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//=============================================================================
/**
* @file test_timeout_st.cpp
*
* $Id: test_timeout_st.cpp 93639 2011-03-24 13:32:13Z johnnyw $
*
*
* This example application shows how to write event loops that
* handle events for some fixed amount of time. This is the single
* threaded version of the test_timeout.cpp application.
*
*
* @author Irfan Pyarali and Alexander Babu Arulanthu
*/
//=============================================================================
#include "ace/Proactor.h"
#include "ace/OS_main.h"
#if defined (ACE_HAS_WIN32_OVERLAPPED_IO) || defined (ACE_HAS_AIO_CALLS)
// This only works on Win32 platforms and on Unix platforms supporting
// POSIX aio calls.
/**
* @class Timeout_Handler
*
* @brief Generic timeout handler.
*/
class Timeout_Handler : public ACE_Handler
{
public:
Timeout_Handler (void)
: count_ (0),
start_time_ (ACE_OS::gettimeofday ())
{
}
virtual void handle_time_out (const ACE_Time_Value &tv,
const void *arg)
{
// Print out when timeouts occur.
ACE_DEBUG ((LM_DEBUG, "(%t) %d timeout occurred for %s @ %d.\n",
++count_,
(char *) arg,
(tv - this->start_time_).sec ()));
}
private:
/// Sequence number for the timeouts.
int count_;
/// Starting time of the test.
ACE_Time_Value start_time_;
};
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
Timeout_Handler handler;
// Register a 2 second timer.
ACE_Time_Value foo_tv (2);
if (ACE_Proactor::instance ()->schedule_timer (handler,
(void *) "Foo",
ACE_Time_Value::zero,
foo_tv) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1);
// Register a 3 second timer.
ACE_Time_Value bar_tv (3);
if (ACE_Proactor::instance ()->schedule_timer (handler,
(void *) "Bar",
ACE_Time_Value::zero,
bar_tv) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1);
// Handle events for 13 seconds.
ACE_Time_Value run_time (13);
ACE_DEBUG ((LM_DEBUG, "Starting event loop\n"));
// Run the event loop.
if (ACE_Proactor::run_event_loop(run_time) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"(%t):%p.\n", "Worker::svc"),
1);
ACE_DEBUG ((LM_DEBUG, "Ending event loop\n"));
return 0;
}
#endif /* ACE_HAS_WIN32_OVERLAPPED_IO || ACE_HAS_AIO_CALLS */
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