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/* -*- C++ -*- */
//=============================================================================
/**
* @file Logging_Acceptor.h
*
* $Id: Logging_Acceptor.h 93639 2011-03-24 13:32:13Z johnnyw $
*
* @author Doug Schmidt
*/
//=============================================================================
#ifndef _CLIENT_ACCEPTOR_H
#define _CLIENT_ACCEPTOR_H
#include "ace/SOCK_Acceptor.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Event_Handler.h"
/**
* @class Logging_Acceptor
*
* @brief Handle connection requests from remote client clients.
*
* Accepts client connection requests, creates Logging_Handler's
* to process them, and registers these Handlers with the
* ACE_Reactor Singleton.
*/
class Logging_Acceptor : public ACE_Event_Handler
{
friend class Logging_Handler;
public:
/// Constructor.
Logging_Acceptor (void);
/// Initialization.
int open (const ACE_INET_Addr &a);
private:
// = Demuxing hooks.
virtual int handle_input (ACE_HANDLE);
virtual int handle_close (ACE_HANDLE, ACE_Reactor_Mask);
virtual ACE_HANDLE get_handle (void) const;
/// By making this private we ensure that the <Logging_Acceptor> is
/// allocated dynamically.
~Logging_Acceptor (void);
/// Passive connection acceptor factory.
ACE_SOCK_Acceptor peer_acceptor_;
};
#endif /* _CLIENT_ACCEPTOR_H */
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