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//=============================================================================
/**
* @file test_trace.cpp
*
* $Id: test_trace.cpp 93639 2011-03-24 13:32:13Z johnnyw $
*
* This example illustrates how to use the ACE tracing feature and
* the ACE_TRACE macro. It also shows the use of the ACE_Task_Base
* class running as an "active object".
*
* When adding ACE tracing to an application one option is to add
*
* #define ACE_NTRACE 0
*
* in the line above #include "ace/Log_Msg.h". That's the approach shown below.
*
* Another option is to add this line in $ACE_ROOT/ace/config.h.
* Note, however, that if you add the line in config.h, you need to
* add it *after* you've built ACE, i.e., don't build ACE with it
* set to 0 as then you will get all the internal ACE_TRACE calls
* showing up as well! In a nutshell, in this second option you
* do this:
*
* 1. Build ACE without tracing (i.e., don't #define ACE_NTRACE 0 in config.h)
* 2. Add #define ACE_NTRACE 0 in config.h
* 3. Build your app with tracing.
*
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu> and Irfan Pyarali <irfan@cs.wustl.edu>
*/
//=============================================================================
// Enable tracing
#define ACE_NTRACE 0
#include "ace/OS_main.h"
#include "ace/Signal.h"
#include "ace/Task.h"
class My_Task : public ACE_Task_Base
{
public:
My_Task (size_t depth)
: depth_ (depth)
{
}
int recursive (size_t depth);
virtual int svc (void)
{
return this->recursive (this->depth_);
}
private:
/// Depth of the recursion.
size_t depth_;
};
int
My_Task::recursive (size_t depth)
{
ACE_TRACE ("My_Task::recursive");
if (depth > 0)
return recursive (depth - 1);
else
return 0;
// Destructor of <ACE_Trace> automatically called.
}
extern "C"
void
exithook (void)
{
ACE_TRACE ("void exithook (void)");
ACE_DEBUG ((LM_DEBUG,
"we're outta here!\n"));
}
int
ACE_TMAIN (int argc, ACE_TCHAR *argv[])
{
const size_t MAX_DEPTH = argc == 1 ? 10 : ACE_OS::atoi (argv[1]);
ACE_OS::atexit (exithook);
if (argc > 2)
ACE_Trace::set_nesting_indent (ACE_OS::atoi (argv[2]));
ACE_TRACE ("int ACE_TMAIN (int argc, ACE_TCHAR *argv[])");
ACE_Sig_Action sig1 ((ACE_SignalHandler) ACE_Trace::start_tracing,
SIGUSR1);
ACE_UNUSED_ARG (sig1);
ACE_Sig_Action sig2 ((ACE_SignalHandler) ACE_Trace::stop_tracing,
SIGUSR2);
ACE_UNUSED_ARG (sig2);
My_Task task (MAX_DEPTH);
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
int n_threads = argc > 3 ? ACE_OS::atoi (argv[3]) : 4;
if (task.activate (THR_BOUND | THR_DETACHED, n_threads) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"activate"),
-1);
// Wait for all the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
const int MAX_ITERATIONS = argc > 3 ? ACE_OS::atoi (argv[3]) : 10;
for (int i = 0; i < MAX_ITERATIONS; i++)
task.svc ();
#endif /* ACE_MT_SAFE */
// Destructor automatically called.
return 0;
}
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