1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
|
.TH ACE_Creation_Strategy 3 "1 Dec 2001" "ACE" \" -*- nroff -*-
.ad l
.nh
.SH NAME
ACE_Creation_Strategy \- Defines the interface for specifying a creation strategy for a SVC_HANDLER.
.SH SYNOPSIS
.br
.PP
\fC#include <Strategies_T.h>\fR
.PP
Inherited by \fBACE_DLL_Strategy\fR, \fBACE_NOOP_Creation_Strategy\fR, and \fBACE_Singleton_Strategy\fR.
.PP
.SS Public Methods
.in +1c
.ti -1c
.RI "\fBACE_Creation_Strategy\fR (\fBACE_Thread_Manager\fR * = 0)"
.br
.RI "\fIDefault constructor.\fR"
.ti -1c
.RI "int \fBopen\fR (\fBACE_Thread_Manager\fR * = 0)"
.br
.RI "\fIA <Thread_Manager> is useful when creating active objects.\fR"
.ti -1c
.RI "virtual \fB~ACE_Creation_Strategy\fR (void)"
.br
.ti -1c
.RI "virtual int \fBmake_svc_handler\fR (SVC_HANDLER *&sh)"
.br
.ti -1c
.RI "void \fBdump\fR (void) const"
.br
.RI "\fIDump the state of an object.\fR"
.in -1c
.SS Public Attributes
.in +1c
.ti -1c
.RI "\fBACE_ALLOC_HOOK_DECLARE\fR"
.br
.RI "\fIDeclare the dynamic allocation hooks.\fR"
.in -1c
.SS Protected Attributes
.in +1c
.ti -1c
.RI "\fBACE_Thread_Manager\fR* \fBthr_mgr_\fR"
.br
.RI "\fIPointer to a thread manager.\fR"
.in -1c
.SH DETAILED DESCRIPTION
.PP
.SS template<class SVC_HANDLER> template class ACE_Creation_Strategy
Defines the interface for specifying a creation strategy for a SVC_HANDLER.
.PP
.PP
The default behavior is to make a new SVC_HANDLER. However, subclasses can override this strategy to perform SVC_HANDLER creation in any way that they like (such as creating subclass instances of SVC_HANDLER, using a singleton, dynamically linking the handler, etc.).
.PP
.SH CONSTRUCTOR & DESTRUCTOR DOCUMENTATION
.PP
.SS template<classSVC_HANDLER> ACE_Creation_Strategy<SVC_HANDLER>::ACE_Creation_Strategy<SVC_HANDLER> (\fBACE_Thread_Manager\fR * = 0)
.PP
Default constructor.
.PP
.SS template<classSVC_HANDLER> virtual ACE_Creation_Strategy<SVC_HANDLER>::~ACE_Creation_Strategy<SVC_HANDLER> (void)\fC [virtual]\fR
.PP
.SH MEMBER FUNCTION DOCUMENTATION
.PP
.SS template<classSVC_HANDLER> void ACE_Creation_Strategy<SVC_HANDLER>::dump (void) const
.PP
Dump the state of an object.
.PP
Reimplemented in \fBACE_Singleton_Strategy\fR, and \fBACE_DLL_Strategy\fR.
.SS template<classSVC_HANDLER> int ACE_Creation_Strategy<SVC_HANDLER>::make_svc_handler (SVC_HANDLER *& sh)\fC [virtual]\fR
.PP
Create a SVC_HANDLER with the appropriate creation strategy. The default behavior of this method is to make a new <SVC_HANDLER> if <sh> == 0 (passing in the <Thread_Manager>), else <sh> is unchanged. Returns -1 on failure, else 0.
.PP
Reimplemented in \fBACE_Singleton_Strategy\fR, \fBACE_DLL_Strategy\fR, and \fBACE_NOOP_Creation_Strategy\fR.
.SS template<classSVC_HANDLER> int ACE_Creation_Strategy<SVC_HANDLER>::open (\fBACE_Thread_Manager\fR * = 0)
.PP
A <Thread_Manager> is useful when creating active objects.
.PP
.SH MEMBER DATA DOCUMENTATION
.PP
.SS template<classSVC_HANDLER> ACE_Creation_Strategy<SVC_HANDLER>::ACE_ALLOC_HOOK_DECLARE
.PP
Declare the dynamic allocation hooks.
.PP
Reimplemented in \fBACE_Singleton_Strategy\fR, and \fBACE_DLL_Strategy\fR.
.SS template<classSVC_HANDLER> \fBACE_Thread_Manager\fR * ACE_Creation_Strategy<SVC_HANDLER>::thr_mgr_\fC [protected]\fR
.PP
Pointer to a thread manager.
.PP
.SH AUTHOR
.PP
Generated automatically by Doxygen for ACE from the source code.
|