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//=============================================================================
/**
* @file future2.cpp
*
* $Id: future2.cpp 93639 2011-03-24 13:32:13Z johnnyw $
*
* This example tests the ACE Future.
*
*
* @author Andres Kruse <Andres.Kruse@cern.ch> and Douglas C. Schmidt <schmidt@cs.wustl.edu> and "Method_Request_work". - make the methods "work_i" and "name_i" private the tests so they are more modular.
*/
//=============================================================================
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_main.h"
#include "ace/ACE.h"
#include "ace/Task.h"
#include "ace/Message_Queue.h"
#include "ace/Future.h"
#include "ace/Method_Request.h"
#include "ace/Activation_Queue.h"
#include "ace/Auto_Ptr.h"
#include "ace/Atomic_Op.h"
#if defined (ACE_HAS_THREADS)
typedef ACE_Atomic_Op<ACE_Thread_Mutex, int> ATOMIC_INT;
// a counter for the tasks..
static ATOMIC_INT scheduler_open_count (0);
// forward declarations
class Method_Request_work;
class Method_Request_name;
/**
* @class Scheduler
*
* @brief Active Object Scheduler.
*/
class Scheduler : public ACE_Task_Base
{
// Every method object has to be able to access the private methods.
friend class Method_Request_work;
friend class Method_Request_name;
friend class Method_Request_end;
public:
Scheduler (const char *, Scheduler * = 0);
virtual ~Scheduler (void);
//FUZZ: disable check_for_lack_ACE_OS
/// The method that is used to start the active object.
///FUZZ: enable check_for_lack_ACE_OS
virtual int open (void *args = 0);
// = Here are the methods exported by the class. They return an
// <ACE_Future>.
ACE_Future<u_long> work (u_long param, int count = 1);
ACE_Future<char*> name (void);
void end (void);
private:
//FUZZ: disable check_for_lack_ACE_OS
/// Should not be accessible from outside... (use end () instead).
///FUZZ: enable check_for_lack_ACE_OS
virtual int close (u_long flags = 0);
/// Here the actual servicing of all requests is happening..
virtual int svc (void);
// = Implementation methods.
u_long work_i (u_long, int);
char *name_i (void);
char *name_;
ACE_Activation_Queue activation_queue_;
Scheduler *scheduler_;
};
/**
* @class Method_Request_work
*
* @brief Reification of the <work> method.
*/
class Method_Request_work : public ACE_Method_Request
{
public:
Method_Request_work (Scheduler *, u_long, int, ACE_Future<u_long> &);
virtual ~Method_Request_work (void);
virtual int call (void);
private:
Scheduler *scheduler_;
u_long param_;
int count_;
ACE_Future<u_long> future_result_;
};
Method_Request_work::Method_Request_work (Scheduler* new_Scheduler,
u_long new_param,
int new_count,
ACE_Future<u_long> &new_result)
: scheduler_ (new_Scheduler),
param_ (new_param),
count_ (new_count),
future_result_ (new_result)
{
}
Method_Request_work::~Method_Request_work (void)
{
}
int
Method_Request_work::call (void)
{
return this->future_result_.set (this->scheduler_->work_i (this->param_, this->count_));
}
/**
* @class Method_Request_name
*
* @brief Reification of the <name> method.
*/
class Method_Request_name : public ACE_Method_Request
{
public:
Method_Request_name (Scheduler *, ACE_Future<char*> &);
virtual ~Method_Request_name (void);
virtual int call (void);
private:
Scheduler *scheduler_;
ACE_Future<char*> future_result_;
};
Method_Request_name::Method_Request_name (Scheduler *new_scheduler,
ACE_Future<char*> &new_result)
: scheduler_ (new_scheduler),
future_result_ (new_result)
{
ACE_DEBUG ((LM_DEBUG,
" (%t) Method_Request_name created\n"));
}
Method_Request_name::~Method_Request_name (void)
{
ACE_DEBUG ((LM_DEBUG,
" (%t) Method_Request_name will be deleted.\n"));
}
int
Method_Request_name::call (void)
{
return future_result_.set (scheduler_->name_i ());
}
/**
* @class Method_Request_end
*
* @brief Reification of the <end> method.
*/
class Method_Request_end : public ACE_Method_Request
{
public:
Method_Request_end (Scheduler *new_Scheduler): scheduler_ (new_Scheduler) {}
virtual ~Method_Request_end (void) {}
virtual int call (void) { return -1; }
private:
/// Keep track of our scheduler.
