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//=============================================================================
/**
* @file Multithreading.cpp
*
* $Id: Multithreading.cpp 93639 2011-03-24 13:32:13Z johnnyw $
*
*
* This application tests multiple threads simultaneously calling
* Reactor::handle_events(). It also shows how different threads
* can update the state of Reactor by registering and removing
* Event_Handlers.
*
* Note that this test will only work with WFMO_Reactor
*
*
* @author Irfan Pyarali
*/
//=============================================================================
#include "ace/OS_main.h"
#if defined (ACE_WIN32)
#include "ace/Task.h"
#include "ace/Reactor.h"
#include "ace/WFMO_Reactor.h"
#include "ace/Get_Opt.h"
#include "ace/OS_NS_time.h"
static int concurrent_threads = 1;
static int number_of_handles = static_cast<int> (ACE_Reactor::instance ()->size ());
static int number_of_handles_to_signal = 1;
static int interval = 2;
static int iterations = 10;
// Explain usage and exit.
static void
print_usage_and_die (void)
{
ACE_DEBUG ((LM_DEBUG,
"usage: \n\t"
"[-t (# of threads - default 1)] \n\t"
"[-h (# of handlers) - default 62] \n\t"
"[-i (# time interval between signals) - default 2] \n\t"
"[-s (# of handles to signal) - default 1] \n\t"
"[-e (# of iterations) - default 10] \n\t"));
ACE_OS::exit (1);
}
// Parse the command-line arguments and set options.
static void
parse_args (int argc, ACE_TCHAR **argv)
{
ACE_Get_Opt get_opt (argc, argv, ACE_TEXT("t:h:s:i:e:"));
int c;
while ((c = get_opt ()) != -1)
switch (c)
{
case 't':
concurrent_threads = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'e':
iterations = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'h':
number_of_handles = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'i':
interval = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 's':
number_of_handles_to_signal = ACE_OS::atoi (get_opt.opt_arg ());
break;
default:
print_usage_and_die ();
break;
}
}
class Task_Handler : public ACE_Task<ACE_NULL_SYNCH>
{
public:
/// Constructor.
Task_Handler (size_t number_of_handles,
size_t concurrent_threads);
/// Destructor.
~Task_Handler (void);
/// Called when object is removed from the ACE_Reactor
virtual int handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask close_mask);
/// Handle events being signaled by the main thread.
int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
/// Called when timer expires.
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg = 0);
/// Task event loop.
int svc (void);
//FUZZ: disable check_for_lack_ACE_OS
/// Signal an event.
///FUZZ: enable check_for_lack_ACE_OS
int signal (size_t index);
private:
ACE_Auto_Event *events_;
};
// All threads do reactor->handle_events ()
int
Task_Handler::svc (void)
{
// Try to become the owner
ACE_Reactor::instance ()->owner (ACE_Thread::self ());
// Run the event loop.
return ACE_Reactor::run_event_loop ();
}
Task_Handler::Task_Handler (size_t number_of_handles,
size_t concurrent_threads)
{
ACE_NEW (this->events_, ACE_Auto_Event [number_of_handles]);
for (size_t i = 0; i < number_of_handles; ++i)
if (ACE_Reactor::instance ()->register_handler (this,
this->events_[i].handle ()) == -1)
ACE_ERROR ((LM_ERROR,
"%p\t cannot register handle %d with Reactor\n",
"Task_Handler::Task_Handler",
i));
// Make us an active object.
if (this->activate (THR_NEW_LWP,
static_cast<int> (concurrent_threads)) == -1)
ACE_ERROR ((LM_ERROR, "%p\t cannot activate task\n",
"activate"));
}
Task_Handler::~Task_Handler (void)
{
this->reactor (0);
delete [] this->events_;
}
int
Task_Handler::handle_signal (int, siginfo_t *siginfo, ucontext_t *)
{
// When signaled, print message, remove self, and add self
// This will force Reactor to update its internal handle tables
ACE_DEBUG ((LM_DEBUG,
"(%t) calls handle_signal for handle %d\n",
siginfo->si_handle_));
if (ACE_Reactor::instance ()->remove_handler (siginfo->si_handle_,
ACE_Event_Handler::DONT_CALL) == -1)
return -1;
// ACE_ERROR_RETURN ((LM_ERROR,
// "(%t) %p\tTask cannot be unregistered from Reactor: handle value = %d\n",
// "Task_Handler::handle_signal",
// siginfo->si_handle_), -1);
if (ACE_Reactor::instance ()->register_handler (this,
siginfo->si_handle_) == -1)
return -1;
// ACE_ERROR_RETURN ((LM_ERROR,
// "(%t) %p\tTask cannot be registered with Reactor: handle value = %d\n",
// "Task_Handler::handle_signal",
// siginfo->si_handle_), -1);
return 0;
}
int
Task_Handler::handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask)
{
ACE_DEBUG ((LM_DEBUG, "(%t) handle_close() called: handle value = %d\n",
handle));
return 0;
}
int
Task_Handler::handle_timeout (const ACE_Time_Value &,
const void *arg)
{
ACE_DEBUG ((LM_DEBUG, "(%t) handle_timeout() called: iteration value = %d\n",
size_t (arg)));
return 0;
}
int
Task_Handler::signal (size_t index)
{
return this->events_[index].signal ();
}
int
ACE_TMAIN (int argc, ACE_TCHAR **argv)
{
parse_args (argc, argv);
Task_Handler task (number_of_handles,
concurrent_threads);
ACE_OS::srand ((u_int) ACE_OS::time (0L));
for (int i = 1; i <= iterations; i++)
{
// Sleep for a while
ACE_OS::sleep (interval);
// Randomly generate events
ACE_DEBUG ((LM_DEBUG, "********************************************************\n"));
ACE_DEBUG ((LM_DEBUG, "(%t -- main thread) signaling %d events : iteration = %d\n",
number_of_handles_to_signal,
i));
ACE_DEBUG ((LM_DEBUG, "********************************************************\n"));
// Setup a timer for the task
if (ACE_Reactor::instance ()->schedule_timer (&task,
(void *)((size_t)i),
ACE_Time_Value::zero) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1);
for (int i = 0; i < number_of_handles_to_signal; i++)
// Randomly select a handle to signal.
task.signal (ACE_OS::rand() % number_of_handles);
}
// Sleep for a while
ACE_OS::sleep (interval);
// End the Reactor event loop
ACE_Reactor::end_event_loop ();
// Wait for all threads to exit
ACE_Thread_Manager::instance ()->wait ();
// Close the Reactor singleton before exiting this function.
// If we wait for the Object Manager to do this, it will be too
// late since Task_Handler instance would have disappeared.
ACE_Reactor::close_singleton ();
return 0;
}
#else /* !ACE_WIN32 */
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
return 0;
}
#endif /* ACE_WIN32 */
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