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// $Id: Client_Logging_Handler.cpp 94076 2011-05-23 07:11:11Z johnnyw $
#include "ace/Get_Opt.h"
#include "ace/Acceptor.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SPIPE_Acceptor.h"
#include "ace/Log_Record.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/OS_NS_unistd.h"
#include "ace/CDR_Stream.h"
#include "ace/Auto_Ptr.h"
#include "ace/SString.h"
#include "ace/INET_Addr.h"
#include "Client_Logging_Handler.h"
ACE_Client_Logging_Handler::ACE_Client_Logging_Handler (ACE_HANDLE output_handle)
: logging_output_ (output_handle)
{
// Register ourselves to receive SIGPIPE so we can attempt
// reconnections.
#if !defined (ACE_LACKS_UNIX_SIGNALS)
if (ACE_Reactor::instance ()->register_handler (SIGPIPE,
this) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("register_handler (SIGPIPE)")));
#endif /* !ACE_LACKS_UNIX_SIGNALS */
}
// This is called when a <send> to the logging server fails...
int
ACE_Client_Logging_Handler::handle_signal (int signum,
siginfo_t *,
ucontext_t *)
{
if (signum == SIGPIPE)
return 0;
else
return -1;
}
// This function is called every time a client connects to us.
int
ACE_Client_Logging_Handler::open (void *)
{
LOGGING_ADDR server_addr;
// Register ourselves to receive <handle_input> callbacks when
// clients send us logging records. Note that since we're really a
// Singleton, this->peer() will change after each connect, so we
// need to grab the value now.
if (ACE_Reactor::instance ()->register_handler
(this->peer ().get_handle (),
this,
ACE_Event_Handler::READ_MASK
| ACE_Event_Handler::EXCEPT_MASK) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("register_handler")),
-1);
// Figure out what remote port we're really bound to.
if (this->peer ().get_remote_addr (server_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_remote_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Connected to client on handle %u\n"),
this->peer ().get_handle ()));
return 0;
}
/* VIRTUAL */ ACE_HANDLE
ACE_Client_Logging_Handler::get_handle (void) const
{
ACE_TRACE ("ACE_Client_Logging_Handler::get_handle");
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("get_handle() shouldn't be called\n")));
return ACE_INVALID_HANDLE;
}
// Receive a logging record from an application.
int
ACE_Client_Logging_Handler::handle_input (ACE_HANDLE handle)
{
#if 0
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("in ACE_Client_Logging_Handler::handle_input, handle = %u\n"),
handle));
#endif /* 0 */
if (handle == this->logging_output_)
// We're getting a message from the logging server!
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("Received data from server!\n")),
-1);
ACE_Log_Record log_record;
// We need to use the old two-read trick here since TCP sockets
// don't support framing natively. Allocate a message block for the
// payload; initially at least large enough to hold the header, but
// needs some room for alignment.
ACE_Message_Block *payload_p = 0;
ACE_Message_Block *header_p = 0;
ACE_NEW_RETURN (header_p,
ACE_Message_Block (ACE_DEFAULT_CDR_BUFSIZE),
-1);
auto_ptr <ACE_Message_Block> header (header_p);
// Align the Message Block for a CDR stream
ACE_CDR::mb_align (header.get ());
#if (ACE_HAS_STREAM_LOG_MSG_IPC == 1)
// We're getting a logging message from a local application using
// STREAM pipes, which are nicely prioritized for us.