Scheduler *scheduler_;
};
// constructor
Scheduler::Scheduler (const char *newname, Scheduler *new_Scheduler)
{
ACE_NEW (this->name_, char[ACE_OS::strlen (newname) + 1]);
ACE_OS::strcpy ((char *) this->name_, newname);
this->scheduler_ = new_Scheduler;
ACE_DEBUG ((LM_DEBUG, " (%t) Scheduler %s created\n", this->name_));
}
// Destructor
Scheduler::~Scheduler (void)
{
ACE_DEBUG ((LM_DEBUG, " (%t) Scheduler %s will be destroyed\n", this->name_));
}
int
Scheduler::open (void *)
{
scheduler_open_count++;
ACE_DEBUG ((LM_DEBUG, " (%t) Scheduler %s open\n", this->name_));
return this->activate (THR_BOUND);
}
int
Scheduler::close (u_long)
{
ACE_DEBUG ((LM_DEBUG, " (%t) Scheduler %s close\n", this->name_));
scheduler_open_count--;
return 0;
}
int
Scheduler::svc (void)
{
// Main event loop for this active object.
for (;;)
{
// Dequeue the next method object (we use an auto pointer in
// case an exception is thrown in the <call>).
auto_ptr<ACE_Method_Request> mo (this->activation_queue_.dequeue ());
ACE_DEBUG ((LM_DEBUG, " (%t) calling method object\n"));
// Call it.
if (mo->call () == -1)
break;
// Smart pointer destructor automatically deletes mo.
}
/* NOTREACHED */
return 0;
}
void
Scheduler::end (void)
{
this->activation_queue_.enqueue (new Method_Request_end (this));
}
// Here's where the Work takes place.
u_long
Scheduler::work_i (u_long param,
int count)
{
ACE_UNUSED_ARG (count);
return ACE::is_prime (param, 2, param / 2);
}
char *
Scheduler::name_i (void)
{
char *the_name;
ACE_NEW_RETURN (the_name, char[ACE_OS::strlen (this->name_) + 1], 0);
ACE_OS::strcpy (the_name, this->name_);
return the_name;
}
ACE_Future<char *>
Scheduler::name (void)
{
if (this->scheduler_)
// Delegate to the other scheduler
return this->scheduler_->name ();
else
{
ACE_Future<char*> new_future;
if (this->thr_count () == 0)
{
// This scheduler is inactive... so we execute the user
// request right away...
auto_ptr<ACE_Method_Request> mo (new Method_Request_name (this, new_future));
mo->call ();
// Smart pointer destructor automatically deletes mo.
}
else
// @@ What happens if new fails here?
this->activation_queue_.enqueue
(new Method_Request_name (this, new_future));
return new_future;
}
}
ACE_Future<u_long>
Scheduler::work (u_long newparam, int newcount)
{
if (this->scheduler_)
return this->scheduler_->work (newparam, newcount);
else
{
ACE_Future<u_long> new_future;
if (this->thr_count () == 0)
{
auto_ptr<ACE_Method_Request> mo
(new Method_Request_work (this, newparam, newcount, new_future));
mo->call ();
// Smart pointer destructor automatically deletes it.
}
else
this->activation_queue_.enqueue
(new Method_Request_work (this, newparam, newcount, new_future));
return new_future;
}
}
static int
determine_iterations (void)
{
int n_iterations;
ACE_DEBUG ((LM_DEBUG," (%t) determining the number of iterations...\n"));
Scheduler *worker_a;
ACE_NEW_RETURN (worker_a, Scheduler ("worker A"), -1);
ACE_Time_Value tstart (ACE_OS::gettimeofday ());
ACE_Time_Value tend (ACE_OS::gettimeofday ());
// Determine the number of iterations... we want so many that the
// work () takes about 1 second...
for (n_iterations = 1;
(tend.sec () - tstart.sec ()) < 1;
n_iterations *= 2)
{
tstart = ACE_OS::gettimeofday ();
worker_a->work (9013, n_iterations);
tend = ACE_OS::gettimeofday ();
}
ACE_DEBUG ((LM_DEBUG," (%t) n_iterations %d\n",
(int) n_iterations));
worker_a->end ();
// @@ Can we safely delete worker_a here?
return n_iterations;
}
static void
test_active_object (int n_iterations)
{
ACE_UNUSED_ARG (n_iterations);
ACE_DEBUG ((LM_DEBUG," (%t) testing active object pattern...\n"));
// A simple example for the use of the active object pattern and
// futures to return values from an active object.
Scheduler *worker_a;
Scheduler *worker_b;
Scheduler *worker_c;
ACE_NEW (worker_a, Scheduler ("worker A"));
ACE_NEW (worker_b, Scheduler ("worker B"));
// Have worker_c delegate his work to worker_a.
ACE_NEW (worker_c, Scheduler ("worker C", worker_a));
// loop 0:
// test the Schedulers when they are not active.
// now the method objects will be created but since
// there is no active thread they will also be
// immediately executed, in the "main" thread.
