1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140
|
// $Id: bounded_buffer.cpp 91671 2010-09-08 18:39:23Z johnnyw $
// This short program copies stdin to stdout via the use of an ASX
// Message_Queue. It illustrates an implementation of the classic
// "bounded buffer" program.
#include "ace/Message_Queue.h"
#include "ace/Thread_Manager.h"
#include "ace/Truncate.h"
#include "ace/OS_NS_time.h"
#include "ace/OS_NS_unistd.h"
#if defined (ACE_HAS_THREADS)
// The producer reads data from the stdin stream, creates a message,
// and then queues the message in the message list, where it is
// removed by the consumer thread. A 0-sized message is enqueued when
// there is no more data to read. The consumer uses this as a flag to
// know when to exit.
static void *
producer (ACE_Message_Queue<ACE_MT_SYNCH> *msg_queue)
{
// Keep reading stdin, until we reach EOF.
for (int n; ; )
{
// Allocate a new message.
ACE_Message_Block *mb = 0;
ACE_NEW_RETURN (mb, ACE_Message_Block (BUFSIZ), 0);
n = ACE_OS::read (ACE_STDIN, mb->wr_ptr (), mb->size ());
if (n <= 0)
{
// Send a shutdown message to the other thread and exit.
mb->length (0);
if (msg_queue->enqueue_tail (mb) == -1)
ACE_ERROR ((LM_ERROR,
"(%t) %p\n",
"put_next"));
break;
}
// Send the message to the other thread.
else
{
mb->msg_priority (n);
mb->wr_ptr (n);
if (msg_queue->enqueue_tail (mb) == -1)
ACE_ERROR ((LM_ERROR,
"(%t) %p\n",
"put_next"));
}
}
return 0;
}
// The consumer dequeues a message from the ACE_Message_Queue, writes
// the message to the stderr stream, and deletes the message. The
// producer sends a 0-sized message to inform the consumer to stop
// reading and exit.
static void *consumer (ACE_Message_Queue<ACE_MT_SYNCH> *msg_queue)
{
int result = 0;
// Keep looping, reading a message out of the queue, until we timeout
// or get a message with a length == 0, which signals us to quit.
for (;;)
{
ACE_Message_Block *mb = 0;
ACE_Time_Value timeout (ACE_OS::time (0) + 4, 0); // Wait for upto 4 seconds
result = msg_queue->dequeue_head (mb, &timeout);
if (result == -1)
break;
int length = ACE_Utils::truncate_cast<int> (mb->length ());
if (length > 0)
ACE_OS::write (ACE_STDOUT, mb->rd_ptr (), length);
mb->release ();
if (length == 0)
break;
}
if (result == -1 && errno == EWOULDBLOCK)
ACE_ERROR ((LM_ERROR,
"(%t) %p\n%a",
"timed out waiting for message",
1));
return 0;
}
// Spawn off two threads that copy stdin to stdout.
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
// Message list.
ACE_Message_Queue<ACE_MT_SYNCH> msg_queue;
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (producer),
(void *) &msg_queue,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"spawn"),
1);
else if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (consumer),
(void *) &msg_queue,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"spawn"),
1);
// Wait for producer and consumer threads to exit.
ACE_Thread_Manager::instance ()->wait ();
return 0;
}
#else
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
ACE_ERROR ((LM_ERROR, "threads not supported on this platform\n"));
return 0;
}
#endif /* ACE_HAS_THREADS */
|