ACE_Str_Buf header_msg (header->wr_ptr (),
0,
8);
ACE_SPIPE_Stream spipe;
spipe.set_handle (handle);
int flags = 0;
// We've got a framed IPC mechanism, so we can just to a <recv>.
ssize_t result = spipe.recv (&header_msg,
(ACE_Str_Buf *) 0,
&flags);
if (result < 0 || header_msg.len == 0)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("client closing down unexpectedly\n")));
if (ACE_Reactor::instance ()->remove_handler
(handle,
ACE_Event_Handler::READ_MASK
| ACE_Event_Handler::EXCEPT_MASK
| ACE_Event_Handler::DONT_CALL) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("remove_handler")),
-1);
spipe.close ();
return 0;
}
#else
// We're getting a logging message from a local application using
// sockets pipes, which are NOT prioritized for us.
ssize_t const count = ACE::recv_n (handle,
header->wr_ptr (),
8);
switch (count)
{
// Handle shutdown and error cases.
default:
case -1:
case 0:
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("client closing down\n")));
if (ACE_Reactor::instance ()->remove_handler
(handle,
ACE_Event_Handler::READ_MASK
| ACE_Event_Handler::EXCEPT_MASK
| ACE_Event_Handler::DONT_CALL) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("remove_handler")),
0);
if (handle == this->peer ().get_handle ())
this->peer ().close ();
else
ACE_OS::closesocket (handle);
// Release the memory to prevent a leak.
return 0;
/* NOTREACHED */
case 8:
// Just fall through in this case..
break;
}
#endif /* ACE_HAS_STREAM_LOG_MSG_IPC == 1 */
// Reflect addition of 8 bytes for the header.
header->wr_ptr (8);
// Create a CDR stream to parse the 8-byte header.
ACE_InputCDR header_cdr (header.get ());
// Extract the byte-order and use helper methods to disambiguate
// octet, booleans, and chars.
ACE_CDR::Boolean byte_order;
if (!(header_cdr >> ACE_InputCDR::to_boolean (byte_order)))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't extract byte_order\n")));
return 0;
}
// Set the byte-order on the stream...
header_cdr.reset_byte_order (byte_order);
// Extract the length
ACE_CDR::ULong length;
if (!(header_cdr >> length))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't extract length\n")));
return 0;
}
ACE_NEW_RETURN (payload_p,
ACE_Message_Block (length),
-1);
auto_ptr <ACE_Message_Block> payload (payload_p);
// Ensure there's sufficient room for log record payload.
ACE_CDR::grow (payload.get (), 8 + ACE_CDR::MAX_ALIGNMENT + length);
#if (ACE_HAS_STREAM_LOG_MSG_IPC == 1)
ACE_Str_Buf payload_msg (payload->wr_ptr (),
0,
length);
// We've got a framed IPC mechanism, so we can just do a <recv>.
result = spipe.recv ((ACE_Str_Buf *) 0,
&payload_msg,
&flags);
if (result < 0 || payload_msg.len != (int)length)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%p\n"),
ACE_TEXT ("client closing down due to error\n")));
if (ACE_Reactor::instance ()->remove_handler
(handle,
ACE_Event_Handler::READ_MASK
| ACE_Event_Handler::EXCEPT_MASK
| ACE_Event_Handler::DONT_CALL) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n: result %d, length %d %p\n"),
result,
payload_msg.len,
ACE_TEXT ("remove_handler")),
-1);
spipe.close ();
return 0;
}
#else
// Use <recv_n> to obtain the contents.
if (ACE::recv_n (handle, payload->wr_ptr (), length) <= 0)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("recv_n()")));
if (ACE_Reactor::instance ()->remove_handler
(handle,
ACE_Event_Handler::READ_MASK
| ACE_Event_Handler::EXCEPT_MASK
| ACE_Event_Handler::DONT_CALL) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%n: %p\n"),
ACE_TEXT ("remove_handler")));
ACE_OS::closesocket (handle);
return 0;
}
#endif /* ACE_HAS_STREAM_LOG_MSG_IPC == 1 */
// Reflect additional bytes for the message.
payload->wr_ptr (length);
ACE_InputCDR payload_cdr (payload.get ());
payload_cdr.reset_byte_order (byte_order);
if (!(payload_cdr >> log_record)) // Finally extract the ACE_log_record.
