1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
|
/* -*- C++ -*- */
// $Id: Connection_Handler.h 81978 2008-06-16 16:57:12Z sowayaa $
#ifndef ACE_CONNECTION_HANDLER_H
#define ACE_CONNECTION_HANDLER_H
#include "ace/SOCK_Stream.h"
#include "ace/Svc_Handler.h"
class Connection_Handler : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
public:
virtual int open (void *);
// Initialize the <Connection_Handler> and make it an Active Object.
virtual int close (u_long);
// Terminate the <Connection_Handler>.
virtual int svc (void);
// Run the <Connection_Handler>'s main event loop.
protected:
virtual int handle_close (ACE_HANDLE,
ACE_Reactor_Mask);
// Signal the Active Object to stop when called.
virtual int handle_input (ACE_HANDLE);
// Handle input from the client.
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg);
// Handle timeouts.
virtual int handle_signal (int signum,
siginfo_t *,
ucontext_t *);
// Handle timeouts.
sig_atomic_t finished_;
// Keeps track of whether we're done.
};
#endif /* ACE_CONNECTION_HANDLER_H */
|