File: ACE_Sig_Action.3

package info (click to toggle)
ace 5.2.1-1
  • links: PTS
  • area: main
  • in suites: woody
  • size: 26,856 kB
  • ctags: 18,677
  • sloc: cpp: 171,831; makefile: 48,840; sh: 10,192; perl: 8,582; exp: 787; yacc: 387; lex: 140; csh: 20
file content (199 lines) | stat: -rw-r--r-- 6,220 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
.TH ACE_Sig_Action 3 "1 Dec 2001" "ACE" \" -*- nroff -*-
.ad l
.nh
.SH NAME
ACE_Sig_Action \- C++ wrapper facade for the <sigaction> struct. 
.SH SYNOPSIS
.br
.PP
\fC#include <Signal.h>\fR
.PP
.SS Public Methods

.in +1c
.ti -1c
.RI "\fBACE_Sig_Action\fR (void)"
.br
.RI "\fIDefault constructor. Initializes everything to 0.\fR"
.ti -1c
.RI "\fBACE_Sig_Action\fR (ACE_SignalHandler handler, sigset_t *sigmask = 0, int flags = 0)"
.br
.RI "\fIAssigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.\fR"
.ti -1c
.RI "\fBACE_Sig_Action\fR (ACE_SignalHandler handler, const \fBACE_Sig_Set\fR &sigmask, int flags = 0)"
.br
.RI "\fIAssigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.\fR"
.ti -1c
.RI "\fBACE_Sig_Action\fR (ACE_SignalHandler handler, int signum, sigset_t *sigmask = 0, int flags = 0)"
.br
.ti -1c
.RI "\fBACE_Sig_Action\fR (ACE_SignalHandler handler, int signum, const \fBACE_Sig_Set\fR &sigmask, int flags = 0)"
.br
.ti -1c
.RI "\fBACE_Sig_Action\fR (const \fBACE_Sig_Set\fR &signalss, ACE_SignalHandler handler, const \fBACE_Sig_Set\fR &sigmask, int flags = 0)"
.br
.ti -1c
.RI "\fBACE_Sig_Action\fR (const \fBACE_Sig_Set\fR &signalss, ACE_SignalHandler handler, sigset_t *sigmask = 0, int flags = 0)"
.br
.ti -1c
.RI "\fBACE_Sig_Action\fR (const ACE_Sig_Action &s)"
.br
.RI "\fICopy constructor.\fR"
.ti -1c
.RI "\fB~ACE_Sig_Action\fR (void)"
.br
.RI "\fIDefault dtor.\fR"
.ti -1c
.RI "int \fBregister_action\fR (int signum, ACE_Sig_Action *oaction = 0)"
.br
.RI "\fIRegister <this> as the current disposition and store old disposition into <oaction> if it is non-NULL.\fR"
.ti -1c
.RI "int \fBrestore_action\fR (int signum, ACE_Sig_Action &oaction)"
.br
.RI "\fIAssign the value of <oaction> to <this> and make it become the new signal disposition.\fR"
.ti -1c
.RI "int \fBretrieve_action\fR (int signum)"
.br
.RI "\fIRetrieve the current disposition into <this>.\fR"
.ti -1c
.RI "void \fBset\fR (struct sigaction *)"
.br
.ti -1c
.RI "struct sigaction* \fBget\fR (void)"
.br
.ti -1c
.RI "\fBoperator ACE_SIGACTION *\fR ()"
.br
.ti -1c
.RI "void \fBflags\fR (int)"
.br
.ti -1c
.RI "int \fBflags\fR (void)"
.br
.ti -1c
.RI "void \fBmask\fR (sigset_t *)"
.br
.ti -1c
.RI "void \fBmask\fR (\fBACE_Sig_Set\fR &)"
.br
.ti -1c
.RI "sigset_t* \fBmask\fR (void)"
.br
.ti -1c
.RI "void \fBhandler\fR (ACE_SignalHandler)"
.br
.ti -1c
.RI "ACE_SignalHandler \fBhandler\fR (void)"
.br
.ti -1c
.RI "void \fBdump\fR (void) const"
.br
.RI "\fIDump the state of an object.\fR"
.in -1c
.SS Public Attributes