// loop 1:
// do the same test but with the schedulers
// activated
for (int i = 0; i < 2; i++)
{
if (i == 1)
{
worker_a->open ();
worker_b->open ();
worker_c->open ();
}
ACE_Future<u_long> fresulta = worker_a->work (9013);
ACE_Future<u_long> fresultb = worker_b->work (9013);
ACE_Future<u_long> fresultc = worker_c->work (9013);
if (i == 0)
{
if (!fresulta.ready ())
ACE_DEBUG ((LM_DEBUG," (%t) ERROR: worker A is should be ready!!!\n"));
if (!fresultb.ready ())
ACE_DEBUG ((LM_DEBUG," (%t) ERROR: worker B is should be ready!!!\n"));
if (!fresultc.ready ())
ACE_DEBUG ((LM_DEBUG," (%t) ERROR: worker C is should be ready!!!\n"));
}
// When the workers are active we will block here until the
// results are available.
u_long resulta = fresulta;
u_long resultb = fresultb;
u_long resultc = fresultc;
ACE_Future<char *> fnamea = worker_a->name ();
ACE_Future<char *> fnameb = worker_b->name ();
ACE_Future<char *> fnamec = worker_c->name ();
char *namea = fnamea;
char *nameb = fnameb;
char *namec = fnamec;
ACE_DEBUG ((LM_DEBUG, " (%t) result from %s %u\n",
namea, (u_int) resulta));
ACE_DEBUG ((LM_DEBUG, " (%t) result from %s %u\n",
nameb, (u_int) resultb));
ACE_DEBUG ((LM_DEBUG, " (%t) result from %s %u\n",
namec, (u_int) resultc));
}
ACE_DEBUG ((LM_DEBUG, " (%t) scheduler_open_count %d before end ()\n",
scheduler_open_count.value ()));
worker_a->end ();
worker_b->end ();
worker_c->end ();
ACE_DEBUG ((LM_DEBUG, " (%t) scheduler_open_count %d immediately after end ()\n",
scheduler_open_count.value ()));
ACE_OS::sleep (2);
ACE_DEBUG ((LM_DEBUG, " (%t) scheduler_open_count %d after waiting\n",
scheduler_open_count.value ()));
// @@ Can we safely delete worker_a, worker_b, and worker_c?
}
static void
test_cancellation (int n_iterations)
{
ACE_DEBUG ((LM_DEBUG," (%t) testing cancellation of a future...\n"));
// Now test the cancelling a future.
Scheduler *worker_a;
ACE_NEW (worker_a, Scheduler ("worker A"));
worker_a->open ();
ACE_Future<u_long> fresulta = worker_a->work (9013, n_iterations);
// save the result by copying the future
ACE_Future<u_long> fresultb = fresulta;
// now we cancel the first future.. but the
// calculation will still go on...
fresulta.cancel (10);
if (!fresulta.ready ())
ACE_DEBUG ((LM_DEBUG," (%t) ERROR: future A is should be ready!!!\n"));
u_long resulta = fresulta;
ACE_DEBUG ((LM_DEBUG, " (%t) cancelled result %u\n", (u_int) resulta));
if (resulta != 10)
ACE_DEBUG ((LM_DEBUG, " (%t) cancelled result should be 10!!\n", resulta));
resulta = fresultb;
ACE_DEBUG ((LM_DEBUG, " (%t) true result %u\n", (u_int) resulta));
worker_a->end ();
// @@ Can we safely delete worker_a here?
}
static void
test_timeout (int n_iterations)
{
ACE_DEBUG ((LM_DEBUG," (%t) testing timeout on waiting for the result...\n"));
Scheduler *worker_a;
ACE_NEW (worker_a, Scheduler ("worker A"));
worker_a->open ();
ACE_Future<u_long> fresulta = worker_a->work (9013, 2 * n_iterations);
// Should immediately return... and we should see an error...
ACE_Time_Value *delay;
ACE_NEW (delay, ACE_Time_Value (1));
u_long resulta = 0;
fresulta.get (resulta, delay);
if (fresulta.ready ())
ACE_DEBUG ((LM_DEBUG," (%t) ERROR: future A is should not be ready!!!\n"));
else
ACE_DEBUG ((LM_DEBUG," (%t) timed out on future A\n"));
// now we wait until we are done...
fresulta.get (resulta);
ACE_DEBUG ((LM_DEBUG, " (%t) result %u\n", (u_int) resulta));
worker_a->end ();
// @@ Can we safely delete worker_a here?
}
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
int n_iterations = determine_iterations ();
test_active_object (n_iterations);
test_cancellation (n_iterations);
test_timeout (n_iterations);
ACE_DEBUG ((LM_DEBUG," (%t) that's all folks!\n"));
ACE_OS::sleep (5);
return 0;
}
#else
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
ACE_ERROR ((LM_ERROR, "threads not supported on this platform\n"));
return 0;
}
#endif /* ACE_HAS_THREADS */
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