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't extract log_record\n")));
return 0;
}
log_record.length (length);
// Forward the logging record to the server.
if (this->send (log_record) == -1)
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("send")));
return 0;
}
// Receive a logging record from an application send via a non-0
// MSG_BAND... This just calls handle_input().
int
ACE_Client_Logging_Handler::handle_exception (ACE_HANDLE handle)
{
return this->handle_input (handle);
}
// Called when object is removed from the ACE_Reactor
int
ACE_Client_Logging_Handler::close (u_long)
{
if (this->logging_output_ != ACE_STDERR)
ACE_OS::closesocket (this->logging_output_);
this->destroy ();
return 0;
}
int
ACE_Client_Logging_Handler::handle_output (ACE_HANDLE)
{
return 0;
}
// Encodes the contents of log_record object using network byte-order
// and sends it to the logging server.
int
ACE_Client_Logging_Handler::send (ACE_Log_Record &log_record)
{
ostream *orig_ostream = ACE_Log_Msg::instance ()->msg_ostream ();
// This logic must occur before we do the encode() on <log_record>
// since otherwise the values of the <log_record> fields will be in
// network byte order.
if (orig_ostream)
log_record.print (ACE_TEXT ("<localhost>"),
ACE_Log_Msg::instance ()->flags (),
*orig_ostream);
if (this->logging_output_ == ACE_STDERR)
{
log_record.print (ACE_TEXT ("<localhost>"),
ACE_Log_Msg::instance ()->flags (),
stderr);
}
else
{
// Serialize the log record using a CDR stream, allocate enough
// space for the complete <ACE_Log_Record>.
size_t const max_payload_size =
4 // type()
+ 8 // timestamp
+ 4 // process id
+ 4 // data length
+ ACE_Log_Record::MAXLOGMSGLEN // data
+ ACE_CDR::MAX_ALIGNMENT; // padding;
// Insert contents of <log_record> into payload stream.
ACE_OutputCDR payload (max_payload_size);
if (!(payload << log_record))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't insert log_record\n")));
return -1;
}
// Get the number of bytes used by the CDR stream.
ACE_CDR::ULong const length = payload.total_length ();
// Send a header so the receiver can determine the byte order and
// size of the incoming CDR stream.
ACE_OutputCDR header (ACE_CDR::MAX_ALIGNMENT + 8);
if (!(header << ACE_OutputCDR::from_boolean (ACE_CDR_BYTE_ORDER)))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't insert byte order\n")));
return -1;
}
// Store the size of the payload that follows
if (!(header << ACE_CDR::ULong (length)))
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't insert length\n")));
return -1;
}
// Use an iovec to send both buffer and payload simultaneously.
iovec iov[2];
iov[0].iov_base = header.begin ()->rd_ptr ();
iov[0].iov_len = 8;
iov[1].iov_base = payload.begin ()->rd_ptr ();
iov[1].iov_len = length;
// We're running over sockets, so send header and payload
// efficiently using "gather-write".
if (ACE::sendv_n (this->logging_output_,iov, 2) == -1)
{
ACE_DEBUG ((LM_DEBUG,
"Something about the sendv_n() failed, so switch to stderr\n"));
if (ACE_Log_Msg::instance ()->msg_ostream () == 0)
// Switch over to logging to stderr for now. At some
// point, we'll improve the implementation to queue up the
// message, try to reestablish a connection, and then send
// the queued data once we've reconnect to the logging
// server. If you'd like to implement this functionality
// and contribute it back to ACE that would be great!
this->logging_output_ = ACE_STDERR;
}
else
ACE_DEBUG ((LM_DEBUG,
"Sent logging message %s successfully to Server Logging Daemon!\n",
log_record.priority_name (ACE_Log_Priority (log_record.type ()))));
}
return 0;
}
class ACE_Client_Logging_Acceptor : public ACE_Acceptor<ACE_Client_Logging_Handler, LOGGING_ACCEPTOR>
{
// = TITLE
// This factory creates connections with the
// <Server_Logging_Acceptor>.
