
.BI (p.x+ i ->width+( i +1)->left,
.BR p.y) .
The baseline of the characters is
.L ascent
rows down from the top of the subfont bitmap.
Each
.B Fontchar
has two widths associated with it:
.I width
is the width of the rectangular bitmap
to contain the character;
.I cwidth
is the true width of the character, that is,
the number of pixels between the leftmost and
rightmost pixels of the character glyph.
.PP
A
.B Font
consists of an overall height and ascent
and a collection of subfonts together with the ranges of runes (see
.IR utf (4))
they represent.
Fonts are described by the following structures.
.IP
.EX
.ta 6n +\w'Cachesubf 'u +\w'height;   'u
typedef
struct Cachesubf {
	Rune	min;	/* rune value of 0th char in subfont */
	Rune	max;	/* rune value+1 of last char in subfont */
	char	*name;
	Subfont	*f;	/* attached subfont */
} Cachefont;

typedef
struct Font {
	char	*name;
	uchar	height;	/* max height of bitmap, interline spacing */
	char	ascent;	/* top of bitmap to baseline */
	char	width;	/* widest so far; used in caching only */	
	char	ldepth;	/* of images */
	short	id;	/* of font */
	short	nsubf;	/* number of subfonts */
	Cachesubf	*subf;	/* as read from file */
} Font;
.EE
.PP
The
.LR height ,
.LR ascent ,
and
.L ldepth
fields of Font are described in
.IR graphics (3).
.L Subf
contains
.L nsubf
pointers to
.BR Cachesubfs .
A
.B Cachesubf
connects runes
.L min
through
.LR max ,
inclusive, to the subfont
.LR name ;
it corresponds to a line of the file describing the font.
.PP
The image for rune
.I r
is found in position \fIr\fR\(mi\fLmin\fR\(pl\fLminchar\fR of the subfont.
.PP
For each font, the library, with support from the
graphics server,
maintains a list of
subfonts.
The
.L width
of a font is the maximum of the horizontal extents of the characters
in the cache.  [
.L width 
is unused in the X implementation of libg.]
.I String
draws a string by calling
.I cachechars
and emitting a sequence of
X font indices to draw.
.I Cachechars
calculates the subfont/index pairs for the characters pointed to by
.IR *s .
It calls
.I getsubfont
to fetch subfonts which are not yet in the subfont list of
.IR f .
.I Cachechars
translates the character string into a set of subfont/index pairs.
It loads the character indices into the array
.IR c ,
up to a maximum of
.I n
indices or the length of the string.
It also loads the corresponding element of
.I fp
with the subfont index for each character.
.I Cachechars
returns in
.I c
the number of subfont indices emitted,
updates
.I *s
to point to the next character to be processed, and sets
.I *widp
to the total width of the characters processed.
.I Cachechars
may return before the end of the string if it cannot
proceed.
It can return zero if it is unable to make progress because
a character code does not covered by any subfont range.
.SH SEE ALSO
.IR graphics (3),
.IR balloc (3),
.IR bitblt (3),
.IR font (4).
.SH DIAGNOSTICS
All of the functions use the graphics error function (see
.IR graphics (3)).