File: ACE_Mutex.3

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.TH ACE_Mutex 3 "1 Dec 2001" "ACE" \" -*- nroff -*-
.ad l
.nh
.SH NAME
ACE_Mutex \-  wrapper (valid in same process or across processes (depending on TYPE flag)). 
.SH SYNOPSIS
.br
.PP
\fC#include <Synch.h>\fR
.PP
.SS Public Methods

.in +1c
.ti -1c
.RI "\fBACE_Mutex\fR (int type = USYNC_THREAD, const \fBACE_TCHAR\fR *name = 0, ACE_mutexattr_t *arg = 0)"
.br
.RI "\fIInitialize the mutex.\fR"
.ti -1c
.RI "\fB~ACE_Mutex\fR (void)"
.br
.RI "\fIImplicitly destroy the mutex.\fR"
.ti -1c
.RI "int \fBremove\fR (void)"
.br
.ti -1c
.RI "int \fBacquire\fR (void)"
.br
.RI "\fIAcquire lock ownership (wait on queue if necessary).\fR"
.ti -1c
.RI "int \fBacquire\fR (\fBACE_Time_Value\fR &tv)"
.br
.ti -1c
.RI "int \fBacquire\fR (\fBACE_Time_Value\fR *tv)"
.br
.ti -1c
.RI "int \fBtryacquire\fR (void)"
.br
.ti -1c
.RI "int \fBrelease\fR (void)"
.br
.RI "\fIRelease lock and unblock a thread at head of queue.\fR"
.ti -1c
.RI "int \fBacquire_read\fR (void)"
.br
.ti -1c
.RI "int \fBacquire_write\fR (void)"
.br
.ti -1c
.RI "int \fBtryacquire_read\fR (void)"
.br
.ti -1c
.RI "int \fBtryacquire_write\fR (void)"
.br
.ti -1c
.RI "int \fBtryacquire_write_upgrade\fR (void)"
.br
.ti -1c
.RI "const ACE_mutex_t& \fBlock\fR (void) const"
.br
.RI "\fIReturn the underlying mutex.\fR"
.ti -1c
.RI "void \fBdump\fR (void) const"
.br
.RI "\fIDump the state of an object.\fR"
.in -1c
.SS Public Attributes

.in +1c
.ti -1c
.RI "\fBACE_ALLOC_HOOK_DECLARE\fR"
.br
.RI "\fIDeclare the dynamic allocation hooks.\fR"
.ti -1c
.RI "ACE_mutex_t \fBlock_\fR"
.br
.RI "\fIMutex type supported by the OS.\fR"
.ti -1c
.RI "int \fBremoved_\fR"
.br
.RI "\fIKeeps track of whether <remove> has been called yet to avoid multiple <remove> calls, e.g., explicitly and implicitly in the destructor. This flag isn't protected by a lock, so make sure that you don't have multiple threads simultaneously calling <remove> on the same object, which is a bad idea anyway...\fR"
.in -1c
.SS Private Methods

.in +1c
.ti -1c
.RI "void \fBoperator=\fR (const ACE_Mutex &)"
.br
.ti -1c
.RI "\fBACE_Mutex\fR (const ACE_Mutex &)"
.br
.in -1c
.SH DETAILED DESCRIPTION
.PP 
 wrapper (valid in same process or across processes (depending on TYPE flag)).
.PP
.SH CONSTRUCTOR & DESTRUCTOR DOCUMENTATION
.PP 
.SS ACE_Mutex::ACE_Mutex (int type = USYNC_THREAD, const \fBACE_TCHAR\fR * name = 0, ACE_mutexattr_t * arg = 0)
.PP
Initialize the mutex.
.PP
.SS ACE_Mutex::~ACE_Mutex (void)
.PP
Implicitly destroy the mutex.
.PP
.SS ACE_Mutex::ACE_Mutex (const ACE_Mutex &)\fC [private]\fR
.PP
.SH MEMBER FUNCTION DOCUMENTATION
.PP 
.SS int ACE_Mutex::acquire (\fBACE_Time_Value\fR * tv)
.PP
If <tv> == 0 then call  directly. Otherwise, block the thread until the mutex is acquired or <tv> times out, in which case -1 is returned and <errno> == <ETIME>. Note that <*tv> is assumed to be in "absolute" rather than "relative" time. The value of <*tv> is updated upon return to show the actual (absolute) acquisition time. 
.SS int ACE_Mutex::acquire (\fBACE_Time_Value\fR & tv)
.PP
Block the thread until the mutex is acquired or <tv> times out, in which case -1 is returned and <errno> == <ETIME>. Note that <tv> is assumed to be in "absolute" rather than "relative" time.  The value of <tv> is updated upon return to show the actual  (absolute) acquisition time. 
.SS int ACE_Mutex::acquire (void)
.PP
Acquire lock ownership (wait on queue if necessary).
.PP
.SS int ACE_Mutex::acquire_read (void)
.PP
Acquire mutex ownership. This calls  and is only here to make the  interface consistent with the other synchronization APIs. 
.SS int ACE_Mutex::acquire_write (void)
.PP
Acquire mutex ownership. This calls  and is only here to make the  interface consistent with the other synchronization APIs. 
.SS void ACE_Mutex::dump (void) const
.PP
Dump the state of an object.
.PP
.SS const ACE_mutex_t & ACE_Mutex::lock (void) const
.PP
Return the underlying mutex.
.PP
.SS void ACE_Mutex::operator= (const ACE_Mutex &)\fC [private]\fR
.PP
.SS int ACE_Mutex::release (void)
.PP
Release lock and unblock a thread at head of queue.
.PP
.SS int ACE_Mutex::remove (void)
.PP
Explicitly destroy the mutex. Note that only one thread should call this method since it doesn't protect against race conditions. 
.SS int ACE_Mutex::tryacquire (void)
.PP
Conditionally acquire lock (i.e., don't wait on queue). Returns -1 on failure. If we "failed" because someone else already had the lock, <errno> is set to <EBUSY>. 
.SS int ACE_Mutex::tryacquire_read (void)
.PP
Conditionally acquire mutex (i.e., won't block). This calls <tryacquire> and is only here to make the  interface consistent with the other synchronization APIs. Returns -1 on failure. If we "failed" because someone else already had the lock, <errno> is set to <EBUSY>. 
.SS int ACE_Mutex::tryacquire_write (void)
.PP
Conditionally acquire mutex (i.e., won't block). This calls <tryacquire> and is only here to make the  interface consistent with the other synchronization APIs. Returns -1 on failure. If we "failed" because someone else already had the lock, <errno> is set to <EBUSY>. 
.SS int ACE_Mutex::tryacquire_write_upgrade (void)
.PP
This is only here for consistency with the other synchronization APIs and usability with Lock adapters. Assumes the caller already has acquired the mutex and returns 0 in all cases. 
.SH MEMBER DATA DOCUMENTATION
.PP 
.SS ACE_Mutex::ACE_ALLOC_HOOK_DECLARE
.PP
Declare the dynamic allocation hooks.
.PP
.SS ACE_mutex_t ACE_Mutex::lock_
.PP
Mutex type supported by the OS.
.PP
.SS int ACE_Mutex::removed_
.PP
Keeps track of whether <remove> has been called yet to avoid multiple <remove> calls, e.g., explicitly and implicitly in the destructor. This flag isn't protected by a lock, so make sure that you don't have multiple threads simultaneously calling <remove> on the same object, which is a bad idea anyway...
.PP


.SH AUTHOR
.PP 
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