.in +1c
.ti -1c
.RI "\fBACE_ALLOC_HOOK_DECLARE\fR"
.br
.RI "\fIDeclare the dynamic allocation hooks.\fR"
.in -1c
.SS Private Attributes

.in +1c
.ti -1c
.RI "struct sigaction \fBsa_\fR"
.br
.RI "\fIControls signal behavior.\fR"
.in -1c
.SH DETAILED DESCRIPTION
.PP 
C++ wrapper facade for the <sigaction> struct.
.PP
.SH CONSTRUCTOR & DESTRUCTOR DOCUMENTATION
.PP 
.SS ACE_Sig_Action::ACE_Sig_Action (void)
.PP
Default constructor. Initializes everything to 0.
.PP
.SS ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler handler, sigset_t * sigmask = 0, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.
.PP
.SS ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler handler, const \fBACE_Sig_Set\fR & sigmask, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.
.PP
.SS ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t * sigmask = 0, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct and registers the <handler> to process signal <signum> via the <sigaction> function. 
.SS ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler handler, int signum, const \fBACE_Sig_Set\fR & sigmask, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct and registers the <handler> to process signal <signum> via the <sigaction> function. 
.SS ACE_Sig_Action::ACE_Sig_Action (const \fBACE_Sig_Set\fR & signalss, ACE_SignalHandler handler, const \fBACE_Sig_Set\fR & sigmask, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct and registers the <handler> to process all <signals> via the <sigaction> function. 
.SS ACE_Sig_Action::ACE_Sig_Action (const \fBACE_Sig_Set\fR & signalss, ACE_SignalHandler handler, sigset_t * sigmask = 0, int flags = 0)
.PP
Assigns the various fields of a <sigaction> struct and registers the <handler> to process all <signals> via the <sigaction> function. 
.SS ACE_Sig_Action::ACE_Sig_Action (const ACE_Sig_Action & s)
.PP
Copy constructor.
.PP
.SS ACE_Sig_Action::~ACE_Sig_Action (void)
.PP
Default dtor.
.PP
.SH MEMBER FUNCTION DOCUMENTATION
.PP 
.SS void ACE_Sig_Action::dump (void) const
.PP
Dump the state of an object.
.PP
.SS int ACE_Sig_Action::flags (void)
.PP
.SS void ACE_Sig_Action::flags (int)
.PP
.SS struct sigaction* ACE_Sig_Action::get (void)
.PP
.SS ACE_SignalHandler ACE_Sig_Action::handler (void)
.PP
.SS void ACE_Sig_Action::handler (ACE_SignalHandler)
.PP
.SS sigset_t* ACE_Sig_Action::mask (void)
.PP
.SS void ACE_Sig_Action::mask (\fBACE_Sig_Set\fR &)
.PP
.SS void ACE_Sig_Action::mask (sigset_t *)
.PP
.SS ACE_Sig_Action::operator \fBACE_SIGACTION\fR * ()
.PP
.SS int ACE_Sig_Action::register_action (int signum, ACE_Sig_Action * oaction = 0)
.PP
Register <this> as the current disposition and store old disposition into <oaction> if it is non-NULL.
.PP
.SS int ACE_Sig_Action::restore_action (int signum, ACE_Sig_Action & oaction)
.PP
Assign the value of <oaction> to <this> and make it become the new signal disposition.
.PP
.SS int ACE_Sig_Action::retrieve_action (int signum)
.PP
Retrieve the current disposition into <this>.
.PP
.SS void ACE_Sig_Action::set (struct sigaction *)
.PP
.SH MEMBER DATA DOCUMENTATION
.PP 
.SS ACE_Sig_Action::ACE_ALLOC_HOOK_DECLARE
.PP
Declare the dynamic allocation hooks.
.PP
.SS struct sigaction ACE_Sig_Action::sa_\fC [private]\fR
.PP
Controls signal behavior.
.PP


.SH AUTHOR
.PP 
Generated automatically by Doxygen for ACE from the source code.