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# Copyright (C) 2007 Peter De Wachter <pdewacht@gmail.com>
# Copyright (C) 2007 Miriam Ruiz <little_miry@yahoo.es>
# Distributed under the same license as the game. See debian/copyright.
Index: a7xpg-0.11.dfsg1/src/abagames/util/sdl/Sound.d
===================================================================
--- a7xpg-0.11.dfsg1.orig/src/abagames/util/sdl/Sound.d 2007-08-25 22:21:41.000000000 +0000
+++ a7xpg-0.11.dfsg1/src/abagames/util/sdl/Sound.d 2007-08-25 22:21:59.000000000 +0000
@@ -17,8 +17,8 @@
public:
static bool noSound = false;
static int fadeOutSpeed = 1280;
- static char[] soundsDir = "sounds/";
- static char[] chunksDir = "sounds/";
+ static char[] soundsDir = "/usr/share/games/a7xpg/sounds/";
+ static char[] chunksDir = "/usr/share/games/a7xpg/sounds/";
public static void init() {
if (noSound) return;
Index: a7xpg-0.11.dfsg1/src/abagames/util/sdl/Texture.d
===================================================================
--- a7xpg-0.11.dfsg1.orig/src/abagames/util/sdl/Texture.d 2007-08-25 22:22:22.000000000 +0000
+++ a7xpg-0.11.dfsg1/src/abagames/util/sdl/Texture.d 2007-08-25 22:22:38.000000000 +0000
@@ -15,7 +15,7 @@
*/
public class Texture {
public:
- static char[] imagesDir = "images/";
+ static char[] imagesDir = "/usr/share/games/a7xpg/images/";
private:
GLuint num;
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