//
// = DESCRIPTION
// This class contains the service-specific methods that can't
// easily be factored into the <ACE_Acceptor>.
public:
// = Initialization method.
ACE_Client_Logging_Acceptor (void);
// Default constructor.
protected:
// = Dynamic linking hooks.
virtual int init (int argc, ACE_TCHAR *argv[]);
// Called when service is linked.
virtual int fini (void);
// Called when service is unlinked.
virtual int info (ACE_TCHAR **strp, size_t length) const;
// Called to determine info about the service.
virtual int make_svc_handler (ACE_Client_Logging_Handler *&sh);
// Factory that always returns the <handler_>.
// = Scheduling hooks.
virtual int suspend (void);
virtual int resume (void);
private:
int parse_args (int argc, ACE_TCHAR *argv[]);
// Parse svc.conf arguments.
const ACE_TCHAR *server_host_;
// Host where the logging server is located.
u_short server_port_;
// Port number where the logging server is listening for
// connections.
ACE_INET_Addr server_addr_;
// Address to connect to the server logging daemon.
ACE_INET_Addr local_addr_;
// Local IP/port number to use for the connection to the server logging
// daemon.
const ACE_TCHAR *logger_key_;
// Communication endpoint where the client logging daemon will
// listen for connections from clients.
ACE_Client_Logging_Handler *handler_;
// Pointer to the singleton handler that receives messages from
// clients and forwards to the server.
};
int
ACE_Client_Logging_Acceptor::fini (void)
{
this->close ();
if (this->handler_ != 0)
this->handler_->close (0);
// Try to unlink the logger key so weird things don't happen if
// we're using STREAM pipes.
ACE_OS::unlink (this->logger_key_);
// This memory was allocated by <ACE_OS::strdup>.
ACE_OS::free ((void *) this->logger_key_);
ACE_OS::free ((void *) this->server_host_);
return 0;
}
int
ACE_Client_Logging_Acceptor::make_svc_handler (ACE_Client_Logging_Handler *&sh)
{
// Always return a pointer to the Singleton handler.
sh = this->handler_;
return 0;
}
int
ACE_Client_Logging_Acceptor::info (ACE_TCHAR **strp, size_t length) const
{
ACE_TCHAR buf[BUFSIZ];
ACE_OS::sprintf (buf, ACE_TEXT ("%d/%s %s"),
this->server_addr_.get_port_number (), "tcp",
"# client logging daemon\n");
if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
return -1;
else
ACE_OS::strncpy (*strp, buf, length);
return ACE_OS::strlen (buf);
}
ACE_Client_Logging_Acceptor::ACE_Client_Logging_Acceptor (void)
: server_host_ (ACE_OS::strdup (ACE_DEFAULT_SERVER_HOST)),
server_port_ (ACE_DEFAULT_LOGGING_SERVER_PORT),
logger_key_ (ACE_OS::strdup (ACE_DEFAULT_LOGGER_KEY)),
handler_ (0)
{
}
int
ACE_Client_Logging_Acceptor::init (int argc, ACE_TCHAR *argv[])
{
// We'll log *our* error and debug messages to stderr!
if (ACE_LOG_MSG->open (ACE_TEXT ("Client Logging Service")) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("Can't open ACE_Log_Msg\n")),
-1);
// Use the options hook to parse the command line arguments and set
// options.
this->parse_args (argc, argv);
// Try to unlink the logger key so weird things don't happen if
// we're using STREAM pipes.
ACE_OS::unlink (this->logger_key_);
// Initialize the acceptor endpoint.
if (this->open (LOGGING_ADDR (this->logger_key_)) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
this->logger_key_),
-1);
// Establish connection with the server.
