File: ACE_Array_Base.3

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.TH ACE_Array_Base 3 "1 Dec 2001" "ACE" \" -*- nroff -*-
.ad l
.nh
.SH NAME
ACE_Array_Base \- Implement a simple dynamic array. 
.SH SYNOPSIS
.br
.PP
\fC#include <Array_Base.h>\fR
.PP
Inherited by \fBACE_Array\fR.
.PP
.SS Public Types

.in +1c
.ti -1c
.RI "typedef T \fBTYPE\fR"
.br
.ti -1c
.RI "typedef \fBACE_Array_Iterator\fR<T> \fBITERATOR\fR"
.br
.in -1c
.SS Public Methods

.in +1c
.ti -1c
.RI "\fBACE_Array_Base\fR (size_t size = 0, \fBACE_Allocator\fR *alloc = 0)"
.br
.RI "\fIDynamically create an uninitialized array.\fR"
.ti -1c
.RI "\fBACE_Array_Base\fR (size_t size, const T &default_value, \fBACE_Allocator\fR *alloc = 0)"
.br
.RI "\fIDynamically initialize the entire array to the <default_value>.\fR"
.ti -1c
.RI "\fBACE_Array_Base\fR (const ACE_Array_Base<T> &s)"
.br
.ti -1c
.RI "void \fBoperator=\fR (const ACE_Array_Base<T> &s)"
.br
.ti -1c
.RI "\fB~ACE_Array_Base\fR (void)"
.br
.RI "\fIClean up the array (e.g., delete dynamically allocated memory).\fR"
.ti -1c
.RI "T& \fBoperator[]\fR (size_t slot)"
.br
.RI "\fISet item in the array at location <slot>. Doesn't perform range checking.\fR"
.ti -1c
.RI "const T& \fBoperator[]\fR (size_t slot) const"
.br
.RI "\fIGet item in the array at location <slot>. Doesn't perform range checking.\fR"
.ti -1c
.RI "int \fBset\fR (const T &new_item, size_t slot)"
.br
.RI "\fISet an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0.\fR"
.ti -1c
.RI "int \fBget\fR (T &item, size_t slot) const"
.br
.ti -1c
.RI "size_t \fBsize\fR (void) const"
.br
.RI "\fIReturns the <cur_size_> of the array.\fR"
.ti -1c
.RI "int \fBsize\fR (size_t new_size)"
.br
.ti -1c
.RI "size_t \fBmax_size\fR (void) const"
.br
.RI "\fIReturns the <max_size_> of the array.\fR"
.ti -1c
.RI "int \fBmax_size\fR (size_t new_size)"
.br
.in -1c
.SS Private Methods

.in +1c
.ti -1c
.RI "int \fBin_range\fR (size_t slot) const"
.br
.RI "\fIReturns 1 if <slot> is within range, i.e., 0 >= <slot> < <cur_size_>, else returns 0.\fR"
.in -1c
.SS Private Attributes

.in +1c
.ti -1c
.RI "size_t \fBmax_size_\fR"
.br
.RI "\fIMaximum size of the array, i.e., the total number of <T> elements in .\fR"
.ti -1c
.RI "size_t \fBcur_size_\fR"
.br
.ti -1c
.RI "T* \fBarray_\fR"
.br
.RI "\fIPointer to the array's storage buffer.\fR"
.ti -1c
.RI "\fBACE_Allocator\fR* \fBallocator_\fR"
.br
.RI "\fIAllocation strategy of the ACE_Array_Base.\fR"
.in -1c
.SS Friends

.in +1c
.ti -1c
.RI "class \fBACE_Array_Iterator< T >\fR"
.br
.in -1c
.SH DETAILED DESCRIPTION
.PP 

