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/* abGate - LV2 Noise Gate Plugin
*
* Copyright 2011 Antanas Bružas
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "plugin_configuration.h"
#include <lv2.h>
#include "ui.h"
#include <gtkmm/image.h>
#include <gtkmm/fixed.h>
#include <gtkmm/box.h>
#include <gtkmm/window.h>
#include <gtkmm/widget.h>
#include <gtkmm/eventbox.h>
#include "knob.h"
#include "toggle.h"
#include "gate_const.h"
//-----
#include "preset_widget.h"
//-------
using namespace sigc;
using namespace Gtk;
class main_window: public EventBox {
public:
main_window();
virtual ~main_window();
// Presets
//-------------------------------------------------------------------------
void set_all(float th, float at, float ho, float de, float ra);
void get_all(float &th, float &at, float &ho, float &de, float &ra);
//-------------------------------------------------------------------------
// Informing GUI about changes in the control ports
void gui_port_event(LV2UI_Handle ui, uint32_t port_index, uint32_t buffer_size, uint32_t format, const void * buffer) {
float val;
val = *static_cast<const float*>(buffer);
// Checking if params are the same as specified in the LV2 documentation
if (format != 0) {
return;
}
if (buffer_size != 4) {
return;
}
// Updating values for GUI changes
switch (port_index) {
case p_switch:
bypass->set_toggle_value(val);
break;
case p_threshold:
threshold->set_knob_value(val);
break;
case p_attack:
attack->set_knob_value(val);
break;
case p_hold:
hold->set_knob_value(val);
break;
case p_decay:
decay->set_knob_value(val);
break;
case p_gaterange:
gaterange->set_knob_value(val);
break;
default:
return;
}
}
LV2UI_Controller controller;
LV2UI_Write_Function write_function;
void write_control(uint32_t port_index, float value);
private:
float get_bypass();
float get_closethr();
float get_threshold();
float get_attack();
float get_hold();
float get_decay();
float get_gaterange();
// Setting some bg params
void bg();
VBox main_box;
Fixed button_fix;
knob *threshold, *attack, *hold, *decay, *gaterange;
toggle *bypass;
// Presets
//-----------------------
preset_widget *m_presets;
//-----------------------
};
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