ACE_SOCK_Connector con;
ACE_SOCK_Stream stream;
ACE_INET_Addr server_addr;
#if (ACE_HAS_STREAM_LOG_MSG_IPC == 1)
ACE_SPIPE_Addr lserver_addr;
// Figure out what local port we're really bound to.
if (this->acceptor ().get_local_addr (lserver_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_local_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Starting up Client Logging Daemon, ")
ACE_TEXT ("bounded to STREAM addr %s on handle %u\n"),
lserver_addr.get_path_name (),
this->acceptor ().get_handle ()));
#else
ACE_INET_Addr lserver_addr;
// Figure out what local port we're really bound to.
if (this->acceptor ().get_local_addr (lserver_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_local_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Starting up Client Logging Daemon, ")
ACE_TEXT ("bounded to local port %d on handle %u\n"),
lserver_addr.get_port_number (),
this->acceptor ().get_handle ()));
#endif /* ACE_HAS_STREAM_LOG_MSG_IPC == 1 */
if (con.connect (stream,
this->server_addr_,
0,
this->local_addr_) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("Can't connect to logging server %C on port %d: ")
ACE_TEXT ("%m, using stderr\n"),
this->server_addr_.get_host_name (),
this->server_addr_.get_port_number (),
ACE_ERRNO_GET));
if (ACE_Log_Msg::instance ()->msg_ostream () == 0)
// If we can't connect to the server then we'll send the logging
// messages to stderr.
stream.set_handle (ACE_STDERR);
}
else
{
// Figure out what remote port we're really bound to.
if (stream.get_remote_addr (server_addr) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_remote_addr")),
-1);
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Client Logging Daemon is connected to Server ")
ACE_TEXT ("Logging Daemon %C on port %d on handle %u\n"),
server_addr.get_host_name (),
server_addr.get_port_number (),
stream.get_handle ()));
}
// Create the Singleton <Client_Logging_Handler>.
ACE_NEW_RETURN (this->handler_,
ACE_Client_Logging_Handler (stream.get_handle ()),
-1);
return 0;
}
int
ACE_Client_Logging_Acceptor::parse_args (int argc, ACE_TCHAR *argv[])
{
ACE_Get_Opt get_opt (argc, argv, ACE_TEXT ("h:k:p:l:"), 0);
ACE_TString local_addr_str;
for (int c; (c = get_opt ()) != -1; )
{
switch (c)
{
case 'h':
ACE_OS::free ((void *) this->server_host_);
this->server_host_ = ACE_OS::strdup (get_opt.opt_arg ());
break;
case 'k':
ACE_OS::free ((void *) this->logger_key_);
this->logger_key_ = ACE_OS::strdup (get_opt.opt_arg ());
break;
case 'p':
this->server_port_ = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'l':
local_addr_str = get_opt.opt_arg ();
break;
default:
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%n:\n[-p server-port]\n")
ACE_TEXT ("[-l local-ip[:local-port]]\n")),
-1);
}
}
this->local_addr_.set ((u_short)0); // "any"
if (local_addr_str.length () > 0)
{
if (local_addr_str.rfind (ACE_TCHAR(':')) == ACE_TString::npos)
local_addr_str += ACE_TEXT (":0");
ACE_TCHAR *local_addr_cstr = local_addr_str.rep ();
if (-1 == local_addr_.string_to_addr (ACE_TEXT_ALWAYS_CHAR (local_addr_cstr)))
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), local_addr_cstr));
delete [] local_addr_cstr;
}
if (this->server_addr_.set (this->server_port_,
this->server_host_) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
this->server_host_),
-1);
return 0;
}
int
ACE_Client_Logging_Acceptor::suspend (void)
{
// To be done...
return 0;
}
int
ACE_Client_Logging_Acceptor::resume (void)
{
// To be done...
return 0;
}
// The following is a "Factory" used by the ACE_Service_Config and
// svc.conf file to dynamically initialize the state of the
// single-threaded logging server.
ACE_SVC_FACTORY_DEFINE (ACE_Client_Logging_Acceptor)
|