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/* -*- c++ -*- */
//=============================================================================
/**
* @file JAWS_IO.h
*
* $Id: JAWS_IO.h 85433 2009-05-25 14:42:29Z johnnyw $
*
* @author James Hu
*/
//=============================================================================
#ifndef JAWS_IO_H
#define JAWS_IO_H
#include "ace/ACE.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Asynch_IO.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Message_Block;
ACE_END_VERSIONED_NAMESPACE_DECL
class JAWS_IO_Handler;
/**
* @class JAWS_IO
*
* @brief This class defines the abstract interface for an I/O class in
* the context of Web-likes servers
*
* An I/O class should have the following interface. Derived
* classes will define the exactly how the I/O will take place
* (Asynchronous, Synchronous, Reactive)
*/
class JAWS_IO
{
public:
JAWS_IO (void);
virtual ~JAWS_IO (void);
void handler (JAWS_IO_Handler *handler);
virtual void handle (ACE_HANDLE h) = 0;
virtual ACE_HANDLE handle (void) const = 0;
// James, please add documentation here.
/// read from the handle size bytes into the message block.
virtual void read (ACE_Message_Block& mb, int size) = 0;
/// send header, filename, trailer to the handle.
virtual void transmit_file (const char *filename,
const char *header,
int header_size,
const char *trailer,
int trailer_size) = 0;
/// read data from the handle and store in filename.
virtual void receive_file (const char *filename,
void *initial_data,
int initial_data_length,
int entire_length) = 0;
/// send a confirmation message to the handle.
virtual void send_confirmation_message (const char *buffer, int length) = 0;
/// send an error message to the handle.
virtual void send_error_message (const char *buffer, int length) = 0;
protected:
JAWS_IO_Handler *handler_;
};
/**
* @class JAWS_IO_Handler
*
* @brief This class defines the abstract interface for an I/O handler class in
* the context of Web-likes servers
*
*/
class JAWS_IO_Handler
{
public:
/// Destructor.
virtual ~JAWS_IO_Handler (void);
/// This method is called by the IO class when new client data shows
/// up.
virtual void read_complete (ACE_Message_Block &data) = 0;
/// This method is called by the IO class when there was an error in
/// reading new data from the client.
virtual void read_error (void) = 0;
/// This method is called by the IO class when the requested file has
/// been successfully transmitted to the client.
virtual void transmit_file_complete (void) = 0;
/// This method is called by the IO class when there was an error in
/// transmitting the requested file to the client.
virtual void transmit_file_error (int result) = 0;
/// This method is called by the IO class when the requested file has
/// been successfully received from the client.
virtual void receive_file_complete (void) = 0;
/// This method is called by the IO class when there was an error in
/// receiving the requested file from the client.
virtual void receive_file_error (int result) = 0;
/// This method is called by the IO class when there was an error in
/// writing data to the client.
virtual void write_error (void) = 0;
/// This method is called by the IO class when the confirmation
/// message has been delivered to the client.
virtual void confirmation_message_complete (void) = 0;
/// This method is called by the IO class when the error message has
/// been delivered to the client.
virtual void error_message_complete (void) = 0;
};
/**
* @class JAWS_Synch_IO
*
* @brief This class defines the interface for a Synchronous I/O class.
*
*/
class JAWS_Synch_IO : public JAWS_IO
{
public:
JAWS_Synch_IO (void);
~JAWS_Synch_IO (void);
virtual void handle (ACE_HANDLE h);
virtual ACE_HANDLE handle (void) const;
void read (ACE_Message_Block& mb, int size);
void transmit_file (const char *filename,
const char *header,
int header_size,
const char *trailer,
int trailer_size);
void receive_file (const char *filename,
void *initial_data,
int initial_data_length,
int entire_length);
void send_confirmation_message (const char *buffer,
int length);
void send_error_message (const char *buffer,
int length);
protected:
virtual void send_message (const char *buffer,
int length);
ACE_HANDLE handle_;
};
// This only works on Win32
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
/**
* @class JAWS_Asynch_IO
*
* @brief This class defines the interface for a Asynchronous I/O class.
*
*/
class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler
{
public:
JAWS_Asynch_IO (void);
~JAWS_Asynch_IO (void);
virtual void handle (ACE_HANDLE h) { ACE_Handler::handle (h); };
virtual ACE_HANDLE handle (void) const { return ACE_Handler::handle (); };
void read (ACE_Message_Block& mb, int size);
void transmit_file (const char *filename,
const char *header,
int header_size,
const char *trailer,
int trailer_size);
void receive_file (const char *filename,
void *initial_data,
int initial_data_length,
int entire_length);
void send_confirmation_message (const char *buffer,
int length);
void send_error_message (const char *buffer,
int length);
protected:
enum Message_Types
{
CONFORMATION,
ERROR_MESSAGE
};
virtual void send_message (const char *buffer,
int length,
int act);
/// This method will be called when an asynchronous read completes on
/// a stream.
virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result);
/// This method will be called when an asynchronous write completes
/// on a stream.
virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result);
/// This method will be called when an asynchronous transmit file
/// completes.
virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result);
};
#endif /* ACE_HAS_WIN32_OVERLAPPED_IO */
//-------------------Adding SYNCH IO no Caching
/**
* @class JAWS_Synch_IO_No_Cache
*
* @brief This class defines the interface for a Synchronous I/O class,
* however in this class we do not use any caching.
*
* Wondering how this is useful?
* The ACE_Filecache ACE_NOMAP option is broken and even if it were not, there
* are other use cases in which we want to avoid caching altogether. For example,
* we use JAWS in conjunction with the CIAO Repository Manager, however the two
* do not have any explicit knowledge of each other. Therefore if the RM tried
* to remove a package and its files from disk, its operation would [partially]
* fail if JAWS still holds some of the files in its cache.
*/
class JAWS_Synch_IO_No_Cache : public JAWS_IO
{
public:
JAWS_Synch_IO_No_Cache (void);
~JAWS_Synch_IO_No_Cache (void);
virtual void handle (ACE_HANDLE h);
virtual ACE_HANDLE handle (void) const;
void read (ACE_Message_Block& mb, int size);
void transmit_file (const char *filename,
const char *header,
int header_size,
const char *trailer,
int trailer_size);
void receive_file (const char *filename,
void *initial_data,
int initial_data_length,
int entire_length);
void send_confirmation_message (const char *buffer,
int length);
void send_error_message (const char *buffer,
int length);
protected:
virtual void send_message (const char *buffer, int length);
ACE_HANDLE handle_;
};
//-------------------
#endif /* JAWS_IO_H */
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