.SS template<class T>  template class ACE_Array_Base
Implement a simple dynamic array.
.PP
.PP
 This parametric class implements a simple dynamic array; resizing must be controlled by the user. No comparison or find operations are implemented. 
.PP
.SH MEMBER TYPEDEF DOCUMENTATION
.PP 
.SS template<classT> typedef \fBACE_Array_Iterator\fR<T> ACE_Array_Base<T>::ITERATOR
.PP
Reimplemented in \fBACE_Array\fR.
.SS template<classT> typedef T ACE_Array_Base<T>::TYPE
.PP
Reimplemented in \fBACE_Array\fR.
.SH CONSTRUCTOR & DESTRUCTOR DOCUMENTATION
.PP 
.SS template<classT> ACE_Array_Base<T>::ACE_Array_Base<T> (size_t size = 0, \fBACE_Allocator\fR * alloc = 0)
.PP
Dynamically create an uninitialized array.
.PP
.SS template<classT> ACE_Array_Base<T>::ACE_Array_Base<T> (size_t size, const T & default_value, \fBACE_Allocator\fR * alloc = 0)
.PP
Dynamically initialize the entire array to the <default_value>.
.PP
.SS template<classT> ACE_Array_Base<T>::ACE_Array_Base<T> (const ACE_Array_Base< T >& s)
.PP
The copy constructor performs initialization by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true. 
.SS template<classT> ACE_Array_Base<T>::~ACE_Array_Base<T> (void)
.PP
Clean up the array (e.g., delete dynamically allocated memory).
.PP
.SH MEMBER FUNCTION DOCUMENTATION
.PP 
.SS template<classT> int ACE_Array_Base<T>::get (T & item, size_t slot) const
.PP
Get an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0. Note that this function copies the item. If you want to avoid the copy, you can use the const operator [], but then you'll be responsible for range checking. 
.SS template<classT> int ACE_Array_Base<T>::in_range (size_t slot) const\fC [private]\fR
.PP
Returns 1 if <slot> is within range, i.e., 0 >= <slot> < <cur_size_>, else returns 0.
.PP
.SS template<classT> int ACE_Array_Base<T>::max_size (size_t new_size)
.PP
Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure. It does not affect new_size 
.SS template<classT> size_t ACE_Array_Base<T>::max_size (void) const
.PP
Returns the <max_size_> of the array.
.PP
.SS template<classT> void ACE_Array_Base<T>::operator= (const ACE_Array_Base< T >& s)
.PP
Assignment operator performs an assignment by making an exact copy of the contents of parameter <s>, i.e., *this == s will return true. Note that if the <max_size_> of  is >= than <s.max_size_> we can copy it without reallocating. However, if <max_size_> is < <s.max_size_> we must delete the , reallocate a new , and then copy the contents of <s>. 
.SS template<classT> const T & ACE_Array_Base<T>::operator[] (size_t slot) const
.PP
Get item in the array at location <slot>. Doesn't perform range checking.
.PP
.SS template<classT> T & ACE_Array_Base<T>::operator[] (size_t slot)
.PP
Set item in the array at location <slot>. Doesn't perform range checking.
.PP
.SS template<classT> int ACE_Array_Base<T>::set (const T & new_item, size_t slot)
.PP
Set an item in the array at location <slot>. Returns -1 if <slot> is not in range, else returns 0.
.PP
.SS template<classT> int ACE_Array_Base<T>::size (size_t new_size)
.PP
Changes the size of the array to match <new_size>. It copies the old contents into the new array. Return -1 on failure. 
.SS template<classT> size_t ACE_Array_Base<T>::size (void) const
.PP
Returns the <cur_size_> of the array.
.PP
.SH FRIENDS AND RELATED FUNCTION DOCUMENTATION
.PP 
.SS template<classT> class \fBACE_Array_Iterator\fR\fC [friend]\fR
.PP
.SH MEMBER DATA DOCUMENTATION
.PP 
.SS template<classT> \fBACE_Allocator\fR * ACE_Array_Base<T>::allocator_\fC [private]\fR
.PP
Allocation strategy of the ACE_Array_Base.
.PP
.SS template<classT> T * ACE_Array_Base<T>::array_\fC [private]\fR
.PP
Pointer to the array's storage buffer.
.PP
.SS template<classT> size_t ACE_Array_Base<T>::cur_size_\fC [private]\fR
.PP
Current size of the array. This starts out being == to <max_size_>. However, if we are assigned a smaller array, then <cur_size_> will become less than <max_size_>. The purpose of keeping track of both sizes is to avoid reallocating memory if we don't have to. 
.SS template<classT> size_t ACE_Array_Base<T>::max_size_\fC [private]\fR
.PP
Maximum size of the array, i.e., the total number of <T> elements in .
.PP


.SH AUTHOR
.PP 
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